FEN
[Event "rated rapid game"]
[Site "https://lichess.org/0NXIWX3S"]
[Date "2026.04.29"]
[Round "-"]
[White "DusanCchess"]
[Black "sjakksjakksjakksjakk"]
[Result "1-0"]
[GameId "0NXIWX3S"]
[UTCDate "2026.04.29"]
[UTCTime "15:26:56"]
[WhiteElo "882"]
[BlackElo "1002"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-9"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.3] } 3. e3 { [%eval 0.35] } 3... Bf5 { [%eval 0.4] } 4. Nf3 { [%eval 0.24] } 4... e6 { [%eval 0.26] } 5. Be2 { [%eval 0.03] } 5... Bd6 { [%eval 0.12] } 6. Bg3 { [%eval 0.0] } 6... Nf6 { [%eval 0.21] } 7. Na3?! { (0.21 → -0.47) Inaccuracy. O-O was best. } { [%eval -0.47] } (7. O-O Nb4 8. Na3 O-O 9. c3 Nc6 10. c4 Ne7 11. Qb3 a5) 7... Bxg3 { [%eval -0.12] } 8. hxg3 { [%eval 0.0] } 8... O-O { [%eval 0.13] } 9. Bd3 { [%eval -0.27] } 9... Bxd3 { [%eval -0.2] } 10. Qxd3 { [%eval -0.34] } 10... a6 { [%eval -0.19] } 11. g4 { [%eval -0.56] } 11... Nb4 { [%eval -0.64] } 12. Qd2 { [%eval -0.65] } 12... Nxg4?? { (-0.65 → 3.44) Blunder. c5 was best. } { [%eval 3.44] } (12... c5 13. dxc5 Nc6 14. O-O-O Ne4 15. Qe1 Rc8 16. Kb1 Qf6 17. g5 Qg6 18. Nd2) 13. Rh4?! { (3.44 → 2.43) Inaccuracy. Qxb4 was best. } { [%eval 2.43] } (13. Qxb4 Rc8 14. Qd2 c5 15. c3 Rc6 16. Ne5 Nxe5 17. dxe5 h6 18. Nc2 Rb6) 13... Nf6 { [%eval 3.11] } 14. c3?? { (3.11 → -1.28) Blunder. Qxb4 was best. } { [%eval -1.28] } (14. Qxb4 Rc8 15. Rd1 Ne4 16. Nb1 b5 17. Nc3 c5 18. dxc5 Nxc5 19. Rh3 f5) 14... Ne4 { [%eval -1.13] } 15. Qc1?? { (-1.13 → -6.03) Blunder. Qe2 was best. } { [%eval -6.03] } (15. Qe2 Nc6 16. O-O-O h6 17. Nc2 f6 18. Nce1 Qd6 19. Nd3 e5 20. dxe5 fxe5) 15... Nd3+ { [%eval -5.9] } 16. Ke2 { [%eval -6.0] } 16... Nxc1+ { [%eval -5.87] } 17. Rxc1 { [%eval -6.12] } 17... Nf6 { [%eval -5.38] } 18. Rch1 { [%eval -5.28] } 18... Qd6 { [%eval -4.34] } 19. Ng5?! { (-4.34 → -5.57) Inaccuracy. g4 was best. } { [%eval -5.57] } (19. g4 g6 20. Ne5 Kg7 21. g5 Nh5 22. Kd2 Rh8 23. Nc2 Qe7 24. Rg1 a5) 19... h6 { [%eval -5.55] } 20. Nf3 { [%eval -5.67] } 20... c5 { [%eval -5.05] } 21. g4 { [%eval -5.14] } 21... cxd4 { [%eval -4.79] } 22. g5 { [%eval -5.16] } 22... Qd7?? { (-5.16 → -2.43) Blunder. Nh7 was best. } { [%eval -2.43] } (22... Nh7 23. gxh6 g5 24. Rxd4 Qc7 25. Nxg5 Nxg5 26. Rg4 Kh8 27. f4 Rg8 28. fxg5) 23. gxh6? { (-2.43 → -4.47) Mistake. gxf6 was best. } { [%eval -4.47] } (23. gxf6 Qd8 24. Rf4 dxe3 25. fxe3 e5 26. Nxe5 Re8 27. Ng4 Qb8 28. Nxh6+ gxh6) 23... gxh6?! { (-4.47 → -2.91) Inaccuracy. g6 was best. } { [%eval -2.91] } (23... g6 24. exd4 Kh7 25. Ng5+ Kh8 26. Nf3 e5 27. Nxe5 Rfe8 28. Kd2 Rxe5 29. dxe5) 24. Rg1+ { [%eval -3.07] } 24... Kh8 { [%eval -3.04] } 25. Ng5? { (-3.04 → -5.38) Mistake. Rxh6+ was best. } { [%eval -5.38] } (25. Rxh6+ Nh7 26. Ne5 Qc7 27. exd4 Rg8 28. Rgh1 Rg7 29. Nc2 Kg8 30. Ne3 f6) 25... Rg8 { [%eval -4.9] } 26. Rxh6+ { [%eval -5.32] } 26... Nh7?? { (-5.32 → Mate in 1) Checkmate is now unavoidable. Kg7 was best. } { [%eval #1] } (26... Kg7 27. Rhh1 Kf8 28. cxd4 Ke7 29. Nf3 Rxg1 30. Rxg1 Rg8 31. Rc1 Rc8 32. Rh1) 27. Rgh1?? { (Mate in 1 → -5.20) Lost forced checkmate sequence. Rxh7# was best. } { [%eval -5.2] } (27. Rxh7#) 27... Rxg5 { [%eval -4.86] } 28. Rxh7+ { [%eval -4.91] } 28... Kg8 { [%eval -4.69] } 29. Rh8+ { [%eval -5.35] } 29... Kg7 { [%eval -5.38] } 30. R8h7+ { [%eval -5.61] } 30... Kf6 { [%eval -5.83] } 31. R1h6+ { [%eval -5.73] } 31... Kf5?! { (-5.73 → -4.54) Inaccuracy. Rg6 was best. } { [%eval -4.54] } (31... Rg6 32. Rh3 Ke7 33. exd4 Rag8 34. R7h4 Qc8 35. Kd2 Rf6 36. f4 Rf5 37. Nc2) 32. Kf3 { [%eval -5.19] } 32... Qa4 { [%eval -5.05] } 33. e4+?! { (-5.05 → -8.05) Inaccuracy. Rxf7+ was best. } { [%eval -8.05] } (33. Rxf7+ Ke5 34. cxd4+ Kd6 35. Rh1 Rf5+ 36. Rxf5 exf5 37. Nb1 Rg8 38. Nc3 Qe8) 33... Ke5 { [%eval -8.09] } 34. Rxf7? { (-8.09 → Mate in 1) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-1] } (34. Rh1 dxe4+ 35. Ke2 Rf5 36. f4+ Rxf4 37. Kd2 d3 38. Re1 Rf2+ 39. Ke3 Rf3+) 34... Rf5+?? { (Mate in 1 → -6.01) Lost forced checkmate sequence. Qd1# was best. } { [%eval -6.01] } (34... Qd1#) 35. exf5 { [%eval -5.51] } 35... exf5?? { (-5.51 → Mate in 1) Checkmate is now unavoidable. Qd1+ was best. } { [%eval #1] } (35... Qd1+ 36. Kg2 Rg8+ 37. Rg6 Rxg6+ 38. fxg6 Qg4+ 39. Kf1 d3 40. Nb1 Qxg6 41. Rf3) 36. Re7# { White wins by checkmate. } 1-0