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[Event "rated Antichess game"] [Site "https://lichess.org/11OHq2l2"] [Date "2023.12.07"] [White "Keesvantol"] [Black "Balaji_sai_charan"] [Result "1-0"] [GameId "11OHq2l2"] [UTCDate "2023.12.07"] [UTCTime "19:08:18"] [WhiteElo "1434"] [BlackElo "1500"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-287"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (-4.09 → 27.43) Blunder. e5 was best. } { [%eval 27.43] } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #15] } 3. Nf3?? { (Mate in 15 → -4.14) Lost forced checkmate sequence. Qg4 was best. } { [%eval -4.14] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Ba6 Nxa6 6. Ne2 Bxe2 7. d3 Qxd3) 3... exf3 { [%eval -6.39] } 4. Qxf3 { [%eval -4.17] } 4... Qxd2 { [%eval -6.51] } 5. Qxb7?? { (-6.51 → Mate in 12) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-12] } (5. Bxd2 b5) 5... Qxf2?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bxb7 was best. } { [%eval #12] } (5... Bxb7 6. Kxd2 Bxg2 7. Bxg2 Nf6 8. Bxa8 Ne4 9. Bxe4 Rg8 10. Bxh7 e6 11. Bxg8 f5 12. Bxe6) 6. Qxa7?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-14] } (6. Kxf2 Bxb7 7. g4 Bxh1 8. Bh6 gxh6 9. Kf3 Bxf3 10. Na3 Bxg4 11. Ba6 Nxa6 12. h3 Bxh3) 6... Qxf1?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #10] } (6... Rxa7 7. Kxf2 Rxa2 8. Rxa2 g5 9. Bxg5 Bg4 10. Bxe7 Nxe7 11. Ke1 Na6 12. Bxa6 Bh3 13. gxh3) 7. Rxf1 { [%eval #10] } 7... Rxa7 { [%eval #9] } 8. Rxf7 { [%eval #9] } 8... Rxa2 { [%eval #8] } 9. Rxg7?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-9] } (9. Rxa2 Kxf7 10. g4 Bxg4 11. Bh6 gxh6 12. Ke2 Bxe2 13. c4 Bxc4 14. b3 Bxb3 15. h4 Bxa2) 9... Rxb2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #8] } (9... Bxg7 10. Rxa2 Bxc3 11. bxc3 Bh3 12. gxh3 Na6 13. Rxa6 e6 14. Rxe6 c5 15. Rxe8 Nf6 16. Rxh8) 10. Bxb2 { [%eval #8] } 10... Bxg7 { [%eval #7] } 11. c4 { [%eval #7] } 11... Bxb2 { [%eval #6] } 12. Ke2 { [%eval #7] } 12... Bxa1 { [%eval #6] } 13. Nc3 { [%eval #7] } 13... Bxc3 { [%eval #6] } 14. Kf3?? { (Mate in 6 → -6.38) Lost forced checkmate sequence. g4 was best. } { [%eval -6.38] } (14. g4 Bxg4 15. Kd2 Bxd2 16. h3 Bxh3 17. c5 Nd7 18. c6 h6 19. cxd7 Bxd7#) 14... Bg4?! { (-6.38 → -4.85) Inaccuracy. Bh3 was best. } { [%eval -4.85] } (14... Bh3 15. gxh3) 15. Kxg4 { [%eval -5.13] } 15... Kf7? { (-5.13 → -3.16) Mistake. Nc6 was best. } { [%eval -3.16] } (15... Nc6 16. Kg3) 16. c5?? { (-3.16 → Mate in 14) Checkmate is now unavoidable. h4 was best. } { [%eval #-14] } (16. h4 Nf6) 16... Nc6?? { (Mate in 14 → -5.42) Lost forced checkmate sequence. h5 was best. } { [%eval -5.42] } (16... h5 17. Kxh5 Rxh5 18. c6 Rxh2 19. g3 Nxc6 20. g4 Rh8 21. g5 Ke6 22. g6 Rh7 23. gxh7) 17. h4?? { (-5.42 → Mate in 11) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-11] } (17. Kf3 e5) 17... Ke8?? { (Mate in 11 → -0.95) Lost forced checkmate sequence. h5 was best. } { [%eval -0.95] } (17... h5 18. Kxh5 Rxh5 19. g3 Rxh4 20. gxh4 Nh6 21. h5 Kg6 22. hxg6 Nf7 23. gxf7 e6 24. f8=B) 18. Kf3?? { (-0.95 → -5.93) Blunder. h5 was best. } { [%eval -5.93] } (18. h5) 18... Kd7?? { (-5.93 → Mate in 6) Checkmate is now unavoidable. e5 was best. } { [%eval #6] } (18... e5 19. Kf2) 19. h5 { [%eval #6] } 19... e6 { [%eval #4] } 20. g4?? { (Mate in 4 → -5.50) Lost forced checkmate sequence. h6 was best. } { [%eval -5.5] } (20. h6 Nxh6 21. Kg4 Nxg4 22. g3 Nce5 23. c6 Kxc6#) 20... Kd6?? { (-5.50 → Mate in 4) Checkmate is now unavoidable. Nge7 was best. } { [%eval #4] } (20... Nge7 21. Kf2 Ra8 22. Ke3 Bd2 23. Kxd2 Rf8 24. Kc2 Nd5 25. Kb1 h6 26. Ka2 e5 27. Kb3) 21. cxd6 { [%eval #4] } 21... cxd6 { [%eval #3] } 22. h6 { [%eval #3] } 22... Nxh6 { [%eval #2] } 23. Kg2 { [%eval #2] } 23... Nxg4 { [%eval #1] } 24. Kf2 { [%eval #1] } 24... Nxf2# { Game ends by variant rule. } 1-0