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[Event "casual correspondence game"] [Site "https://lichess.org/0prr19qZ"] [Date "2026.01.06"] [Round "-"] [White "lichess AI level 1"] [Black "Pliuh"] [Result "0-1"] [GameId "0prr19qZ"] [UTCDate "2026.01.06"] [UTCTime "19:07:52"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "C20"] [Opening "King's Pawn Game: MacLeod Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. c3 { [%eval -0.17] } { C20 King's Pawn Game: MacLeod Attack } 2... Nf6 { [%eval -0.11] } 3. Qe2 { [%eval -0.51] } 3... Bc5 { [%eval -0.27] } 4. d3 { [%eval -0.42] } 4... c6 { [%eval -0.36] } 5. b4 { [%eval -0.71] } 5... Bb6 { [%eval -0.52] } 6. Nd2?! { (-0.52 → -1.29) Inaccuracy. a4 was best. } { [%eval -1.29] } (6. a4 a5) 6... d5 { [%eval -1.47] } 7. Ngf3 { [%eval -1.15] } 7... Bg4?! { (-1.15 → -0.36) Inaccuracy. O-O was best. } { [%eval -0.36] } (7... O-O 8. h3) 8. h3 { [%eval -0.33] } 8... Bxf3 { [%eval -0.34] } 9. a4?? { (-0.34 → -7.06) Blunder. Nxf3 was best. } { [%eval -7.06] } (9. Nxf3 a5) 9... Bxe2 { [%eval -7.17] } 10. Nf3 { [%eval -8.42] } 10... Bxf3 { [%eval -8.39] } 11. exd5 { [%eval -9.83] } 11... Nxd5 { [%eval -9.27] } 12. Be3 { [%eval -10.75] } 12... Nxe3 { [%eval -10.45] } 13. Rb1 { [%eval -11.58] } 13... Nxf1 { [%eval -11.08] } 14. Rxf1?! { (-11.08 → Mate in 9) Checkmate is now unavoidable. d4 was best. } { [%eval #-9] } (14. d4 Bd5 15. Rxf1 exd4 16. c4 Bxc4 17. Rh1 f6 18. g4 Bd5 19. Kd1 O-O) 14... Na6?! { (Mate in 9 → -11.22) Lost forced checkmate sequence. Qxd3 was best. } { [%eval -11.22] } (14... Qxd3 15. gxf3 Qxb1+ 16. Kd2 Qxf1 17. Kc2 Na6 18. a5 O-O-O 19. axb6 Qd1+ 20. Kb2) 15. Rg1?! { (-11.22 → Mate in 4) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-4] } (15. Kd2 Bh5 16. Rfd1 Qh4 17. Rb2 Bc7 18. Ke1 Bxd1 19. b5 Nc5 20. d4 Nd3+) 15... c5? { (Mate in 4 → -9.97) Lost forced checkmate sequence. Qxd3 was best. } { [%eval -9.97] } (15... Qxd3 16. gxf3 O-O-O 17. Rxg7 Qd2+ 18. Kf1 Qxf2#) 16. Ra1 { [%eval -11.36] } 16... cxb4 { [%eval -10.44] } 17. cxb4?! { (-10.44 → Mate in 5) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-5] } (17. gxf3 bxc3 18. Rxg7 Qf6 19. Rg4 Rd8 20. Rc4 Rg8 21. Rg4 Rxg4 22. hxg4 Qxf3) 17... Nxb4 { [%eval #-5] } 18. Ra3 { [%eval #-5] } 18... Nxd3+ { [%eval #-5] } 19. Kd2 { [%eval #-5] } 19... Bc5 { [%eval #-9] } 20. Kc2 { [%eval #-5] } 20... Bxa3 { [%eval #-4] } 21. Kb1 { [%eval #-3] } 21... Nb4 { [%eval #-3] } 22. Re1 { [%eval #-2] } 22... Qd1+ { [%eval #-3] } 23. Rxd1 { [%eval #-3] } 23... Bxd1 { [%eval #-2] } 24. g3 { [%eval #-2] } 24... Bc2+ { [%eval #-2] } 25. Ka1 { [%eval #-2] } 25... f5 { [%eval #-2] } 26. h4 { [%eval #-2] } 26... f4 { [%eval #-2] } 27. g4 { [%eval #-2] } 27... e4 { [%eval #-2] } 28. h5 { [%eval #-2] } 28... f3 { [%eval #-2] } 29. g5 { [%eval #-2] } 29... e3 { [%eval #-2] } 30. h6 { [%eval #-2] } 30... exf2 { [%eval #-1] } 31. hxg7 { [%eval #-1] } 31... f1=Q# { Black wins by checkmate. } 0-1