lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "kianguan1230 Arena"] [Site "https://lichess.org/0TfIxopW"] [Date "2024.03.24"] [White "hochenjing"] [Black "Wonderdragon88"] [Result "1-0"] [UTCDate "2024.03.24"] [UTCTime "09:56:19"] [WhiteElo "1245"] [BlackElo "1249"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-85"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... d5?? { (Mate in 15 → 0.25) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. Ba6 Qxg2 4. Bxb7 Qxf2?? { (0.46 → Mate in 12) Checkmate is now unavoidable. Bxb7 was best. } (4... Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5 Bg7 9. Rxg7) 5. Kxf2 Bxb7 6. Kg2 Bxg2 7. Qf1?? { (Mate in 10 → -3.55) Lost forced checkmate sequence. Qg4 was best. } (7. Qg4 Bxh1 8. Qxg7 Bxg7 9. b3 Bxa1 10. d4 Bxd4 11. Na3 Bxg1 12. Nc4 Bxh2 13. Ne5 Bxe5) 7... Bxh1 8. Qxf7 Kxf7 9. Nf3?! { (-3.38 → -4.40) Inaccuracy. Ne2 was best. } (9. Ne2 Kg6) 9... Bxf3 10. Na3 Bd5?? { (-4.17 → Mate in 8) Checkmate is now unavoidable. h5 was best. } (10... h5) 11. Rb1 Bxa2 12. Nb5 Bxb1 13. Nxa7 Bxc2 14. b3 Bxb3 15. Ba3?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. d4 was best. } (15. d4 Rxa7 16. d5 Bxd5 17. Ba3 Rxa3 18. h3 Rxh3#) 15... Rxa7 16. Bxe7 Bxe7?? { (Mate in 14 → -0.18) Lost forced checkmate sequence. Nxe7 was best. } (16... Nxe7 17. d3 Nd5 18. d4 Ra8 19. h3 Ra7 20. h4 g5 21. hxg5 Bh6 22. gxh6 c5 23. dxc5) 17. d4?? { (-0.18 → Mate in 14) Checkmate is now unavoidable. h4 was best. } (17. h4 Bxh4 18. d4 Bc2 19. d5 Nc6 20. dxc6 Rb7 21. cxb7 h5 22. b8=B Be7 23. Bxc7 Bd6) 17... c5?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Bc5 was best. } (17... Bc5 18. dxc5 Nc6 19. h4 h6 20. h5 Kg6 21. hxg6 Rh7 22. gxh7 Nge7 23. h8=B Be6 24. Bxg7) 18. dxc5 Bxc5 19. h4 Be7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. h6 was best. } (19... h6 20. h5 Kg6 21. hxg6 Rh7 22. gxh7 Bd1 23. hxg8=B Rf7 24. Bxf7 Bh5 25. Bxh5 g5 26. Bg4) 20. h5 g6 21. hxg6 hxg6# { Game ends by variant rule. } 1-0