FEN
[Event "rated blitz game"]
[Site "https://lichess.org/18GF3FLB"]
[Date "2026.01.16"]
[Round "-"]
[White "The_Benoit_Blanc"]
[Black "kirill50039"]
[Result "0-1"]
[GameId "18GF3FLB"]
[UTCDate "2026.01.16"]
[UTCTime "12:20:43"]
[WhiteElo "596"]
[BlackElo "726"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+40"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "D04"]
[Opening "Queen's Pawn Game: Colle System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.15] } 2. e3 { [%eval 0.0] } 2... d5 { [%eval 0.1] } 3. Nf3 { [%eval 0.0] } { D04 Queen's Pawn Game: Colle System } 3... Bg4 { [%eval 0.35] } 4. h3 { [%eval 0.24] } 4... Bxf3 { [%eval 0.28] } 5. gxf3?! { (0.28 → -0.32) Inaccuracy. Qxf3 was best. } { [%eval -0.32] } (5. Qxf3 e6 6. c4 Bb4+ 7. Bd2 Bxd2+ 8. Nxd2 O-O 9. Be2 c6) 5... Nc6 { [%eval 0.17] } 6. Nc3 { [%eval 0.01] } 6... e5 { [%eval 0.2] } 7. dxe5 { [%eval 0.16] } 7... Nxe5 { [%eval 0.12] } 8. e4? { (0.12 → -1.01) Mistake. f4 was best. } { [%eval -1.01] } (8. f4 Nc6 9. Bg2 Bb4 10. Bd2 O-O 11. a3 Ba5 12. O-O Bb6) 8... Bb4 { [%eval -0.64] } 9. exd5?? { (-0.64 → -2.91) Blunder. Bg2 was best. } { [%eval -2.91] } (9. Bg2) 9... Bxc3+? { (-2.91 → -1.08) Mistake. Nxd5 was best. } { [%eval -1.08] } (9... Nxd5 10. Bd2 Bxc3 11. bxc3 Qf6 12. f4 Nxf4 13. Bxf4 Qxf4 14. Bg2 O-O 15. O-O) 10. bxc3 { [%eval -1.46] } 10... O-O { [%eval -1.38] } 11. Bh6?? { (-1.38 → -5.27) Blunder. Bg2 was best. } { [%eval -5.27] } (11. Bg2 Ng6) 11... Qxd5?? { (-5.27 → -1.59) Blunder. gxh6 was best. } { [%eval -1.59] } (11... gxh6 12. c4 Re8 13. Be2 Ng6 14. Kf1 Qd6 15. Qd4 Qf4 16. Qc3 a6 17. Rg1) 12. Qc1?? { (-1.59 → -7.65) Blunder. Qxd5 was best. } { [%eval -7.65] } (12. Qxd5 Nxd5 13. O-O-O Nxc3 14. Re1 Rfe8 15. Rg1 g6 16. Re3 Nxa2+ 17. Kb2 Nb4) 12... Rae8 { [%eval -7.05] } 13. Bxg7? { (-7.05 → Mate in 1) Checkmate is now unavoidable. Be2 was best. } { [%eval #-1] } (13. Be2 Nxf3+ 14. Kf1 Nd2+ 15. Kg1 gxh6 16. Bg4 Kh8 17. c4 Qd4 18. Rh2 h5) 13... Nd3+ { [%eval #-3] } 14. Kd2 { [%eval #-3] } 14... Re1?? { (Mate in 3 → 0.27) Lost forced checkmate sequence. Nxf2+ was best. } { [%eval 0.27] } (14... Nxf2+ 15. Bd3 Qg5+ 16. f4 Qxf4#) 15. Bxf8?? { (0.27 → Mate in 3) Checkmate is now unavoidable. cxd3 was best. } { [%eval #-3] } (15. cxd3 Rxc1) 15... Nxc1+?? { (Mate in 3 → -6.37) Lost forced checkmate sequence. Qg5+ was best. } { [%eval -6.37] } (15... Qg5+ 16. f4 Ne4+ 17. Kxd3 Qd5#) 16. Kxe1 { [%eval -6.07] } 16... Qxf3?! { (-6.07 → -4.40) Inaccuracy. Kxf8 was best. } { [%eval -4.4] } (16... Kxf8 17. h4 Nxa2 18. Bd3 Qxf3 19. Rg1 Ne4 20. Bxe4 Qxe4+ 21. Kd2) 17. Rg1+?! { (-4.40 → -6.20) Inaccuracy. Bh6 was best. } { [%eval -6.2] } (17. Bh6 Qxc3+ 18. Kd1 Qf3+ 19. Kxc1 Qxh1 20. Kb2 Qc6 21. Bc4 Ng4 22. hxg4 Qxh6) 17... Kxf8 { [%eval -6.35] } 18. Rxc1 { [%eval -6.56] } 18... Qe4+?? { (-6.56 → -2.91) Blunder. Ne4 was best. } { [%eval -2.91] } (18... Ne4 19. Rg2 Qxc3+ 20. Ke2 Qd2+ 21. Kf3 Qxc1 22. Bd3 Nd2+ 23. Kg3 h6 24. Bh7) 19. Be2 { [%eval -2.63] } 19... Nd5 { [%eval -2.11] } 20. c4?? { (-2.11 → -6.33) Blunder. Rd1 was best. } { [%eval -6.33] } (20. Rd1 Nxc3 21. Rd8+ Ke7 22. Rd2 Qb4 23. Rg4 Ne4 24. c3 Qb1+ 25. Rd1 Qc2) 20... Nc3 { [%eval -6.11] } 21. f3?? { (-6.11 → Mate in 1) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-1] } (21. Kd2 Qd4+ 22. Bd3 Ne4+ 23. Kd1 Qxf2 24. Bxe4 Qxg1+ 25. Kd2 Qf2+ 26. Kc3 Qe3+) 21... Qxe2# { Black wins by checkmate. } 0-1