FEN
[Event "rated blitz game"]
[Site "https://lichess.org/0XfYtrYg"]
[Date "2025.02.11"]
[Round "-"]
[White "Cascadillacreekwalkr"]
[Black "rlagusdn316"]
[Result "0-1"]
[GameId "0XfYtrYg"]
[UTCDate "2025.02.11"]
[UTCTime "02:47:33"]
[WhiteElo "710"]
[BlackElo "786"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A40"]
[Opening "Englund Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... e5?! { (0.17 → 1.13) Inaccuracy. Nf6 was best. } { [%eval 1.13] } { A40 Englund Gambit } (1... Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 Be7 5. Bf4 O-O 6. e3) 2. dxe5 { [%eval 1.07] } 2... d5?! { (1.07 → 1.84) Inaccuracy. Nc6 was best. } { [%eval 1.84] } (2... Nc6 3. Nf3 d5 4. Bf4 Bc5 5. e3 Nge7 6. Nc3 O-O 7. Qd2) 3. c4? { (1.84 → 0.53) Mistake. e4 was best. } { [%eval 0.53] } (3. e4 c6 4. Nf3 Bc5 5. exd5 cxd5 6. Nc3 Ne7 7. Na4 Bb6) 3... dxc4 { [%eval 0.95] } 4. Qxd8+ { [%eval 0.89] } 4... Kxd8 { [%eval 0.92] } 5. Bf4 { [%eval 0.54] } 5... Bb4+ { [%eval 0.82] } 6. Nd2 { [%eval 0.54] } 6... f6? { (0.54 → 1.88) Mistake. b5 was best. } { [%eval 1.88] } (6... b5 7. g3) 7. e6?? { (1.88 → -0.51) Blunder. O-O-O was best. } { [%eval -0.51] } (7. O-O-O Be6 8. Nxc4+ Kc8 9. e3 b5 10. Nd2 Bxa2 11. Bxb5 a5 12. b3 Bxd2+) 7... Bxe6 { [%eval -0.54] } 8. a3 { [%eval -0.66] } 8... Bxd2+ { [%eval -0.59] } 9. Kxd2 { [%eval -0.9] } 9... g5 { [%eval -0.45] } 10. Bg3 { [%eval -0.44] } 10... f5?? { (-0.44 → 4.25) Blunder. Nd7 was best. } { [%eval 4.25] } (10... Nd7 11. Rd1 Ne7 12. e4 Nc5 13. f3 Kc8 14. Ne2 Rd8+ 15. Kc2 Rxd1 16. Kxd1) 11. e4?? { (4.25 → -2.74) Blunder. Be5 was best. } { [%eval -2.74] } (11. Be5 Ke7 12. Bxh8 Nf6 13. Bxf6+ Kxf6 14. Ke1 Na6 15. f3 Nc5 16. Rd1 Ke5) 11... f4 { [%eval -2.68] } 12. Bxf4 { [%eval -3.41] } 12... gxf4 { [%eval -3.5] } 13. f3 { [%eval -3.56] } 13... Nf6 { [%eval -2.9] } 14. Rd1?! { (-2.90 → -3.91) Inaccuracy. Ne2 was best. } { [%eval -3.91] } (14. Ne2 Bf7 15. Nxf4 Nfd7 16. Ke3 a5 17. Rc1 Nb6 18. g4 a4 19. g5 Ra5) 14... Bd7? { (-3.91 → -2.24) Mistake. Ke7 was best. } { [%eval -2.24] } (14... Ke7 15. Ne2 Rd8+ 16. Ke1 Nc6 17. Nxf4 Bg8 18. Be2 Rxd1+ 19. Bxd1 Rd8 20. Ke2) 15. Kc3?! { (-2.24 → -2.93) Inaccuracy. Bxc4 was best. } { [%eval -2.93] } (15. Bxc4 Nc6 16. Ne2 Rf8 17. Kc1 Ne5 18. Ba2 c6 19. Nxf4 Kc7 20. Rd4 Rae8) 15... Ke8?! { (-2.93 → -1.96) Inaccuracy. Ke7 was best. } { [%eval -1.96] } (15... Ke7 16. Bxc4 Nc6 17. Ne2 Raf8 18. Rhe1 Ne8 19. Ba2 Ne5 20. Rd5 Ng6 21. Nd4) 16. e5?! { (-1.96 → -2.76) Inaccuracy. Bxc4 was best. } { [%eval -2.76] } (16. Bxc4 Rf8 17. Ne2 Nc6 18. Rhe1 Ne5 19. Nxf4 Ke7 20. Bb3 c6 21. Rd2 Rad8) 16... Ba4 { [%eval -2.4] } 17. Rd4?! { (-2.40 → -3.15) Inaccuracy. exf6 was best. } { [%eval -3.15] } (17. exf6 Bxd1) 17... Nfd7?! { (-3.15 → -2.07) Inaccuracy. Nc6 was best. } { [%eval -2.07] } (17... Nc6 18. exf6 Nxd4 19. Kxd4 Rd8+ 20. Ke5 Rd1 21. Bxc4 Rf8 22. b3 Bd7 23. Bd5) 18. Bxc4 { [%eval -2.17] } 18... b5?! { (-2.17 → -1.33) Inaccuracy. Nc6 was best. } { [%eval -1.33] } (18... Nc6 19. Rxf4 Ncxe5 20. Ba2 Bc6 21. Nh3 Ke7 22. Re1 Rae8 23. Bf7 Ref8 24. Bb3) 19. Bd5 { [%eval -1.33] } 19... c6 { [%eval -1.36] } 20. Bxc6?? { (-1.36 → -6.65) Blunder. Be4 was best. } { [%eval -6.65] } (20. Be4 Nc5 21. Nh3 Nxe4+ 22. fxe4 Rf8 23. b3 c5 24. Rd6 b4+ 25. Kc4 Bd7) 20... Nxc6 { [%eval -6.48] } 21. Ne2 { [%eval -6.93] } 21... Nxd4 { [%eval -6.81] } 22. Nxd4 { [%eval -7.82] } 22... Rc8+ { [%eval -7.79] } 23. Kd3 { [%eval -7.57] } 23... Nc5+ { [%eval -7.09] } 24. Kc3 { [%eval -9.11] } 24... Ne6+ { [%eval -9.06] } 25. Kd3 { [%eval -9.06] } 25... Nxd4 { [%eval -8.53] } 26. Kxd4 { [%eval -8.85] } 26... Rd8+ { [%eval -7.77] } 27. Ke4 { [%eval -7.98] } 27... Rf8 { [%eval -7.91] } 28. g4? { (-7.91 → Mate in 1) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-1] } (28. Rc1 Bb3 29. a4 Bc4 30. Rc3 Ba2 31. Rc1 bxa4 32. e6 Bxe6 33. Rc5 Rd1) 28... Rd7? { (Mate in 1 → -7.69) Lost forced checkmate sequence. Bc2# was best. } { [%eval -7.69] } (28... Bc2#) 29. h4? { (-7.69 → Mate in 1) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-1] } (29. Rc1 Bb3 30. Rc8+ Rd8 31. Rc5 Ke7 32. h4 Rd7 33. h5 Ba2 34. e6 Rd1) 29... b4? { (Mate in 1 → -7.90) Lost forced checkmate sequence. Bc2# was best. } { [%eval -7.9] } (29... Bc2#) 30. axb4? { (-7.90 → Mate in 1) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-1] } (30. Rc1 bxa3 31. bxa3 Ke7 32. Rc5 Rd2 33. e6 Kxe6 34. Re5+ Kd6 35. Rf5 Rxf5) 30... Bc6# { Black wins by checkmate. } 0-1