lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "ANTICHESS World Wide Arena"] [Site "https://lichess.org/0dvM8Xlq"] [Date "2020.10.18"] [White "Umesh20121991"] [Black "PRATIPALSINH49"] [Result "0-1"] [UTCDate "2020.10.18"] [UTCTime "16:18:41"] [WhiteElo "1601"] [BlackElo "1612"] [WhiteRatingDiff "-68"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "420+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -8.63) Blunder. e3 was best. } (1. e3) 1... e5 2. fxe5 Qf6?? { (-9.09 → 1.70) Blunder. Ba3 was best. } (2... Ba3 3. bxa3 Qh4 4. c4 Qxh2 5. Rxh2 b5 6. cxb5 Ba6 7. Rxh7) 3. exf6 gxf6 4. Nc3?? { (1.61 → Mate in 13) Checkmate is now unavoidable. b4 was best. } (4. b4 Bxb4 5. d3 Bxe1 6. Qxe1 Ne7 7. Ba3 Ng6 8. Bd6 cxd6) 4... Ba3 5. bxa3 Nc6?? { (Mate in 12 → Mate in 18) Lost forced checkmate sequence. b5 was best. } (5... b5 6. Nxb5 a5 7. Nxc7 Kd8 8. Nxa8 Kc7 9. Nxc7 d5 10. Nxd5 Ne7 11. Nxe7 Bh3 12. Nxh3) 6. d3?? { (Mate in 18 → Mate in 11) Lost forced checkmate sequence. d4 was best. } (6. d4 Nxd4 7. Qxd4 b5 8. Qxd7 Kxd7 9. Nxb5 a6 10. Nxc7 Kxc7 11. Bg5 fxg5 12. e3 Bd7) 6... Nd4?? { (Mate in 11 → Mate in 15) Lost forced checkmate sequence. d5 was best. } (6... d5 7. Nxd5 f5 8. Nxc7 Kd8 9. Nxa8 f4 10. Bxf4 Ne5 11. Bxe5 h5 12. Bxh8 Kc7 13. Nxc7) 7. Bh6 Nxe2 8. Bxe2?? { (Mate in 13 → -2.43) Lost forced checkmate sequence. Qxe2 was best. } (8. Qxe2 Nxh6 9. Qxe8 Rxe8 10. Rb1 Rxe1 11. Rxb7 Rxf1 12. Rxa7 Rxa7 13. d4 Rxa3 14. Nb1 Rxa2) 8... Nxh6 9. Bg4?? { (-1.41 → Mate in 12) Checkmate is now unavoidable. Nb1 was best. } (9. Nb1 Ng4 10. Bxg4 Rg8 11. Bxd7 Rxg2 12. Bxc8 Rxc8 13. Qe2 Rxh2 14. Qxe8 Rxe8 15. Rxh2 Rxe1) 9... Nxg4 10. Qxg4 f5?? { (Mate in 11 → 1.28) Lost forced checkmate sequence. b5 was best. } (10... b5 11. Qxd7 Kxd7 12. Nxb5 Rg8 13. Nxa7 Rxg2 14. Nxc8 Rxh2 15. Rxh2 Rxc8 16. Rxh7 Rb8 17. Rxf7) 11. Qxf5 b6?? { (0.81 → 2.93) Blunder. Rg8 was best. } (11... Rg8) 12. Qxf7 Kxf7 13. Nf3?? { (3.29 → Mate in 8) Checkmate is now unavoidable. Ne4 was best. } (13. Ne4 Rd8) 13... Re8?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. b5 was best. } (13... b5 14. Nxb5 a5 15. Nxc7 Kg6 16. Nxa8 Kg5 17. Nxg5 Rf8 18. Nxh7 a4 19. Nxf8 Ba6 20. Nxd7) 14. Rb1?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nb5 was best. } (14. Nb5 Rxe1 15. Nxa7 Rxa1 16. Rxa1 Rxa7 17. a4 Rxa4 18. Re1 Rxa2 19. c4 Rxg2 20. Nd4 Rxh2) 14... Rxe1 15. Rhxe1 Rb8?? { (Mate in 7 → 2.95) Lost forced checkmate sequence. d5 was best. } (15... d5 16. Nxd5 a5 17. Nxb6 cxb6 18. Rxb6 Bh3 19. gxh3 Ke7 20. Rxe7 a4 21. Rxh7 Rb8 22. Rxb8#) 16. Rxb6 Rxb6?? { (2.89 → Mate in 8) Checkmate is now unavoidable. cxb6 was best. } (16... cxb6 17. Re8 Kxe8 18. Ne2 Ke7 19. h3 Kf6 20. Nd2 a5 21. g3 a4 22. d4 b5 23. d5) 17. Nb5 Rxb5 18. Re7 Kxe7 19. Ne5?? { (Mate in 6 → -5.34) Lost forced checkmate sequence. Ng5 was best. } (19. Ng5 Rxg5 20. h3 Rxg2 21. c3 Rxa2 22. h4 Rxa3 23. h5 Rxc3 24. h6 Rxd3#) 19... Rxe5 20. g4?! { (-4.13 → -5.60) Inaccuracy. g3 was best. } (20. g3) 20... Re1?! { (-5.60 → -4.14) Inaccuracy. Rh5 was best. } (20... Rh5) 21. h4?? { (-4.14 → Mate in 9) Checkmate is now unavoidable. d4 was best. } (21. d4 h5) 21... h5 22. gxh5 Bb7 23. h6?! { (-4.13 → -6.05) Inaccuracy. d4 was best. } (23. d4 d5) 23... c6?? { (-6.05 → -2.66) Blunder. c5 was best. } (23... c5) 24. c4?! { (-2.66 → -3.43) Inaccuracy. a4 was best. } (24. a4 a5) 24... Re4? { (-3.43 → -1.59) Mistake. c5 was best. } (24... c5 25. h7) 25. dxe4 a5? { (-3.16 → -1.75) Mistake. c5 was best. } (25... c5) 26. a4? { (-1.75 → -3.20) Mistake. c5 was best. } (26. c5 d6 27. cxd6 Kxd6 28. h7 Bc8 29. e5 Kxe5 30. h8=B Kd5 31. a4 c5 32. Bb2 Ba6) 26... Bc8 27. e5? { (-2.16 → -3.92) Mistake. c5 was best. } (27. c5 d6) 27... Ke6 28. c5 Kxe5 29. a3?! { (-2.50 → -3.99) Inaccuracy. h7 was best. } (29. h7 Kd5) 29... Ba6? { (-3.99 → -1.96) Mistake. Kd5 was best. } (29... Kd5 30. h7) 30. h7 Kd6?? { (-2.92 → 0.00) Blunder. Ke4 was best. } (30... Ke4 31. h5) 31. cxd6 Bb5?? { (-0.65 → Mate in 13) Checkmate is now unavoidable. c5 was best. } (31... c5 32. h8=Q) 32. axb5 cxb5 33. a4 bxa4 34. h5 a3 35. h6 a2 36. h8=Q?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. h8=R was best. } (36. h8=R a4 37. h7 a1=Q 38. Re8 Qe5 39. Rxe5 a3 40. h8=R a2 41. Rc8 a1=K 42. Re3 Kb2) 36... a1=N 37. Qxa1 a4 38. Qxa4# { Game ends by variant rule. } 0-1