FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/0y8lCiN4"]
[Date "2025.08.10"]
[Round "-"]
[White "Gheymule"]
[Black "vinayakshirkar"]
[Result "0-1"]
[GameId "0y8lCiN4"]
[UTCDate "2025.08.10"]
[UTCTime "13:44:58"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... e6?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... Nxa6 { [%eval #14] } 5. b4 { [%eval #14] } 5... Nxb4 { [%eval #13] } 6. f3?? { (Mate in 13 → Mate in 16) Lost forced checkmate sequence. Qe2 was best. } { [%eval #-16] } (6. Qe2 Nxa2 7. Qxe6 Nxc1 8. Qxg8 Rxg8 9. Rxa7 Rxa7 10. g4 Bxg4) 6... Nxa2?? { (Mate in 16 → 0.19) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 0.19] } (6... Qxd2 7. Kxd2 Nxa2 8. Rxa2 Ba3 9. Rxa3 Nh6 10. Rxa7 Rxa7 11. Qe2 Kf7 12. Qxe6) 7. Rxa2 { [%eval 0.46] } 7... Qxd2 { [%eval 0.63] } 8. Rxa7 { [%eval 0.21] } 8... Qxc2?? { (0.21 → Mate in 9) Checkmate is now unavoidable. Qxd1 was best. } { [%eval #9] } (8... Qxd1) 9. Rxb7?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-11] } (9. Qxc2 Rxa7 10. Qxh7 Rxh7 11. Bf4 Rxh2 12. Bxc7 Rxh1 13. Kd2 Rxg1 14. Ke3 Rxb1) 9... Qxb1?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Qxg2 was best. } { [%eval #8] } (9... Qxg2 10. Rxc7 Qxg1 11. Rxg1 Bd7 12. Rxd7 Kxd7 13. Qxd7 Ne7 14. Qxe7 Bxe7 15. Rxg7) 10. Rxc7 { [%eval #8] } 10... Qxc1 { [%eval #7] } 11. Rxc8 { [%eval #7] } 11... Qxc8 { [%eval #6] } 12. Qc1 { [%eval #7] } 12... Qxc1 { [%eval #6] } 13. g3?? { (Mate in 6 → -3.87) Lost forced checkmate sequence. g4 was best. } { [%eval -3.87] } (13. g4 Qxe1 14. Ne2 Qxe2 15. h4 Qxf3 16. Rb1 Qxg4 17. h5 Qxh5 18. Rb4 Bxb4#) 13... Qxe1 { [%eval -3.32] } 14. Nh3?? { (-3.32 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-9] } (14. Ne2 Qxg3) 14... Qxg3 { [%eval #-9] } 15. hxg3 { [%eval #-8] } 15... Ra1 { [%eval #-8] } 16. Rxa1 { [%eval #-7] } 16... Ba3 { [%eval #-7] } 17. Rxa3 { [%eval #-6] } 17... Ne7?? { (Mate in 6 → -5.60) Lost forced checkmate sequence. g5 was best. } { [%eval -5.6] } (17... g5 18. Nxg5 h5 19. Nxe6 Kf8 20. Nxf8 Rh7 21. Nxh7 Nf6 22. Nxf6 h4 23. gxh4#) 18. Ra1?? { (-5.60 → Mate in 10) Checkmate is now unavoidable. Nf2 was best. } { [%eval #-10] } (18. Nf2 Kd7) 18... g5 { [%eval #-10] } 19. Nxg5 { [%eval #-9] } 19... Kf7 { [%eval #-9] } 20. Nxe6 { [%eval #-8] } 20... Kxe6 { [%eval #-8] } 21. Rf1 { [%eval #-7] } 21... h6 { [%eval #-8] } 22. Rc1 { [%eval #-4] } 22... Rc8 { [%eval #-8] } 23. Rxc8 { [%eval #-7] } 23... Nxc8 { [%eval #-7] } 24. g4 { [%eval #-6] } 24... h5 { [%eval #-6] } 25. gxh5 { [%eval #-5] } 25... Nd6 { [%eval #-5] } 26. h6 { [%eval #-2] } 26... Ne4 { [%eval #-2] } 27. fxe4 { [%eval #-1] } 27... Kd5 { [%eval #-1] } 28. exd5# { Game ends by variant rule. } 0-1
