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[Event "JAIN-RISHABH Arena"] [Site "https://lichess.org/0QYuaTp9"] [Date "2020.10.11"] [Round "-"] [White "Rudraksh_garg"] [Black "Dmitriy_Alekseev"] [Result "1-0"] [GameId "0QYuaTp9"] [UTCDate "2020.10.11"] [UTCTime "08:34:43"] [WhiteElo "1374"] [BlackElo "1112"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... g6?? { (0.97 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Qh5 { [%eval #18] } 2... gxh5 { [%eval #17] } 3. Ba6 { [%eval 4.28] } 3... bxa6 { [%eval 4.61] } 4. g4 { [%eval 4.11] } 4... hxg4 { [%eval 4.82] } 5. Nh3?! { (4.82 → 3.66) Inaccuracy. a4 was best. } { [%eval 3.66] } (5. a4 g3 6. hxg3 Nh6 7. Rxh6 Bxh6 8. Kd1 Bxe3 9. dxe3 a5 10. e4 Rf8 11. Bg5 e5) 5... gxh3 { [%eval 4.1] } 6. Nc3?? { (4.10 → 0.00) Blunder. Kf1 was best. } { [%eval 0.0] } (6. Kf1 f5) 6... d5 { [%eval 0.79] } 7. Nxd5 { [%eval 0.95] } 7... Qxd5 { [%eval 0.0] } 8. e4?? { (0.00 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (8. a4 Qxh1 9. Ke2 Qxc1 10. Rxc1 Bh6 11. a5 Bxe3 12. fxe3 h5 13. Kf2 Rh6 14. Rb1 c6) 8... Qxd2?? { (Mate in 13 → -3.86) Lost forced checkmate sequence. Qxa2 was best. } { [%eval -3.86] } (8... Qxa2 9. Rxa2 Bg7 10. Rxa6 Bxb2 11. Bxb2 Bxa6 12. Bxh8 Be2 13. Kxe2 e5 14. Bxe5 a5 15. Bxc7) 9. Kxd2 { [%eval -3.93] } 9... Bf5 { [%eval -3.95] } 10. exf5 { [%eval -3.3] } 10... Nd7?? { (-3.30 → Mate in 11) Checkmate is now unavoidable. f6 was best. } { [%eval #11] } (10... f6 11. c4) 11. f6?? { (Mate in 11 → -2.43) Lost forced checkmate sequence. Kd3 was best. } { [%eval -2.43] } (11. Kd3 h6 12. Bxh6 Rxh6 13. c4 Rc6 14. c5 Rxc5 15. Kd4 Rxf5 16. Rhd1 Rxf2 17. a4 Rxh2) 11... exf6?? { (-2.43 → Mate in 8) Checkmate is now unavoidable. Ndxf6 was best. } { [%eval #8] } (11... Ndxf6) 12. b4 { [%eval #8] } 12... Bxb4 { [%eval #7] } 13. Ba3?? { (Mate in 7 → -1.60) Lost forced checkmate sequence. Kc3 was best. } { [%eval -1.6] } (13. Kc3 Bxc3 14. a4 Bxa1 15. c3 Bxc3 16. a5 Bxa5 17. Re1 Bxe1 18. Bg5 Bxf2 19. Bxf6 Ngxf6#) 13... Bxa3 { [%eval -1.03] } 14. Rac1?? { (-1.03 → -4.28) Blunder. Rab1 was best. } { [%eval -4.28] } (14. Rab1 Rb8) 14... Bxc1 { [%eval -3.34] } 15. Kxc1 { [%eval -3.57] } 15... Nc5?? { (-3.57 → -0.49) Blunder. c5 was best. } { [%eval -0.49] } (15... c5) 16. a4? { (-0.49 → -1.75) Mistake. Kd2 was best. } { [%eval -1.75] } (16. Kd2 Nd3) 16... Nxa4 { [%eval -1.61] } 17. Kb2? { (-1.61 → -3.50) Mistake. c3 was best. } { [%eval -3.5] } (17. c3 Nxc3) 17... Nxb2 { [%eval -4.12] } 18. Rd1? { (-4.12 → -7.47) Mistake. c4 was best. } { [%eval -7.47] } (18. c4 Nxc4 19. Re1 a5 20. Rxe8 Rxe8 21. f4 Re3 22. f5 Rg3 23. hxg3 a4 24. g4 Ne7) 18... Nxd1 { [%eval -3.92] } 19. c3?? { (-3.92 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (19. c4) 19... Nxf2 { [%eval #-15] } 20. c4 { [%eval #-15] } 20... a5?? { (Mate in 15 → -6.66) Lost forced checkmate sequence. Rb8 was best. } { [%eval -6.66] } (20... Rb8 21. c5 Rb7 22. c6 Ne7 23. cxb7 c5 24. b8=Q Kd7 25. Qxa7 Rg8 26. Qxa6 Nf5 27. Qxf6) 21. c5 { [%eval -5.38] } 21... a4?? { (-5.38 → -1.94) Blunder. Rb8 was best. } { [%eval -1.94] } (21... Rb8 22. c6) 22. c6 { [%eval -1.46] } 22... Kd7 { [%eval -1.24] } 23. cxd7 { [%eval -1.7] } 23... Rc8?? { (-1.70 → Mate in 3) Checkmate is now unavoidable. Re8 was best. } { [%eval #3] } (23... Re8 24. dxe8=K Ne7 25. Kxf7 a3 26. Kxe7 Rg8 27. Kxf6 Rg7 28. Kxg7 a2 29. Kxh7 Nh1 30. Kg6) 24. dxc8=N?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. dxc8=Q was best. } { [%eval #-9] } (24. dxc8=Q Ng4 25. Qxg8 Nxh2 26. Qxh7 Rxh7#) 24... Ne7 { [%eval #-11] } 25. Nxe7 { [%eval #-7] } 25... Rg8 { [%eval #-7] } 26. Nxg8 { [%eval #-6] } 26... a3 { [%eval #-8] } 27. Nxf6 { [%eval #-7] } 27... Ng4?? { (Mate in 7 → -2.84) Lost forced checkmate sequence. c5 was best. } { [%eval -2.84] } (27... c5 28. Nxh7 f6 29. Nxf6 Ne4 30. Nxe4 a2 31. Nxc5 a6 32. Nxa6 a1=R 33. Nb4 Ra6 34. Nxa6#) 28. Nxg4 { [%eval -2.25] } 28... a2?? { (-2.25 → 0.00) Blunder. f6 was best. } { [%eval 0.0] } (28... f6 29. Nxf6 a2 30. Nxh7 a5 31. Nf6 a4 32. Ng4 c5 33. Nh6 c4 34. Nf5 a1=N 35. Ng7) 29. Ne3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Nf2 was best. } { [%eval #-8] } (29. Nf2 f5 30. Nxh3 f4 31. Nxf4 h5 32. Nxh5 c5 33. h4 a5 34. Ng3 a4 35. h5 c4) 29... c5?? { (Mate in 8 → Mate in 15) Lost forced checkmate sequence. f5 was best. } { [%eval #15] } (29... f5 30. Nxf5 h6 31. Nxh6 a1=Q 32. Ng8 Qd1 33. Nh6 Qe1 34. Nf5 Qe7 35. Nxe7 c6 36. Nxc6) 30. Nc4?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Nc2 was best. } { [%eval #-14] } (30. Nc2 a1=B 31. Nxa1 a6 32. Nc2 c4 33. Ne1 c3 34. Nc2 f6 35. Ne1 c2 36. Nxc2 f5) 30... h6?? { (Mate in 14 → Mate in 1) Lost forced checkmate sequence. a5 was best. } { [%eval #1] } (30... a5 31. Nxa5 a1=Q 32. Nc4 Qe5 33. Nxe5 h6 34. Nxf7 c4 35. Nxh6 c3 36. Nf5 c2 37. Ne3) 31. Nb6 { [%eval #1] } 31... axb6# { Game ends by variant rule. } 1-0