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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/13F3veXl"] [Date "2022.02.01"] [White "thomaslangkau"] [Black "Priyansh64"] [Result "0-1"] [GameId "13F3veXl"] [UTCDate "2022.02.01"] [UTCTime "15:50:58"] [WhiteElo "1173"] [BlackElo "1681"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... e6?! { (1.64 → 2.60) Inaccuracy. Ba6 was best. } { [%eval 2.6] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 1.23] } 3... Qxd7?? { (1.23 → 17.10) Blunder. Kxd7 was best. } { [%eval 17.1] } (3... Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe3 7. Qxh8 Bxf2 8. Qxh7) 4. Qh5?? { (17.10 → 0.91) Blunder. Qg4 was best. } { [%eval 0.91] } (4. Qg4 Qxd2 5. Bxd2 Bb4 6. Qxg7 Bxd2 7. Kxd2 Ne7 8. Qxf7 Kxf7) 4... Qxd2 { [%eval 2.5] } 5. Qxf7?? { (2.50 → -0.44) Blunder. Kxd2 was best. } { [%eval -0.44] } (5. Kxd2 Ba3 6. Qxh7 Rxh7 7. Nxa3 Rxh2 8. Rxh2 Nd7 9. Ne2 Nh6 10. Rxh6 gxh6 11. Nc3 Ke7) 5... Kxf7?? { (-0.44 → 2.23) Blunder. Qxe1 was best. } { [%eval 2.23] } (5... Qxe1 6. Qxf8 Qxf2 7. Qxg7 Qxg2 8. Qxc7 Qxc2 9. Qxc8 Qxc1 10. Qxe8) 6. Bxd2?? { (2.23 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Ba3 7. Nxa3 Nc6 8. b4 Nxb4 9. Kc3 Nxa2 10. Rxa2 Ne7 11. Ne2 Re8 12. Kb3 Rg8) 6... a5?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bb4 was best. } { [%eval #12] } (6... Bb4 7. Bxb4 Kf8 8. Bxf8 a5 9. Bxg7 Na6 10. Bxh8 e5 11. Bxe5 Nb4 12. Bxc7 Nxc2 13. Bxa5) 7. Bxa5 { [%eval #12] } 7... Rxa5 { [%eval #11] } 8. a4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (8. b4 Bxb4 9. Nc3 Bxc3 10. f4 Bxe1 11. Rxe1 Rxa2 12. h4 Rxc2 13. Nf3 Rxg2 14. Nd2 Rxd2) 8... Rxa4 { [%eval #-10] } 9. Rxa4 { [%eval #-9] } 9... Bb4 { [%eval #-9] } 10. Rxb4 { [%eval #-8] } 10... Ke8 { [%eval #-8] } 11. Rxb8 { [%eval #-7] } 11... c5 { [%eval #-7] } 12. Rxc8 { [%eval #-6] } 12... e5 { [%eval #-7] } 13. Rxe8 { [%eval #-6] } 13... Ne7 { [%eval #-6] } 14. Rxe7 { [%eval #-5] } 14... Ra8 { [%eval #-5] } 15. Rxg7 { [%eval #-3] } 15... Rc8 { [%eval #-3] } 16. Rxh7 { [%eval #-2] } 16... Rc7 { [%eval #-2] } 17. Rxc7 { [%eval #-1] } 17... c4 { [%eval #-2] } 18. Rxc4 { [%eval #-1] } 18... e4 { [%eval #-1] } 19. Rxe4# { Game ends by variant rule. } 0-1