- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/0Mwl2WS7"] [Date "2020.12.01"] [Round "-"] [White "Luigi2011"] [Black "Mathi2912"] [Result "0-1"] [GameId "0Mwl2WS7"] [UTCDate "2020.12.01"] [UTCTime "20:25:36"] [WhiteElo "1150"] [BlackElo "1373"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+65"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... Nf6?? { (0.97 → 10.85) Blunder. e6 was best. } { [%eval 10.85] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 9.8] } 2... bxa6 { [%eval 11.43] } 3. Qg4?? { (11.43 → -4.43) Blunder. Qh5 was best. } { [%eval -4.43] } (3. Qh5 Nxh5 4. g3 Nxg3 5. hxg3 Rg8 6. Rxh7 g6 7. Rxf7 Kxf7) 3... Nxg4 { [%eval 4.52] } 4. Nf3?? { (4.52 → Mate in 16) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-16] } (4. Ne2 Nxf2 5. Kxf2 e5 6. Re1 Qg5 7. a4 Qxg2 8. Kxg2 Ba3) 4... Nxe3?? { (Mate in 16 → -4.77) Lost forced checkmate sequence. Nxf2 was best. } { [%eval -4.77] } (4... Nxf2 5. Kxf2 e5 6. Nxe5 Qh4 7. Nxd7 Qxf2 8. Nxf8 Qxg2 9. Nxh7 Qxh2 10. Rxh2 Rxh7 11. Rxh7) 5. dxe3?? { (-4.77 → Mate in 15) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-15] } (5. fxe3) 5... e5 { [%eval #-15] } 6. Nxe5 { [%eval #-14] } 6... Qh4?? { (Mate in 14 → -0.06) Lost forced checkmate sequence. Qg5 was best. } { [%eval -0.06] } (6... Qg5 7. Nxd7 Qxg2 8. Nxb8 Qxh1 9. Nxa6 Qxe1 10. Nxc7 Qxf2 11. Nxa8 Qxe3 12. Bxe3 Bc5 13. Bxc5) 7. Nxf7 { [%eval 0.8] } 7... Kxf7 { [%eval 0.82] } 8. Kd2?? { (0.82 → -0.83) Blunder. Rf1 was best. } { [%eval -0.83] } (8. Rf1) 8... Qxh2 { [%eval -0.66] } 9. Rxh2 { [%eval -0.97] } 9... Rg8? { (-0.97 → 0.41) Mistake. Ke7 was best. } { [%eval 0.41] } (9... Ke7 10. Rxh7) 10. Rxh7 { [%eval 0.47] } 10... Ba3 { [%eval -0.31] } 11. Rxg7 { [%eval 0.65] } 11... Bxb2 { [%eval 1.9] } 12. Rxf7 { [%eval 2.25] } 12... Rxg2?? { (2.25 → 7.50) Blunder. Bxc1 was best. } { [%eval 7.5] } (12... Bxc1 13. Rxd7 Rxg2 14. Rxc7 Rxf2 15. Rxa7 Rxa7 16. Kxc1 Rxc2 17. Kxc2 a5 18. Nd2 Ra6 19. Kc3) 13. Rxd7?? { (7.50 → 1.75) Blunder. Bxb2 was best. } { [%eval 1.75] } (13. Bxb2 Rxf2) 13... Rxf2?? { (1.75 → 7.12) Blunder. Bxc1 was best. } { [%eval 7.12] } (13... Bxc1 14. Rxc7) 14. Rxc7?? { (7.12 → 0.71) Blunder. Bxb2 was best. } { [%eval 0.71] } (14. Bxb2 Rxd2) 14... Rxd2 { [%eval 0.62] } 15. Rxc8?? { (0.62 → Mate in 6) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-6] } (15. Bxd2) 15... Rxc2 { [%eval #-6] } 16. Rxb8 { [%eval #-5] } 16... Bxc1 { [%eval #-5] } 17. Rxa8 { [%eval #-4] } 17... Rxa2 { [%eval #-4] } 18. Rxa7 { [%eval #-3] } 18... Rxa1 { [%eval #-3] } 19. Rxa6 { [%eval #-2] } 19... Bxe3 { [%eval #-2] } 20. Rxa1 { [%eval #-1] } 20... Ba7 { [%eval #-1] } 21. Rxa7# { Game ends by variant rule. } 0-1