lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/0RM7f53G"] [Date "2017.12.10"] [White "smaf"] [Black "ogdougiec"] [Result "0-1"] [UTCDate "2017.12.10"] [UTCTime "16:46:27"] [WhiteElo "1760"] [BlackElo "1794"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "45+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Ne2 Ba3 5. bxa3 Qh4 6. Rf1 Qxf2 7. Kxf2 Ne7) 1... g5? { (Mate in 16 → -9.48) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 Nc6 5. Bxc7 Nxe5 6. Bxe5 Be7 7. Bxg7 d6 8. Bxh8) 2. Bxg5 Nc6?? { (-8.34 → 3.29) Blunder. c5 was best. } (2... c5) 3. Bxe7 Nxd4?? { (1.77 → 6.24) Blunder. Ncxe7 was best. } (3... Ncxe7 4. f4 c5 5. dxc5 d6 6. cxd6 Qxd6 7. Qxd6 Bh3 8. Nxh3 Nd5 9. Qxf8 Kxf8 10. e3) 4. Qxd4 Qxe7?? { (5.77 → Mate in 14) Checkmate is now unavoidable. Kxe7 was best. } (4... Kxe7 5. Qxa7) 5. Qxa7 Qxe2 6. Qxb7?? { (Mate in 12 → -1.35) Lost forced checkmate sequence. Nxe2 was best. } (6. Nxe2 Rxa7 7. b4 Bxb4 8. Nf4 Bxe1 9. Rg1 Bxf2 10. Nd2 Bxg1 11. c3 Bxh2 12. Ng6 hxg6) 6... Rxa2?? { (-1.35 → 12.75) Blunder. Qxe1 was best. } (6... Qxe1) 7. Kxe2?? { (12.75 → 3.18) Blunder. Bxe2 was best. } (7. Bxe2 Rxb2 8. Qxc8 Rxc2 9. Qxe8 Rxe2 10. Qxf8 Rxf2 11. Qxg8 Rxg8 12. Kxf2 Rxg2 13. Kxg2 c5) 7... Bxb7 8. Rxa2 Bxg2 9. Bxg2 Ba3 10. Rxa3?! { (2.22 → 1.58) Inaccuracy. Nxa3 was best. } (10. Nxa3) 10... d5 11. Bxd5 Kd8?? { (1.41 → 6.81) Blunder. Nf6 was best. } (11... Nf6 12. Bxf7) 12. Bxf7 h6?? { (6.56 → Mate in 16) Checkmate is now unavoidable. Ke7 was best. } (12... Ke7 13. Bxg8 Rxg8 14. Rb3 Rxg1 15. Rxg1 Kf7 16. Rd1 Ke6 17. Rf1 Kd7 18. f4 Kc8 19. Rg3) 13. Bxg8 Rxg8 14. Ra4?? { (Mate in 15 → 6.79) Lost forced checkmate sequence. Ra8 was best. } (14. Ra8 Rxg1 15. Rxd8 Rxb1 16. Rxb1 c5 17. Rg1 c4 18. c3 h5 19. Rd5 h4 20. Kd1 h3) 14... Rxg1 15. Rxg1 h5 16. Rgg4?? { (6.56 → 1.34) Blunder. h4 was best. } (16. h4 Ke7 17. Ra1 Kf7 18. Rd1 Ke7 19. c4 c5 20. Rg1 Kf7 21. b4 cxb4 22. f4 b3) 16... hxg4 17. Rxg4 c5 18. b4? { (1.52 → 0.00) Mistake. c4 was best. } (18. c4 Ke7) 18... cxb4 19. Rxb4 Kc7 20. Rb6?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Rg4 was best. } (20. Rg4 Kb6 21. Kf3 Kb5 22. Rc4 Kxc4 23. Nc3 Kxc3 24. h4 Kxc2 25. h5 Kd3 26. Ke2 Kxe2) 20... Kxb6 21. Ke3 Kc5 22. Kd4 Kxd4 23. Nc3 Kxc3 24. f4 Kxc2 25. f5 Kd3 26. f6 Ke4 27. f7 Kf4 28. h4 Kg5 29. hxg5# { Game ends by variant rule. } 0-1