FEN
[Event "casual Antichess game"]
[Site "https://lichess.org/0hrdqpLG"]
[Date "2025.10.20"]
[White "Java-Java"]
[Black "Robertoglz58"]
[Result "0-1"]
[GameId "0hrdqpLG"]
[UTCDate "2025.10.20"]
[UTCTime "15:39:28"]
[WhiteElo "1487"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... g6 { [%eval 0.33] } 3. Ba3?? { (0.33 → -1.50) Blunder. c4 was best. } { [%eval -1.5] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... Bh6?? { (-1.50 → 0.33) Blunder. e6 was best. } { [%eval 0.33] } (3... e6 4. Bxf8 Kxf8 5. Nh3 Qh4 6. gxh4 g5 7. Nxg5 Nh6 8. Nxh7) 4. Bxe7 { [%eval 0.43] } 4... Bxd2 { [%eval 0.21] } 5. Qxd2?? { (0.21 → -2.25) Blunder. Kxd2 was best. } { [%eval -2.25] } (5. Kxd2 Kxe7 6. e4 h5 7. Qxh5 Rxh5 8. Ba6 Nxa6 9. Kc1 Rxh2) 5... Qxe7?? { (-2.25 → 0.00) Blunder. Kxe7 was best. } { [%eval 0.0] } (5... Kxe7 6. Qxd7 Kxd7 7. g4 Qh4 8. Nf3 Qxh2 9. Nxh2 Ke6 10. Kd2 Ne7 11. Bh3) 6. Qxd7 { [%eval -0.36] } 6... Qxe2?? { (-0.36 → Mate in 13) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #13] } (6... Nxd7) 7. Bxe2 { [%eval #13] } 7... Kxd7 { [%eval #12] } 8. Bh5 { [%eval #12] } 8... gxh5 { [%eval #11] } 9. g4 { [%eval #11] } 9... hxg4 { [%eval #10] } 10. Nf3 { [%eval #10] } 10... gxf3 { [%eval #9] } 11. Ke2 { [%eval #9] } 11... fxe2 { [%eval #8] } 12. Rd1 { [%eval #8] } 12... exd1=Q { [%eval #7] } 13. Nd2?? { (Mate in 7 → -5.76) Lost forced checkmate sequence. Nc3 was best. } { [%eval -5.76] } (13. Nc3 Qxc2 14. a3 Qxc3 15. f3 Qxb3 16. Re1 Qxf3 17. Re5 Qxa3 18. h3 Qxh3) 13... Qxc2 { [%eval -5.52] } 14. Rh1 { [%eval -5.45] } 14... Qxb3 { [%eval -6.18] } 15. Nxb3 { [%eval -8.36] } 15... Kd6?! { (-8.36 → -6.06) Inaccuracy. a5 was best. } { [%eval -6.06] } (15... a5 16. Nxa5) 16. Nc5?! { (-6.06 → -8.38) Inaccuracy. Nc1 was best. } { [%eval -8.38] } (16. Nc1 Nd7) 16... bxc5 { [%eval -8.88] } 17. Rg1? { (-8.88 → Mate in 19) Checkmate is now unavoidable. f4 was best. } { [%eval #-19] } (17. f4 f5) 17... Bg4 { [%eval #-19] } 18. Rxg4 { [%eval #-19] } 18... Nc6?! { (Mate in 19 → -12.31) Lost forced checkmate sequence. f5 was best. } { [%eval -12.31] } (18... f5 19. Rxg8 Rxg8 20. f4 Kc6 21. h3 c4 22. h4 c3 23. h5 Nd7 24. a3) 19. Rxg8 { [%eval #-18] } 19... Rhxg8 { [%eval #-18] } 20. a4 { [%eval #-16] } 20... Nb4 { [%eval #-16] } 21. a5 { [%eval #-16] } 21... Nc2 { [%eval #-16] } 22. f3 { [%eval #-12] } 22... Rg4 { [%eval #-12] } 23. fxg4 { [%eval #-11] } 23... f5 { [%eval #-11] } 24. gxf5 { [%eval #-9] } 24... Ke6 { [%eval #-11] } 25. fxe6 { [%eval #-10] } 25... Rd8 { [%eval #-10] } 26. h4 { [%eval #-8] } 26... Rd7?? { (Mate in 8 → 3.10) Lost forced checkmate sequence. h5 was best. } { [%eval 3.1] } (26... h5 27. e7 Rd2 28. e8=B Nd4 29. Bxh5 Nf3 30. Bxf3 c6 31. Bxc6 Rd5 32. Bxd5) 27. exd7 { [%eval 1.25] } 27... Nd4 { [%eval 1.05] } 28. d8=R?? { (1.05 → Mate in 3) Checkmate is now unavoidable. d8=B was best. } { [%eval #-3] } (28. d8=B) 28... c4 { [%eval #-3] } 29. Rxd4 { [%eval #-2] } 29... a6 { [%eval #-2] } 30. Rxc4 { [%eval #-1] } 30... h5 { [%eval #-1] } 31. Rxc7# { Game ends by variant rule. } 0-1