FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/08nusXsp"]
[Date "2025.07.18"]
[Round "-"]
[White "Japsingh"]
[Black "NathanBYWang"]
[Result "0-1"]
[GameId "08nusXsp"]
[UTCDate "2025.07.18"]
[UTCTime "15:15:57"]
[WhiteElo "1251"]
[BlackElo "1314"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+23"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... f5?? { (Mate in 15 → -0.45) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.45] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxd7?? { (-0.45 → Mate in 14) Checkmate is now unavoidable. exf5 was best. } { [%eval #-14] } (3. exf5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2) 3... Qxd7?? { (Mate in 14 → 2.48) Lost forced checkmate sequence. fxe4 was best. } { [%eval 2.48] } (3... fxe4 4. Bxc8 Qxd2 5. Qxd2 Na6 6. Bxa6 Rc8 7. Bxc8 e6 8. Bxe6) 4. exf5 { [%eval 1.97] } 4... Qxd2?? { (1.97 → Mate in 13) Checkmate is now unavoidable. Qxf5 was best. } { [%eval #13] } (4... Qxf5 5. a4 Qxf2 6. Kxf2 Bg4 7. Qxg4 g5 8. Qxg5 Kd7 9. Qxg8 Rxg8 10. Nc3) 5. Qxd2 { [%eval #13] } 5... Bxf5 { [%eval #12] } 6. Qd3?? { (Mate in 12 → 2.24) Lost forced checkmate sequence. Qd4 was best. } { [%eval 2.24] } (6. Qd4 Bxc2 7. Qxa7 Rxa7 8. b3 Rxa2 9. Rxa2 Bxb1 10. Be3 Bxa2 11. h4 Bxb3) 6... Bxd3 { [%eval 1.88] } 7. cxd3 { [%eval 1.29] } 7... e5?? { (1.29 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (7... g5) 8. Bh6 { [%eval #11] } 8... gxh6 { [%eval #10] } 9. f4 { [%eval #11] } 9... exf4 { [%eval 3.34] } 10. Kd2 { [%eval 3.87] } 10... Ba3 { [%eval 4.26] } 11. bxa3?? { (4.26 → -0.21) Blunder. Nxa3 was best. } { [%eval -0.21] } (11. Nxa3 Nd7 12. Ke3 fxe3 13. Ne2 Nb6 14. Rad1 Nc4 15. dxc4 Rd8 16. Rxd8 Kxd8) 11... f3?? { (-0.21 → 2.71) Blunder. Kf7 was best. } { [%eval 2.71] } (11... Kf7 12. Ke2) 12. Nxf3 { [%eval 2.64] } 12... Nf6?? { (2.64 → Mate in 9) Checkmate is now unavoidable. Na6 was best. } { [%eval #9] } (12... Na6 13. Kc3) 13. Ng5 { [%eval #9] } 13... hxg5 { [%eval #8] } 14. h4?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. g4 was best. } { [%eval #-8] } (14. g4 Nxg4 15. Re1 Nxh2 16. Rxe8 Rxe8 17. Ke1 Rxe1 18. Nd2 Rxa1 19. Nb3 Rxa2) 14... gxh4 { [%eval #-8] } 15. Rxh4 { [%eval #-7] } 15... Nh5 { [%eval #-7] } 16. Rxh5 { [%eval #-6] } 16... Rf8 { [%eval #-6] } 17. Rxh7 { [%eval #-5] } 17... Rf3?? { (Mate in 5 → -0.93) Lost forced checkmate sequence. a5 was best. } { [%eval -0.93] } (17... a5 18. Rxc7 Rf3 19. gxf3 Nc6 20. Rxc6 Rc8 21. Rxc8 a4 22. Rxe8#) 18. gxf3?? { (-0.93 → Mate in 4) Checkmate is now unavoidable. Rxc7 was best. } { [%eval #-4] } (18. Rxc7 Rxd3) 18... Ke7 { [%eval #-5] } 19. Rxe7 { [%eval #-4] } 19... Nd7 { [%eval #-4] } 20. Rxd7 { [%eval #-3] } 20... Re8 { [%eval #-3] } 21. Rxc7 { [%eval #-2] } 21... Re7 { [%eval #-5] } 22. Rxe7 { [%eval #-3] } 22... a5 { [%eval #-3] } 23. Rb7 { [%eval #-2] } 23... a4 { [%eval #-2] } 24. Rb3 { [%eval #-1] } 24... axb3 { [%eval #-1] } 25. axb3# { Game ends by variant rule. } 0-1

