FEN
[Event "rated bullet game"]
[Site "https://lichess.org/0sECPElh"]
[Date "2026.05.22"]
[Round "-"]
[White "lollysal"]
[Black "TYMO_X"]
[Result "1/2-1/2"]
[GameId "0sECPElh"]
[UTCDate "2026.05.22"]
[UTCTime "14:33:27"]
[WhiteElo "1273"]
[BlackElo "1331"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-2"]
[Variant "Standard"]
[TimeControl "120+0"]
[ECO "D03"]
[Opening "Queen's Pawn Game: Torre Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... Nf6 { [%eval 0.15] } 2. Nf3 { [%eval 0.11] } 2... d5 { [%eval 0.11] } 3. Bg5 { [%eval -0.12] } { D03 Queen's Pawn Game: Torre Attack } 3... Nc6 { [%eval 0.26] } 4. e3 { [%eval 0.21] } 4... Nb4?! { (0.21 → 1.19) Inaccuracy. Ne4 was best. } { [%eval 1.19] } (4... Ne4 5. Bh4 h6 6. c4 g5 7. Bg3 e6 8. Nfd2 Nxg3 9. hxg3) 5. a3 { [%eval 1.24] } 5... Nc6 { [%eval 1.2] } 6. Bd3 { [%eval 0.98] } 6... Bf5?? { (0.98 → 4.93) Blunder. Ne4 was best. } { [%eval 4.93] } (6... Ne4 7. Bh4 Nd6 8. Qe2 Nf5 9. Bg3 Nxg3 10. hxg3 g6 11. c4 dxc4 12. Bxc4) 7. Bxf6?? { (4.93 → 1.33) Blunder. Bxf5 was best. } { [%eval 1.33] } (7. Bxf5 Ne4 8. Bh4 g6 9. Bxe4 dxe4 10. Nfd2 Qd7 11. Nc3 O-O-O 12. Qe2 g5) 7... Bg4?? { (1.33 → 4.82) Blunder. Bxd3 was best. } { [%eval 4.82] } (7... Bxd3 8. Bxe7 Bxc2 9. Bxd8 Bxd1 10. Bxc7 Bc2 11. O-O Rc8 12. Bg3 Na5 13. Nbd2) 8. Bg5 { [%eval 4.38] } 8... Bxf3 { [%eval 4.76] } 9. Qxf3 { [%eval 4.75] } 9... f6 { [%eval 4.69] } 10. Bh4 { [%eval 4.84] } 10... e5 { [%eval 4.67] } 11. dxe5 { [%eval 4.6] } 11... Nxe5 { [%eval 4.66] } 12. Qe2 { [%eval 4.66] } 12... Nxd3+ { [%eval 4.6] } 13. Qxd3 { [%eval 4.66] } 13... Bc5?! { (4.66 → 6.17) Inaccuracy. g5 was best. } { [%eval 6.17] } (13... g5 14. Bg3 Qd7 15. Nc3 Bg7 16. O-O-O f5 17. Qxd5 O-O-O 18. Qxd7+ Rxd7 19. Rxd7) 14. O-O?! { (6.17 → 4.76) Inaccuracy. Qb5+ was best. } { [%eval 4.76] } (14. Qb5+ Qd7 15. Qxc5 d4 16. Qxd4 Qxd4 17. exd4 g5 18. Bg3 h5 19. Bxc7 Kd7) 14... O-O { [%eval 4.68] } 15. Rd1 { [%eval 4.62] } 15... g5 { [%eval 4.53] } 16. Bg3 { [%eval 4.5] } 16... Bd6 { [%eval 5.58] } 17. Bxd6 { [%eval 5.14] } 17... Qxd6 { [%eval 5.22] } 18. b3 { [%eval 4.61] } 18... h5 { [%eval 5.09] } 19. c4 { [%eval 5.05] } 19... c6 { [%eval 5.29] } 20. cxd5 { [%eval 5.07] } 20... cxd5 { [%eval 5.48] } 21. Qxd5+ { [%eval 4.75] } 21... Qxd5 { [%eval 4.66] } 22. Rxd5 { [%eval 4.65] } 22... h4 { [%eval 4.56] } 23. Nc3 { [%eval 4.7] } 23... b6 { [%eval 4.95] } 24. Rad1 { [%eval 4.94] } 24... Rac8 { [%eval 4.83] } 25. Ne4 { [%eval 4.92] } 25... f5 { [%eval 5.47] } 26. Nd2 { [%eval 4.48] } 26... g4 { [%eval 4.96] } 27. Nc4 { [%eval 4.87] } 27... b5 { [%eval 5.37] } 28. Na5?! { (5.37 → 4.13) Inaccuracy. Rxb5 was best. } { [%eval 4.13] } (28. Rxb5 Rcd8 29. Nd6 Rd7 30. Kf1 Rfd8 31. Rbd5 f4 32. Ne4 Rxd5 33. Rxd5 Rc8) 28... a6 { [%eval 4.1] } 29. b4 { [%eval 4.1] } 29... Rc3 { [%eval 4.02] } 30. Rd7 { [%eval 3.6] } 30... Rxa3 { [%eval 3.88] } 31. Rc7 { [%eval 3.78] } 31... Rb3? { (3.78 → 7.69) Mistake. Ra4 was best. } { [%eval 7.69] } (31... Ra4 32. Nc6 Rf7 33. Rc8+ Kh7 34. Rb1 Ra3 35. Ne5 Re7 36. Rc5 a5 37. bxa5) 32. Rdd7?? { (7.69 → Mate in 3) Checkmate is now unavoidable. Nxb3 was best. } { [%eval #-3] } (32. Nxb3 Rf7 33. Rxf7 Kxf7 34. f3 h3 35. gxh3 gxf3 36. Kf1 Kf6 37. Nc5) 32... Rxb4?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rb1+ was best. } { [%eval #3] } (32... Rb1+ 33. Rc1 Rxc1+ 34. Rd1 Rxd1#) 33. g3?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rg7+ was best. } { [%eval #-4] } (33. Rg7+ Kh8 34. Rh7+ Kg8 35. Rcg7#) 33... hxg3?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rb1+ was best. } { [%eval #3] } (33... Rb1+ 34. Rc1 Rxc1+ 35. Rd1 Rxd1+ 36. Kg2 h3#) 34. hxg3?? { (Mate in 3 → 5.36) Lost forced checkmate sequence. Rg7+ was best. } { [%eval 5.36] } (34. Rg7+ Kh8 35. Rh7+ Kg8 36. Rcg7#) 34... Rb1+ { [%eval 6.45] } 35. Kg2 { [%eval 6.4] } 35... f4?? { (6.40 → Mate in 3) Checkmate is now unavoidable. Rf6 was best. } { [%eval #3] } (35... Rf6 36. Nc6 f4 37. exf4 Re1 38. Rg7+ Kf8 39. Rh7 Kg8 40. Rhd7 Rf5 41. Rg7+) 36. Rg7+ { [%eval #2] } 36... Kh8 { [%eval #2] } 37. Rh7+ { [%eval #1] } 37... Kg8 { [%eval #1] } 38. Rhg7+ { [%eval #2] } 38... Kh8 { [%eval #2] } 39. Rh7+ { [%eval #1] } 39... Kg8 { [%eval #1] } 40. Rhg7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rcg7# was best. } { [%eval 0.0] } { The game is a draw. } (40. Rcg7#) 1/2-1/2