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[Event "Rated Atomic game"] [Site "https://lichess.org/0rdjyRtM"] [Date "2021.06.02"] [White "TheDaniel97"] [Black "qcthg"] [Result "0-1"] [UTCDate "2021.06.02"] [UTCTime "12:20:01"] [WhiteElo "1234"] [BlackElo "961"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+52"] [Variant "Atomic"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 Nf6? { (0.76 → 2.35) Mistake. Na6 was best. } (1... Na6 2. Nf3 f6 3. e4 d5 4. Nc3 Nb4 5. Nb5 Nh6 6. g4) 2. f3 Na6? { (1.73 → 3.14) Mistake. d5 was best. } (2... d5 3. Nc3 Na6 4. Nb5 Nb4 5. Bh6 Ne4 6. e3 Nf2 7. Qd3) 3. e4?? { (3.14 → -3.39) Blunder. Nh3 was best. } (3. Nh3 Ne4 4. Ng5 Nxg5 5. Nc3 Nb4 6. Bg5 f6 7. Nb5 fxg5 8. c3 Nc2+ 9. Qxc2 c6) 3... Nb4 4. c3?? { (-2.01 → -10.83) Blunder. Na3 was best. } (4. Na3 Nxc2) 4... Nxa2?? { (-10.83 → 5.74) Blunder. Nc2+ was best. } (4... Nc2+) 5. e5?? { (5.74 → -2.01) Blunder. d5 was best. } (5. d5) 5... Nd5?? { (-2.01 → 14.01) Blunder. e6 was best. } (5... e6 6. Nh3) 6. g4?? { (14.01 → -6.96) Blunder. e6 was best. } (6. e6) 6... f5?? { (-6.96 → -2.71) Blunder. e6 was best. } (6... e6 7. h4) 7. g5? { (-2.71 → -5.24) Mistake. e6 was best. } (7. e6 d6) 7... Ne3 8. Bxe3 e6 9. g6?? { (-5.50 → Mate in 3) Checkmate is now unavoidable. d5 was best. } (9. d5 Bc5) 9... hxg6? { (Mate in 3 → -7.63) Lost forced checkmate sequence. Qh4+ was best. } (9... Qh4+ 10. Kd2 Qe1+ 11. Kd3 Qxc3#) 10. h4 g5 11. h5 g4 12. h6 g3?? { (-7.05 → 0.10) Blunder. c6 was best. } (12... c6 13. Bd3) 13. Bg2?? { (0.10 → -8.32) Blunder. f4 was best. } (13. f4 Qh4) 13... Qg5?? { (-8.32 → -0.79) Blunder. c6 was best. } (13... c6 14. f4 Qa5 15. h7 Qa1 16. Qxa1 Bh6 17. d5 a5 18. Kd2 a4 19. Nh3 a3 20. b4) 14. f4 Qg4 15. Qxg4?? { (-0.82 → -8.47) Blunder. Bf3 was best. } (15. Bf3 b6 16. d5 d6 17. Bxg4 Ba6 18. c4 O-O-O 19. h7 Kb8 20. Qf3 g2 21. Rh3 Bh6) 15... d5 16. h7 a5 17. Nf3 a4 18. Ng5 a3 19. bxa3? { (-7.17 → Mate in 9) Checkmate is now unavoidable. O-O was best. } (19. O-O b5) 19... Ra1+ 20. Ke2 Ra2+ 21. Ke1 Re2+ 22. Kd1 Rd2+ 23. Kc1 Rc2+ 24. Kd1 Rc1+ 25. Kd2 Rxc3# { Game ends by variant rule. } 0-1