FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/1Dh3gKOZ"]
[Date "2026.02.28"]
[Round "-"]
[White "Gooool1"]
[Black "lucianaRC03"]
[Result "1-0"]
[GameId "1Dh3gKOZ"]
[UTCDate "2026.02.28"]
[UTCTime "20:39:12"]
[WhiteElo "1182"]
[BlackElo "1225"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-14"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... dxc6?? { (5.05 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #14] } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1) 4. Qg4 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Qxg7?? { (Mate in 13 → -0.67) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -0.67] } (5. Nxd2 Bxg4 6. Kd1 Bxd1 7. Ne4 Bxc2 8. Bd2 Bxe4 9. Rd1 Bxg2 10. e4 Bxh1) 5... Qxc2? { (-0.67 → 0.95) Mistake. Qxe1 was best. } { [%eval 0.95] } (5... Qxe1 6. Qxf7 Qxc1 7. Qxe8 Qxc2 8. Qxe7 Qxb2 9. Qxf8 Qxf2 10. Qxg8) 6. Qxf7 { [%eval 0.89] } 6... Qxb2?! { (0.89 → 1.76) Inaccuracy. Kxf7 was best. } { [%eval 1.76] } (6... Kxf7 7. Bd2 Qxb1 8. Rxb1 e6 9. Ba5 Ba3 10. bxa3 Bd7 11. Rxb8) 7. Qxe7?? { (1.76 → Mate in 10) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-10] } (7. Qxe8) 7... Qxf2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bxe7 was best. } { [%eval #11] } (7... Bxe7 8. Bxb2 Nd7 9. Bxh8 Ne5 10. Bxe5 Rb8 11. Bxb8 Bg4 12. Bxa7 Bd1 13. Kxd1) 8. Qxh7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (8. Kxf2 Bxe7 9. g4 Bxg4 10. Nh3 Bxh3 11. Kg2 Bxg2 12. a4 Bxh1 13. e4 Bxe4) 8... Qxa2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #10] } (8... Rxh7 9. Kxf2 Rxh2 10. Rxh2 Ba3 11. Bxa3 Nh6 12. Rxh6 Nd7 13. Rxc6 Ba6 14. Rxa6) 9. Qxa7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-9] } (9. Rxa2 Rxh7 10. Rxa7 Raxa7 11. g4 Bxg4 12. Nf3 Rxh2 13. Rxh2 Bxf3 14. e4 Bxe4) 9... Qxg2 { [%eval #-9] } 10. Qxb8 { [%eval #-8] } 10... Qxh2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #8] } (10... Qxh1 11. Qxa8 Qxg1 12. Qxc8 Qxh2 13. Qxe8 Rh4 14. Qxc6 Bc5 15. Qxc5 Ne7 16. Qxe7) 11. Qxc8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxa8 was best. } { [%eval #-7] } (11. Qxa8 Qxh1 12. Qxc6 Qxc6 13. Ra2 Qxc1 14. Nc3 Qxe1 15. Nb1 Qxb1 16. e4 Qxa2) 11... Qxg1?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #9] } (11... Qxh1 12. Qxe8 Rxa1 13. Qxf8 Rxb1 14. Qxg8 Rxc1 15. Qxh8 Rxe1 16. Qxh1 Rxe3 17. Qxc6) 12. Qxe8?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-6] } (12. Rxg1 Rxc8 13. Rxg8 Rxg8 14. Ra3 Bxa3 15. Nxa3 c5 16. Bd2 Ra8 17. e4 Rxa3) 12... Qxe3?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #6] } (12... Qxh1 13. Qxf8 Qxe1 14. Qxa8 Qxe3 15. Bxe3 Nf6 16. Qxc6 Ra8 17. Qxa8 Ne4 18. Qxe4#) 13. Qxc6 { [%eval #6] } 13... Qxe1 { [%eval #5] } 14. Qxa8 { [%eval #5] } 14... Qxc1 { [%eval #4] } 15. Rxc1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Qxf8 was best. } { [%eval #-3] } (15. Qxf8 Qxh1 16. Qxg8 Qxb1 17. Rxb1 Rxg8 18. Rb8 Rxb8#) 15... Nh6?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rh3 was best. } { [%eval #4] } (15... Rh3 16. Qxf8 Rb3 17. Qxg8 Rxb1 18. Raxb1#) 16. Qxf8 { [%eval #4] } 16... Rxf8 { [%eval #3] } 17. Ra8 { [%eval #3] } 17... Rxa8 { [%eval #2] } 18. Na3 { [%eval #2] } 18... Rxa3 { [%eval #1] } 19. Ra1 { [%eval #1] } 19... Rxa1# { Game ends by variant rule. } 1-0
