FEN
[Event "casual rapid game"]
[Site "https://lichess.org/08z9OQ4a"]
[Date "2023.10.28"]
[Round "-"]
[White "lichess AI level 3"]
[Black "ishujain05"]
[Result "0-1"]
[GameId "08z9OQ4a"]
[UTCDate "2023.10.28"]
[UTCTime "13:29:57"]
[WhiteElo "?"]
[BlackElo "1672"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Bf5 { [%eval 0.32] } 3. Nf3 { [%eval 0.2] } 3... Nf6 { [%eval 0.21] } 4. e3 { [%eval 0.12] } 4... c6 { [%eval 0.56] } 5. Bd3 { [%eval 0.25] } 5... Bxd3 { [%eval 0.22] } 6. Bxb8?? { (0.22 → -1.55) Blunder. cxd3 was best. } { [%eval -1.55] } (6. cxd3 Qb6 7. Qe2 e6 8. Nc3 Be7 9. Rc1 h6 10. h3 O-O) 6... Rxb8? { (-1.55 → 0.00) Mistake. Bxc2 was best. } { [%eval 0.0] } (6... Bxc2 7. Qxc2 Qxb8 8. O-O e6 9. Nc3 Be7 10. g3 O-O 11. Qe2 a5 12. Rac1 Qa7 13. a3) 7. cxd3 { [%eval -0.29] } 7... Qb6 { [%eval -0.17] } 8. Qd2 { [%eval -0.16] } 8... e6 { [%eval -0.17] } 9. O-O { [%eval -0.12] } 9... Bd6 { [%eval -0.06] } 10. Qc1 { [%eval -0.26] } 10... O-O { [%eval -0.27] } 11. Nbd2 { [%eval -0.51] } 11... Qc7 { [%eval -0.45] } 12. Qc2 { [%eval -0.35] } 12... Ng4 { [%eval -0.33] } 13. g3 { [%eval -0.26] } 13... f5 { [%eval 0.09] } 14. h3?! { (0.09 → -0.79) Inaccuracy. Kg2 was best. } { [%eval -0.79] } (14. Kg2 Qe7) 14... Nh6?! { (-0.79 → 0.21) Inaccuracy. Bxg3 was best. } { [%eval 0.21] } (14... Bxg3) 15. Kg2 { [%eval 0.14] } 15... Rf6 { [%eval 0.33] } 16. Rad1 { [%eval -0.03] } 16... Rg6 { [%eval 0.37] } 17. Rde1?? { (0.37 → -1.68) Blunder. Nh4 was best. } { [%eval -1.68] } (17. Nh4) 17... Bxg3 { [%eval -1.84] } 18. Rc1?! { (-1.84 → -2.66) Inaccuracy. Kh1 was best. } { [%eval -2.66] } (18. Kh1 Bd6 19. Rg1 Rxg1+ 20. Rxg1 Qf7 21. Rg2 Qh5 22. Ng1 Kh8 23. f4 Ng4 24. Re2 h6) 18... Bxf2+?? { (-2.66 → 0.49) Blunder. Bd6+ was best. } { [%eval 0.49] } (18... Bd6+ 19. Kh1 Nf7 20. Rg1 Rh6 21. Kg2 g5 22. Rh1 Kh8 23. Rcg1 Rg8 24. Kf1 g4 25. hxg4) 19. Kxf2 { [%eval 0.9] } 19... Qg3+ { [%eval 0.49] } 20. Ke2 { [%eval 0.43] } 20... Qg2+?! { (0.43 → 1.13) Inaccuracy. f4 was best. } { [%eval 1.13] } (20... f4 21. exf4) 21. Rf2? { (1.13 → 0.00) Mistake. Kd1 was best. } { [%eval 0.0] } (21. Kd1) 21... Qxh3 { [%eval 0.0] } 22. Qc3?! { (0.00 → -0.89) Inaccuracy. Ne5 was best. } { [%eval -0.89] } (22. Ne5 Ng4 23. Ndf3 Nxf2 24. Nxg6 hxg6 25. Kxf2 g5 26. Rg1 g4 27. Ne5 Rf8 28. Qe2 c5) 22... Rg2?? { (-0.89 → 1.39) Blunder. Ng4 was best. } { [%eval 1.39] } (22... Ng4 23. Rcf1) 23. Qc5?? { (1.39 → -0.72) Blunder. Rxg2 was best. } { [%eval -0.72] } (23. Rxg2 Qxg2+ 24. Kd1 Ng4 25. Kc2 Rf8 26. Qa3 h6 27. Qe7 Rf6 28. Re1 Qf2 29. Qxb7 Kh7) 23... Rxf2+ { [%eval -0.71] } 24. Kxf2 { [%eval -0.9] } 24... Ng4+ { [%eval -0.65] } 25. Kg1?? { (-0.65 → Mate in 2) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-2] } (25. Ke2 Qg2+) 25... Nxe3?? { (Mate in 2 → -0.80) Lost forced checkmate sequence. Qg3+ was best. } { [%eval -0.8] } (25... Qg3+ 26. Kf1 Qf2#) 26. Kf2 { [%eval -0.72] } 26... Ng4+ { [%eval -0.82] } 27. Kg1?? { (-0.82 → Mate in 2) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-2] } (27. Ke2 Qg2+ 28. Kd1 Ne3+ 29. Ke1 Re8 30. Qd6 Qh1+ 31. Ke2 Qxc1 32. Qd7 Qd1+ 33. Kxe3 Rb8) 27... Qg3+ { [%eval #-1] } 28. Kh1 { [%eval #-1] } 28... Nf2# { Black wins by checkmate. } 0-1