FEN
[Event "Тренировочный Рапид Arena"]
[Site "https://lichess.org/0TTLeOG0"]
[Date "2025.09.21"]
[Round "-"]
[White "larry_43"]
[Black "LAA2016"]
[Result "0-1"]
[GameId "0TTLeOG0"]
[UTCDate "2025.09.21"]
[UTCTime "11:06:47"]
[WhiteElo "857"]
[BlackElo "1225"]
[WhiteRatingDiff "-36"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "420+2"]
[ECO "C44"]
[Opening "Scotch Game: Lolli Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... exd4 { [%eval 0.0] } 3. Nf3 { [%eval -0.1] } 3... Nc6 { [%eval 0.04] } 4. Nxd4 { [%eval 0.06] } 4... Nxd4 { [%eval 0.43] } 5. Qxd4 { [%eval 0.54] } { C44 Scotch Game: Lolli Variation } 5... Qf6 { [%eval 0.39] } 6. Qxf6 { [%eval 0.12] } 6... Nxf6 { [%eval 0.14] } 7. f3?! { (0.14 → -0.44) Inaccuracy. Nc3 was best. } { [%eval -0.44] } (7. Nc3 Bb4 8. Bd2 d6 9. a3 Bc5 10. f3 Be6 11. O-O-O O-O-O) 7... d5 { [%eval -0.28] } 8. Bb5+ { [%eval -0.5] } 8... c6 { [%eval -0.58] } 9. Ba4? { (-0.58 → -1.96) Mistake. Bd3 was best. } { [%eval -1.96] } (9. Bd3 dxe4 10. fxe4 Bd6 11. Nd2 O-O 12. Nc4 Bc7 13. O-O b5 14. Ne3 Bb6) 9... dxe4 { [%eval -2.08] } 10. fxe4 { [%eval -2.19] } 10... Nxe4 { [%eval -2.07] } 11. O-O?! { (-2.07 → -2.92) Inaccuracy. Be3 was best. } { [%eval -2.92] } (11. Be3 Bc5 12. Bxc5 Nxc5 13. Nc3 O-O 14. O-O-O Bf5 15. Rhe1 g6 16. b4 Nxa4) 11... Bc5+ { [%eval -2.91] } 12. Kh1 { [%eval -3.17] } 12... O-O { [%eval -3.1] } 13. Nd2 { [%eval -3.54] } 13... Nxd2?! { (-3.54 → -2.23) Inaccuracy. Nf2+ was best. } { [%eval -2.23] } (13... Nf2+ 14. Kg1 Re8 15. Bb3 Be6 16. Bxe6 Rxe6 17. Nb3 Bb6 18. a4 Ne4+ 19. Kh1) 14. Bxd2 { [%eval -2.32] } 14... Bf5?? { (-2.32 → 4.36) Blunder. Be6 was best. } { [%eval 4.36] } (14... Be6 15. Bb3 Rfe8 16. Bxe6 Rxe6 17. Rae1 Rxe1 18. Rxe1 h5 19. Bf4 f6 20. h4) 15. c4?? { (4.36 → -2.73) Blunder. Rxf5 was best. } { [%eval -2.73] } (15. Rxf5 Bd4 16. Raf1 g6 17. R5f3 Bxb2 18. Bb4 Rfe8 19. Bb3 Kh8 20. Bxf7 Re4) 15... a6?? { (-2.73 → 3.87) Blunder. Bd3 was best. } { [%eval 3.87] } (15... Bd3 16. Rf4 Rfe8 17. Rd1 Be2 18. Re1 g6 19. Bb3 f5 20. h3 Rad8 21. Ba5) 16. b4?? { (3.87 → -2.33) Blunder. Rxf5 was best. } { [%eval -2.33] } (16. Rxf5 Bd4 17. Bb3 Bxb2 18. Raf1 Bf6 19. Ba5 Rae8 20. Bb4 Be7 21. c5 Bf6) 16... Bd6?? { (-2.33 → 4.27) Blunder. Bd4 was best. } { [%eval 4.27] } (16... Bd4 17. Rae1 Bd3 18. Rf4 Bf6 19. Bb3 Rad8 20. c5 Bg6 21. Rf2 Rfe8 22. Rfe2) 17. b5?? { (4.27 → -3.26) Blunder. Rxf5 was best. } { [%eval -3.26] } (17. Rxf5 Rad8 18. Bc3 Rfe8 19. c5 g6 20. Rf3 Be5 21. Bxe5 Rxe5 22. Bb3 Rd7) 17... axb5 { [%eval -3.19] } 18. cxb5 { [%eval -3.59] } 18... Rxa4 { [%eval -3.2] } 19. bxc6? { (-3.20 → -5.05) Mistake. Rxf5 was best. } { [%eval -5.05] } (19. Rxf5 Rfa8 20. bxc6 Rxa2 21. Rc1 bxc6 22. Bc3 f6 23. Bd4 R8a6 24. g3 Kf7) 19... Be4 { [%eval -4.92] } 20. Rab1 { [%eval -5.53] } 20... Bxc6 { [%eval -5.64] } 21. Rb3 { [%eval -5.75] } 21... Rxa2 { [%eval -5.64] } 22. Bg5 { [%eval -6.72] } 22... Bxg2+ { [%eval -6.64] } 23. Kg1 { [%eval -6.56] } 23... Bxf1 { [%eval -6.33] } 24. Kxf1 { [%eval -6.26] } 24... Rc8 { [%eval -6.43] } 25. Rb1 { [%eval -6.41] } 25... h6 { [%eval -6.14] } 26. Be3 { [%eval -6.14] } 26... Bc5 { [%eval -6.15] } 27. Bf4 { [%eval -7.05] } 27... Rc6 { [%eval -6.51] } 28. Rd1?? { (-6.51 → Mate in 11) Checkmate is now unavoidable. Bg3 was best. } { [%eval #-11] } (28. Bg3 Rf6+ 29. Ke1 Bb6 30. Rb5 Ba5+ 31. Rxa5 Rxa5 32. Bf2 Ra8 33. Kf1 Re8) 28... g5?? { (Mate in 11 → -6.09) Lost forced checkmate sequence. Rf6 was best. } { [%eval -6.09] } (28... Rf6 29. Rd8+ Kh7 30. Rd2 Rxf4+ 31. Ke1 Bb4 32. Ke2 Rxd2+ 33. Ke3 Rff2 34. Ke4) 29. Bb8?? { (-6.09 → Mate in 6) Checkmate is now unavoidable. Be5 was best. } { [%eval #-6] } (29. Be5 Bb6 30. Rb1 h5 31. Ke1 Re6 32. Rb5 Rxh2 33. Kf1 Rc2) 29... Rf2+? { (Mate in 6 → -7.80) Lost forced checkmate sequence. Rf6+ was best. } { [%eval -7.8] } (29... Rf6+ 30. Ke1 Bb4+ 31. Rd2 Rxd2 32. Bd6 Rfxd6 33. Kf1 Rc2 34. Kg1 Rd1#) 30. Ke1? { (-7.80 → Mate in 2) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-2] } (30. Kg1 Rd2+ 31. Kf1 Rxd1+ 32. Ke2 Rd8 33. Kf3 Rxb8 34. h4 Kf8 35. hxg5 hxg5) 30... Re6+ { [%eval #-1] } 31. Be5 { [%eval #-1] } 31... Rxe5# { Black wins by checkmate. } 0-1
