FEN
[Event "rated rapid game"]
[Site "https://lichess.org/0OmnFhDM"]
[Date "2026.05.20"]
[Round "-"]
[White "Jubilat-1968"]
[Black "IshwarM"]
[Result "0-1"]
[GameId "0OmnFhDM"]
[UTCDate "2026.05.20"]
[UTCTime "21:27:56"]
[WhiteElo "1234"]
[BlackElo "1120"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+15"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.13] } 4... h6?! { (0.13 → 0.86) Inaccuracy. Nf6 was best. } { [%eval 0.86] } (4... Nf6 5. d3 d6 6. c3 O-O 7. h3 Bb6 8. Nbd2 a5 9. Re1) 5. d3?! { (0.86 → 0.17) Inaccuracy. c3 was best. } { [%eval 0.17] } (5. c3 d6 6. d4 exd4 7. cxd4 Bb6 8. Nc3 Nge7 9. Be3 O-O) 5... Nf6 { [%eval 0.21] } 6. Nc3 { [%eval 0.11] } 6... d6 { [%eval 0.08] } 7. Nd5 { [%eval 0.0] } 7... Nxd5 { [%eval 0.0] } 8. Bxd5 { [%eval 0.09] } 8... Be6 { [%eval 0.34] } 9. Bxc6+ { [%eval -0.2] } 9... bxc6 { [%eval -0.25] } 10. d4 { [%eval -0.23] } 10... Bb6?! { (-0.23 → 0.69) Inaccuracy. exd4 was best. } { [%eval 0.69] } (10... exd4 11. b4 Bb6 12. Nxd4 O-O 13. a4 Qf6 14. Be3 a5 15. Nxe6 Qxe6 16. Bxb6) 11. d5? { (0.69 → -0.74) Mistake. dxe5 was best. } { [%eval -0.74] } (11. dxe5 O-O 12. a4 a5 13. Re1 d5 14. Qe2 dxe4 15. Qxe4 Qd5 16. Qh4) 11... cxd5 { [%eval -0.83] } 12. exd5 { [%eval -0.8] } 12... Bf5 { [%eval -0.66] } 13. Re1 { [%eval -0.85] } 13... O-O { [%eval -0.87] } 14. c4 { [%eval -1.14] } 14... Qd7?! { (-1.14 → -0.46) Inaccuracy. Bg4 was best. } { [%eval -0.46] } (14... Bg4 15. Be3 Ba5 16. Bd2 Bxf3 17. gxf3 Bb6 18. Be3 Qh4 19. b3 Bxe3 20. fxe3) 15. Be3 { [%eval -0.46] } 15... Rab8 { [%eval -0.21] } 16. Bxb6 { [%eval -0.23] } 16... Rxb6 { [%eval -0.34] } 17. Rc1?? { (-0.34 → -2.35) Blunder. b3 was best. } { [%eval -2.35] } (17. b3 a5 18. Qd2 a4 19. b4 Bg4 20. Qc3 Bxf3 21. gxf3 Qh3 22. b5 Qh4) 17... Rxb2 { [%eval -2.43] } 18. a3 { [%eval -2.39] } 18... Ra2?? { (-2.39 → 2.06) Blunder. Rfb8 was best. } { [%eval 2.06] } (18... Rfb8 19. Re3 c5 20. dxc6 Qxc6 21. h4 Qc5 22. Nd2 Qd4 23. Nf3 Qxd1+ 24. Rxd1) 19. Nh4?? { (2.06 → -2.83) Blunder. Qb3 was best. } { [%eval -2.83] } (19. Qb3 e4 20. Ne5 dxe5 21. Qxa2 Bg6 22. c5 Qe7 23. Qc4 Kh7 24. Red1 Rd8) 19... Bh7?! { (-2.83 → -1.62) Inaccuracy. Rxa3 was best. } { [%eval -1.62] } (19... Rxa3 20. Nxf5 Qxf5 21. c5 Rb8 22. Qe2 Ra5 23. h3 Rab5 24. cxd6 cxd6 25. Rc6) 20. Qb3 { [%eval -1.61] } 20... Rd2 { [%eval -1.55] } 21. Nf3 { [%eval -1.91] } 21... Rd4?? { (-1.91 → 0.92) Blunder. Rd3 was best. } { [%eval 0.92] } (21... Rd3 22. Qb4 Qg4 23. Rc3 Rxc3 24. Qxc3 Rb8 25. h3 Qf4 26. c5 Be4 27. cxd6) 22. Nxd4 { [%eval 1.02] } 22... exd4 { [%eval 1.18] } 23. Red1?! { (1.18 → 0.46) Inaccuracy. Qb5 was best. } { [%eval 0.46] } (23. Qb5 Qc8 24. c5 d3 25. Qb4 Qd8 26. h4 Bg6 27. c6 h5 28. Re3 Qf6) 23... Qg4?! { (0.46 → 1.04) Inaccuracy. d3 was best. } { [%eval 1.04] } (23... d3 24. Qc3 Qg4 25. h3 Qg5 26. Rf1 Bf5 27. f4 Qg3 28. Qd2 Qg6) 24. h3 { [%eval 0.86] } 24... Qh4 { [%eval 1.11] } 25. Kh2? { (1.11 → -0.23) Mistake. c5 was best. } { [%eval -0.23] } (25. c5 d3 26. cxd6 cxd6 27. Qb4 Qg5 28. Qd4 Bf5 29. h4 Qg6 30. Kh2 h5) 25... d3 { [%eval 0.03] } 26. Rxd3?? { (0.03 → -4.42) Blunder. Rf1 was best. } { [%eval -4.42] } (26. Rf1 Bf5 27. Rce1 Qd4 28. Re3 Bg6 29. Rd1 Kh7 30. Kh1 a5 31. a4 Kg8) 26... Qf4+ { [%eval -4.27] } 27. g3?? { (-4.27 → Mate in 9) Checkmate is now unavoidable. Rg3 was best. } { [%eval #-9] } (27. Rg3 Qxc1 28. a4 Bg6 29. Re3 Qd2 30. c5 Kh7 31. c6 Rg8 32. Re7 Qxf2) 27... Qxc1?? { (Mate in 9 → -4.58) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -4.58] } (27... Qxf2+ 28. Kh1 Be4+ 29. Rf3 Re8 30. Rb1 Bxf3+ 31. Qxf3 Qxf3+ 32. Kg1 Re2 33. Rb8+) 28. Qb7?? { (-4.58 → Mate in 10) Checkmate is now unavoidable. Re3 was best. } { [%eval #-10] } (28. Re3 Qd2 29. Kg1 Qd4 30. Re1 Bg6 31. g4 Qd3 32. Qxd3 Bxd3 33. Re7) 28... Bxd3 { [%eval #-9] } 29. Qxc7 { [%eval #-6] } 29... Be4 { [%eval #-5] } 30. Qxd6 { [%eval #-1] } 30... Qh1# { Black wins by checkmate. } 0-1