- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Three-check game"] [Site "https://lichess.org/0ajdvdpa"] [Date "2025.11.01"] [White "GagilevDenis"] [Black "ivankornev1710"] [Result "1-0"] [GameId "0ajdvdpa"] [UTCDate "2025.11.01"] [UTCTime "10:04:49"] [WhiteElo "1221"] [BlackElo "1202"] [WhiteRatingDiff "+57"] [BlackRatingDiff "-93"] [Variant "Three-check"] [TimeControl "300+5"] [ECO "C23"] [Opening "Bishop's Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.85] } 1... e5?? { (1.85 → 6.36) Blunder. c5 was best. } { [%eval 6.36] } (1... c5 2. Nf3 Nc6 3. Nc3 e6 4. e5 d5 5. Bb5 Bd7 6. O-O) 2. Bc4?! { (6.36 → 4.33) Inaccuracy. Qh5 was best. } { [%eval 4.33] } { C23 Bishop's Opening } (2. Qh5 Qf6 3. Bc4 Kd8 4. Nf3 Nc6 5. Nc3 g6 6. Qh3 d5) 2... Qf6 { [%eval 5.99] } 3. Bxf7+?? { (5.99 → 0.53) Blunder. Qh5 was best. } { [%eval 0.53] } (3. Qh5 Nh6 4. Nc3 Bc5 5. d4 Bxd4 6. Nf3 Bxc3+ 7. bxc3 Nc6) 3... Qxf7 { [%eval 0.9] } 4. f3?? { (0.90 → -6.92) Blunder. Nh3 was best. } { [%eval -6.92] } (4. Nh3 Nf6 5. O-O Nc6 6. d4 Nxd4 7. Be3 d5 8. Ng5 Bg4) 4... Be7 { [%eval -7.3] } 5. g3 { [%eval -7.31] } 5... Nh6? { (-7.31 → -4.32) Mistake. Nc6 was best. } { [%eval -4.32] } (5... Nc6) 6. Nc3 { [%eval -3.84] } 6... Ng4?? { (-3.84 → 1.28) Blunder. O-O was best. } { [%eval 1.28] } (6... O-O 7. Nd5 Kh8 8. c3 Nc6 9. b4 Ng4 10. Qe2 a6 11. d4 d6 12. dxe5) 7. Nd5 { [%eval 1.4] } 7... O-O?? { (1.40 → 7.24) Blunder. Kd8 was best. } { [%eval 7.24] } (7... Kd8 8. Nxe7) 8. Nxe7+ { [%eval 7.39] } 8... Qxe7 { [%eval 7.15] } 9. c3 { [%eval 6.63] } 9... Qf7 { [%eval 8.69] } 10. Qb3?? { (8.69 → 1.07) Blunder. Nh3 was best. } { [%eval 1.07] } (10. Nh3 h6 11. f4 d5 12. d3 Ne3 13. Bxe3 Bxh3 14. Qb3 Nd7 15. O-O-O b6) 10... Qxb3 { [%eval 0.71] } 11. axb3 { [%eval 0.85] } 11... d5 { [%eval 2.23] } 12. exd5?? { (2.23 → -9.97) Blunder. h3 was best. } { [%eval -9.97] } (12. h3 Nd7 13. b4 Ngf6 14. d3 dxe4 15. dxe4 Nxe4 16. Be3 Nb6 17. Bxb6 cxb6) 12... c6?? { (-9.97 → 1.74) Blunder. e4 was best. } { [%eval 1.74] } (12... e4) 13. dxc6?? { (1.74 → -9.12) Blunder. Ra4 was best. } { [%eval -9.12] } (13. Ra4 cxd5 14. h3 Nf6 15. Ne2 Bd7 16. Ra5 Bf5 17. O-O Bd3 18. Rf2 Nc6) 13... Nxc6 { [%eval -7.95] } 14. Ra4?! { (-7.95 → -19.62) Inaccuracy. f4 was best. } { [%eval -19.62] } (14. f4 exf4) 14... e4 { [%eval -21.77] } 15. Rxe4 { [%eval -20.13] } 15... Nd4?? { (-20.13 → -4.04) Blunder. Nce5 was best. } { [%eval -4.04] } (15... Nce5) 16. cxd4 { [%eval -3.63] } 16... Bf5 { [%eval -2.52] } 17. Re2?? { (-2.52 → Mate in 5) Checkmate is now unavoidable. Re5 was best. } { [%eval #-5] } (17. Re5 Nxe5) 17... Bd3?! { (Mate in 5 → -43.00) Lost forced checkmate sequence. Rac8 was best. } { [%eval -43.0] } (17... Rac8 18. Re4 Rxc1+ 19. Ke2 Bxe4 20. Nh3 Bxf3+ 21. Kd3 Nf2#) 18. Re7 { [%eval -37.37] } 18... Nxh2?? { (-37.37 → Mate in 1) Checkmate is now unavoidable. Rae8 was best. } { [%eval #1] } (18... Rae8) 19. Rxg7# { Game ends by variant rule. } 1-0