FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/0QoYGgaA"]
[Date "2025.06.19"]
[Round "-"]
[White "ChessMissionPossible"]
[Black "black-board"]
[Result "1-0"]
[GameId "0QoYGgaA"]
[UTCDate "2025.06.19"]
[UTCTime "16:19:02"]
[WhiteElo "940"]
[BlackElo "1293"]
[WhiteRatingDiff "+107"]
[BlackRatingDiff "-41"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qe2 { [%eval 5.02] } 4... Qxd2 { [%eval 3.35] } 5. Qxa6?? { (3.35 → -0.91) Blunder. Bxd2 was best. } { [%eval -0.91] } (5. Bxd2 Bxe2 6. Nxe2 Kd7 7. Na3 a5 8. Bxa5 Rxa5 9. Nb5 Rxa2) 5... Qxe3?? { (-0.91 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #12] } (5... Qxe1 6. Qxa7 Qxf2 7. Qxb8 Rxb8 8. b3 Rxb3 9. axb3 Qxc2 10. b4) 6. Qxa7?? { (Mate in 12 → -0.46) Lost forced checkmate sequence. Bxe3 was best. } { [%eval -0.46] } (6. Bxe3 Nxa6 7. Bxa7 Rxa7 8. b4 Nxb4 9. a4 Nxc2 10. Ra2 Nxe1 11. Rb2 Nxg2) 6... Qxf2?? { (-0.46 → Mate in 17) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #17] } (6... Qxe1 7. Qxb8 Qxf2 8. Qxa8 Qxg1 9. Qxe8 Qxh2 10. Qxf7 Qxg2 11. Rxh7 Rxh7 12. Qxg8) 7. Qxb8?? { (Mate in 17 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (7. Kxf2 Rxa7 8. Bh6 gxh6 9. Ne2 Rxa2 10. Rxa2 Nd7 11. c4 Nb8 12. Nbc3 Na6) 7... Qxg1?? { (Mate in 10 → 1.75) Lost forced checkmate sequence. Rxb8 was best. } { [%eval 1.75] } (7... Rxb8 8. Kxf2 Rxb2 9. Bxb2 g5 10. Bxh8 e5 11. Bxe5 h5 12. Bxc7 Kd8 13. Bxd8) 8. Qxc7?? { (1.75 → Mate in 10) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-10] } (8. Rxg1 Rxb8) 8... Qxh2?? { (Mate in 10 → -1.65) Lost forced checkmate sequence. Rxa2 was best. } { [%eval -1.65] } (8... Rxa2 9. Rxa2 Qxh2 10. Rxh2 Kd7 11. Qxd7 e5 12. Qxf7 g6 13. Qxh7 Rxh7 14. Rxh7) 9. Qxe7?? { (-1.65 → Mate in 9) Checkmate is now unavoidable. Qxh2 was best. } { [%eval #-9] } (9. Qxh2 Rxa2) 9... Qxg2?? { (Mate in 9 → -1.78) Lost forced checkmate sequence. Bxe7 was best. } { [%eval -1.78] } (9... Bxe7 10. Rxh2 Rxa2 11. Rxa2 Bg5 12. Bxg5 Kd8 13. Bxd8 Nh6 14. Rxh6 Rxd8 15. Rxh7) 10. Rxh7?? { (-1.78 → Mate in 8) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-8] } (10. Qxe8 Qxc2 11. Qxf8 Rxf8 12. Rxh7 Rxh7 13. Bh6 Qxb2 14. Bxg7 Qxb1 15. Rxb1 Rxg7) 10... Qxc2 { [%eval #-8] } 11. Qxf7 { [%eval #-7] } 11... Qxc1 { [%eval #-7] } 12. Qxg7 { [%eval #-6] } 12... Qxb2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #6] } (12... Rxh7 13. Qxh7 Rxa2 14. Qxg8 Qxb1 15. Qxf8 Rxb2 16. Qxe8 Qxe1 17. Qxe1 Rd2 18. Qxd2#) 13. Qxg8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #-5] } (13. Qxb2 Rxh7 14. Qc2 Rxa2 15. Qxh7 Rxa1 16. Qxg8 Rxb1 17. Qxf8 Kxf8 18. Kd1 Rxd1#) 13... Qxa2?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #5] } (13... Qxa1 14. Qxf8 Kxf8 15. Rxh8 Qxb1 16. Rxf8 Qxe1 17. Rxa8 Qa5 18. Rxa5#) 14. Qxf8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-4] } (14. Qxh8 Qxb1 15. Rxa8 Qxe1 16. Rxe8 Qxe8 17. Qxf8 Qxf8 18. Rf7 Qxf7#) 14... Qxb1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #4] } (14... Qxa1 15. Qxh8 Qxh8 16. Rxh8 Ra5 17. Rxe8 Ra3 18. Nxa3#) 15. Qxe8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-3] } (15. Qxh8 Rxa1 16. Qxe8 Qxh7 17. Kd1 Rxd1 18. Qe1 Rxe1#) 15... Qxe1?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rhxe8 was best. } { [%eval #3] } (15... Rhxe8 16. Rxb1 Rxe1 17. Rxe1 Ra1 18. Rxa1#) 16. Qxa8?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-2] } (16. Qxh8 Rxh8 17. Rxh8 Qxa1 18. Rh1 Qxh1#) 16... Qxa1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #2] } (16... Rxh7 17. Rxe1 Rh1 18. Rxh1#) 17. Qxa1 { [%eval #2] } 17... Rxh7 { [%eval #1] } 18. Qh1 { [%eval #1] } 18... Rxh1# { Game ends by variant rule. } 1-0