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[Event "rated Antichess game"] [Site "https://lichess.org/0h2zEWBh"] [Date "2021.03.19"] [White "rancze"] [Black "darkgamer123"] [Result "0-1"] [GameId "0h2zEWBh"] [UTCDate "2021.03.19"] [UTCTime "15:19:23"] [WhiteElo "1582"] [BlackElo "1234"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+37"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 0.51] } 2... Bb7?? { (0.51 → 6.93) Blunder. e6 was best. } { [%eval 6.93] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. Qf3 Qxh3 6. Qxh3 Nh6 7. Qxh6) 3. Bxd7 { [%eval 4.97] } 3... Bxg2 { [%eval 4.87] } 4. Bxe8 { [%eval 4.24] } 4... Bxh1 { [%eval 4.36] } 5. Bxf7 { [%eval 4.71] } 5... Qxd2 { [%eval 4.77] } 6. Kxd2 { [%eval 4.36] } 6... Bd5 { [%eval 5.0] } 7. Bxg8 { [%eval 3.86] } 7... Rxg8?? { (3.86 → Mate in 11) Checkmate is now unavoidable. Bxa2 was best. } { [%eval #11] } (7... Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7 11. Qxf8 Nxf8 12. e4) 8. Nf3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. c4 was best. } { [%eval #-10] } (8. c4 Bxc4 9. Qc2 Bxa2 10. Qxc7 Bxb1 11. Qxe7 Bxe7 12. Rxa7 Rxa7) 8... Bxa2 { [%eval #-10] } 9. Rxa2 { [%eval #-9] } 9... Na6 { [%eval #-9] } 10. Rxa6 { [%eval #-8] } 10... Rc8 { [%eval #-8] } 11. Rxa7 { [%eval #-7] } 11... Rb8 { [%eval #-7] } 12. Rxc7 { [%eval #-6] } 12... Rxb2 { [%eval #-6] } 13. Rxe7 { [%eval #-4] } 13... Bxe7 { [%eval #-4] } 14. Bxb2 { [%eval #-3] } 14... Rb8 { [%eval #-4] } 15. Bxg7 { [%eval #-3] } 15... Rxb1 { [%eval #-3] } 16. Qxb1 { [%eval #-2] } 16... Bf6 { [%eval #-4] } 17. Bxf6 { [%eval #-3] } 17... h6?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. h5 was best. } { [%eval #9] } (17... h5 18. Ng5 h4 19. Ne6 h3 20. e4#) 18. Ne5 { [%eval #9] } 18... h5 { [%eval #8] } 19. Ng4 { [%eval #8] } 19... hxg4 { [%eval #7] } 20. f3 { [%eval #108] } 20... gxf3 { [%eval #31] } 21. Ke2 { [%eval #27] } 21... fxe2 { [%eval 42.23] } 22. Qd1?? { (42.23 → Mate in 4) Checkmate is now unavoidable. Qb5 was best. } { [%eval #-4] } (22. Qb5) 22... exd1=R { [%eval #-4] } 23. Bd8 { [%eval #-2] } 23... Rxd8 { [%eval #-2] } 24. h3 { [%eval #-1] } 24... Rd4 { [%eval #-1] } 25. exd4# { Game ends by variant rule. } 0-1