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[Event "rated classical game"] [Site "https://lichess.org/0STbkU3T"] [Date "2023.10.04"] [Round "-"] [White "dragun_wro"] [Black "PracticalSound"] [Result "1/2-1/2"] [GameId "0STbkU3T"] [UTCDate "2023.10.04"] [UTCTime "21:00:36"] [WhiteElo "1649"] [BlackElo "1735"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-4"] [Variant "Standard"] [TimeControl "1800+30"] [ECO "B28"] [Opening "Sicilian Defense: O'Kelly Variation, Yerevan System"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. Nc3 { [%eval 0.24] } 2... a6 { [%eval 0.16] } 3. Nf3 { [%eval 0.0] } { B28 Sicilian Defense: O'Kelly Variation, Yerevan System } 3... b5 { [%eval 0.41] } 4. d4 { [%eval 0.51] } 4... cxd4 { [%eval 0.63] } 5. Nxd4 { [%eval 0.41] } 5... Bb7 { [%eval 0.46] } 6. Bd3 { [%eval 0.37] } 6... Nc6 { [%eval 0.47] } 7. Be3 { [%eval 0.22] } 7... Ne5 { [%eval 0.03] } 8. O-O { [%eval 0.16] } 8... Nf6 { [%eval 0.29] } 9. a3 { [%eval -0.18] } 9... e6 { [%eval -0.17] } 10. Bf4 { [%eval -0.23] } 10... Nxd3 { [%eval -0.03] } 11. cxd3 { [%eval -0.13] } 11... Bc5 { [%eval 0.12] } 12. Nb3 { [%eval 0.03] } 12... Be7 { [%eval 0.11] } 13. e5 { [%eval -0.35] } 13... Nd5 { [%eval -0.29] } 14. Nxd5 { [%eval -0.37] } 14... Bxd5 { [%eval -0.33] } 15. Nd2 { [%eval -0.25] } 15... Bc5?! { (-0.25 → 0.56) Inaccuracy. O-O was best. } { [%eval 0.56] } (15... O-O 16. Ne4) 16. Qg4 { [%eval 0.52] } 16... Rg8 { [%eval 0.89] } 17. Rac1 { [%eval 0.79] } 17... Bb6?! { (0.79 → 1.51) Inaccuracy. Be7 was best. } { [%eval 1.51] } (17... Be7 18. Ne4) 18. Rfe1 { [%eval 1.03] } 18... h6 { [%eval 1.31] } 19. Bxh6 { [%eval 1.3] } 19... g5?? { (1.30 → 3.61) Blunder. f5 was best. } { [%eval 3.61] } (19... f5 20. Qg6+) 20. h4 { [%eval 3.4] } 20... Rc8?! { (3.40 → 4.72) Inaccuracy. Qb8 was best. } { [%eval 4.72] } (20... Qb8 21. d4 Qb7 22. Bxg5 Bd8 23. Qf4 Bxg5 24. hxg5 b4 25. Nc4 Bxc4 26. Rxc4 bxa3 27. bxa3) 21. Bxg5 { [%eval 4.96] } 21... Rxc1 { [%eval 5.22] } 22. Rxc1 { [%eval 5.13] } 22... Qb8 { [%eval 5.2] } 23. Qb4?! { (5.20 → 3.46) Inaccuracy. Ne4 was best. } { [%eval 3.46] } (23. Ne4 Bxe4 24. Qxe4 Rg6 25. d4 f5 26. exf6 Kf7 27. d5 Qd6 28. dxe6+ Qxe6 29. Qxe6+ dxe6) 23... Bd8 { [%eval 3.49] } 24. Qd6?? { (3.49 → 0.12) Blunder. Ne4 was best. } { [%eval 0.12] } (24. Ne4 Bxe4 25. Qxe4 Bxg5 26. hxg5 Rxg5 27. d4 Rg8 28. Qh7 Ke7 29. Qh6 Rg6 30. Qh4+ Kf8) 24... Qxd6 { [%eval 0.08] } 25. exd6 { [%eval 0.07] } 25... Bc6?? { (0.07 → 3.91) Blunder. f6 was best. } { [%eval 3.91] } (25... f6) 26. Ne4?! { (3.91 → 2.98) Inaccuracy. Bxd8 was best. } { [%eval 2.98] } (26. Bxd8 Kxd8 27. f3 Rh8 28. g3 e5 29. Re1 Rh6 30. Rxe5 Rxd6 31. Re3 f5 32. Kf2 b4) 26... f5 { [%eval 2.92] } 27. Nf6+?? { (2.92 → 0.47) Blunder. Bxd8 was best. } { [%eval 0.47] } (27. Bxd8 fxe4 28. Bg5 exd3 29. Rd1 Be4 30. f3 Bh7 31. Rc1 Kf7 32. Bf4 e5 33. Bxe5 Rc8) 27... Bxf6 { [%eval 0.38] } 28. Bxf6 { [%eval 0.44] } 28... Rxg2+ { [%eval 0.38] } 29. Kf1 { [%eval 0.5] } 29... Rh2 { [%eval 0.39] } 30. Ke2 { [%eval 0.38] } 30... Kf7?! { (0.38 → 1.40) Inaccuracy. b4 was best. } { [%eval 1.4] } (30... b4 31. Rc4) 31. Be5?! { (1.40 → 0.75) Inaccuracy. Rxc6 was best. } { [%eval 0.75] } (31. Rxc6) 31... Rxh4?? { (0.75 → 4.17) Blunder. Rh3 was best. } { [%eval 4.17] } (31... Rh3) 32. Rg1?? { (4.17 → 0.06) Blunder. Rxc6 was best. } { [%eval 0.06] } (32. Rxc6 dxc6 33. d7 Ke7 34. Bf6+ Kxd7 35. Bxh4 a5 36. d4 Kd6 37. Kd3 Kd5 38. Bd8 a4) 32... Rg4 { [%eval 0.0] } 33. Rg3 { [%eval 0.0] } 33... Rxg3 { [%eval 0.0] } 34. fxg3 { [%eval 0.0] } 34... Kg6 { [%eval 0.0] } 35. Ke3 { [%eval 0.0] } 35... Kg5 { [%eval 0.0] } 36. Kd4 { [%eval 0.0] } 36... a5 { [%eval 0.0] } 37. Kc5 { [%eval 0.0] } 37... a4 { [%eval 0.0] } 38. d4 { [%eval 0.0] } 38... Kg4 { [%eval 0.0] } 39. Kb4 { [%eval 0.0] } 39... Kf3 { [%eval 0.0] } 40. Kc3 { [%eval 0.0] } 40... Ke4 { [%eval 0.0] } 41. Kd2 { [%eval 0.0] } 41... Bd5 { [%eval 0.0] } 42. Kc3 { [%eval 0.0] } 42... Bc6 { [%eval 0.0] } 43. Kd2 { [%eval 0.0] } 43... Kd5 { [%eval 0.0] } 44. Kc3 { [%eval 0.0] } 44... Bb7 { [%eval 0.0] } 45. Kb4 { [%eval 0.0] } 45... Bc6 { [%eval 0.0] } 46. Kc3 { [%eval 0.0] } 46... Ke4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2