- Blind mode tutorial
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[Event "rated classical game"] [Site "https://lichess.org/0XuomyAs"] [Date "2020.02.22"] [Round "-"] [White "TimothyHa"] [Black "jbrooks95"] [Result "1/2-1/2"] [GameId "0XuomyAs"] [UTCDate "2020.02.22"] [UTCTime "18:00:30"] [WhiteElo "2048"] [BlackElo "2005"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "B23"] [Opening "Sicilian Defense: Closed"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... c5 { [%eval 0.2] } 2. Nc3 { [%eval 0.0] } { B23 Sicilian Defense: Closed } 2... d6 { [%eval 0.32] } 3. Nf3 { [%eval 0.0] } 3... Nf6 { [%eval 0.31] } 4. g3 { [%eval 0.0] } 4... e5 { [%eval 0.0] } 5. Bg2 { [%eval 0.18] } 5... Be7 { [%eval 0.35] } 6. d3 { [%eval 0.12] } 6... Be6 { [%eval 0.26] } 7. O-O { [%eval 0.2] } 7... Nc6 { [%eval 0.28] } 8. h3 { [%eval -0.18] } 8... Qd7 { [%eval 0.17] } 9. Ng5 { [%eval 0.15] } 9... Nd4 { [%eval 0.53] } 10. Nxe6 { [%eval 0.39] } 10... Nxe6?! { (0.39 → 1.19) Inaccuracy. fxe6 was best. } { [%eval 1.19] } (10... fxe6 11. Ne2 Nc6 12. c3 O-O 13. d4 exd4 14. cxd4 d5 15. e5 Ne4 16. f3 Ng5 17. Be3) 11. Nd5 { [%eval 0.72] } 11... O-O { [%eval 1.26] } 12. Ne3 { [%eval 1.36] } 12... g6 { [%eval 1.37] } 13. Kh2 { [%eval 1.12] } 13... Ng7 { [%eval 1.3] } 14. c4?! { (1.30 → 0.65) Inaccuracy. Bd2 was best. } { [%eval 0.65] } (14. Bd2 h5) 14... Nfh5?! { (0.65 → 1.25) Inaccuracy. Ne6 was best. } { [%eval 1.25] } (14... Ne6 15. Bd2 a5 16. Bc3 a4 17. Rc1 Nd4 18. f4 exf4 19. Rxf4 Nh5 20. Rf1 Bg5 21. Nd5) 15. f4? { (1.25 → 0.00) Mistake. b4 was best. } { [%eval 0.0] } (15. b4) 15... f5?! { (0.00 → 0.88) Inaccuracy. exf4 was best. } { [%eval 0.88] } (15... exf4 16. gxf4) 16. exf5?! { (0.88 → 0.17) Inaccuracy. Nd5 was best. } { [%eval 0.17] } (16. Nd5) 16... exf4 { [%eval 0.26] } 17. gxf4 { [%eval 0.18] } 17... Nxf5 { [%eval 0.23] } 18. Nxf5 { [%eval 0.52] } 18... Rxf5 { [%eval 0.35] } 19. Bd2 { [%eval 0.33] } 19... Nf6 { [%eval 0.43] } 20. Qf3 { [%eval -0.1] } 20... d5 { [%eval -0.13] } 21. Rad1 { [%eval -0.62] } 21... Bd6?! { (-0.62 → 0.00) Inaccuracy. Rf8 was best. } { [%eval 0.0] } (21... Rf8 22. d4 b5 23. dxc5 bxc4 24. Bc3 Bxc5 25. Bxf6 R5xf6 26. Qxd5+ Qxd5 27. Bxd5+ Kg7 28. Bxc4) 22. h4 { [%eval 0.0] } 22... Rh5 { [%eval 0.38] } 23. Qh3 { [%eval 0.0] } 23... Qd8?! { (0.00 → 0.61) Inaccuracy. Rd8 was best. } { [%eval 0.61] } (23... Rd8 24. Qxd7 Rxd7 25. Kh3 Rf5 26. cxd5 Nxd5 27. Kg3 Rdf7 28. Be4 Rh5 29. Bf3 Rhf5) 24. Kg1 { [%eval 0.71] } 24... Rf5 { [%eval 1.0] } 25. cxd5?! { (1.00 → 0.13) Inaccuracy. Qf3 was best. } { [%eval 0.13] } (25. Qf3) 25... Nh5 { [%eval 0.13] } 26. Be4 { [%eval 0.13] } 26... Nxf4 { [%eval 0.13] } 27. Bxf4 { [%eval 0.04] } 27... Rxf4 { [%eval 0.06] } 28. Rxf4 { [%eval 0.13] } 28... Bxf4 { [%eval 0.14] } 29. Rf1 { [%eval 0.13] } 29... Qd6 { [%eval 0.23] } 30. Qg4 { [%eval 0.0] } 30... Rf8 { [%eval 0.0] } 31. Kg2 { [%eval 0.0] } 31... Kg7 { [%eval 0.0] } 32. b3 { [%eval -0.13] } 32... h5 { [%eval -0.03] } 33. Qe6 { [%eval -0.33] } 33... Qxe6 { [%eval 0.0] } 34. dxe6 { [%eval 0.0] } 34... Bd6 { [%eval 0.0] } 35. Rxf8 { [%eval 0.0] } 35... Bxf8 { [%eval 0.0] } 36. Bxb7 { [%eval 0.0] } 36... Kf6 { [%eval 0.0] } 37. Be4 { [%eval 0.0] } 37... g5 { [%eval 0.0] } 38. hxg5+ { [%eval 0.0] } 38... Kxg5 { [%eval 0.0] } 39. Kf2 { [%eval 0.0] } 39... Kf6 { [%eval 0.0] } 40. Ke3 { [%eval -0.13] } 40... Kxe6 { [%eval -0.13] } 41. d4 { [%eval -0.13] } 41... cxd4+ { [%eval 0.0] } 42. Kxd4 { [%eval 0.0] } 42... Kd6 { [%eval 0.0] } 43. b4 { [%eval 0.0] } 43... Bg7+ { [%eval 0.0] } 44. Kc4 { [%eval 0.0] } 44... Bf6 { [%eval 0.0] } 45. a4 { [%eval 0.0] } 45... Bh4 { [%eval 0.0] } 46. Bf3 { [%eval 0.0] } 46... Bf2 { [%eval 0.0] } 47. Bxh5 { [%eval 0.0] } 47... Kc7 { [%eval 0.0] } 48. Kb5 { [%eval 0.0] } 48... Be3 { [%eval 0.01] } 49. a5 { [%eval 0.0] } 49... Bf2 { [%eval 0.01] } 50. Bf3 { [%eval 0.0] } 50... Be3 { [%eval 0.01] } 51. Kc4 { [%eval 0.0] } 51... Bf2 { [%eval 0.0] } 52. b5 { [%eval 0.0] } 52... Be3 { [%eval 0.0] } 53. a6 { [%eval 0.0] } 53... Kb6 { [%eval 0.0] } 54. Bb7 { [%eval 0.0] } 54... Bg1 { [%eval 0.0] } 55. Kd5 { [%eval 0.0] } 55... Bf2 { [%eval 0.0] } 56. Kd6 { [%eval 0.0] } 56... Be3 { [%eval 0.0] } 57. Bc6 { [%eval 0.0] } 57... Bf2 { [%eval 0.0] } 58. Kd7 { [%eval 0.0] } 58... Be3 { [%eval 0.0] } 59. Kc8 { [%eval 0.0] } 59... Bf2 { [%eval 0.0] } 60. Kb8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2