FEN
[Event "rated bullet game"]
[Site "https://lichess.org/02Cod58y"]
[Date "2019.01.25"]
[Round "-"]
[White "rirou"]
[Black "Desttroo"]
[Result "0-1"]
[GameId "02Cod58y"]
[UTCDate "2019.01.25"]
[UTCTime "12:44:22"]
[WhiteElo "1226"]
[BlackElo "1114"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+95"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.08] } 1... d5 { [%eval 0.07] } 2. e3 { [%eval 0.0] } { D00 Queen's Pawn Game } 2... Nc6 { [%eval 0.51] } 3. Bb5 { [%eval 0.4] } 3... Nf6 { [%eval 0.36] } 4. Bxc6+ { [%eval 0.03] } 4... bxc6 { [%eval -0.14] } 5. f3?! { (-0.14 → -1.16) Inaccuracy. Nf3 was best. } { [%eval -1.16] } (5. Nf3 e6 6. O-O c5 7. c4 dxc4 8. Ne5 Bd6 9. Nd2 cxd4) 5... Qd6?! { (-1.16 → -0.33) Inaccuracy. e6 was best. } { [%eval -0.33] } (5... e6) 6. e4? { (-0.33 → -1.79) Mistake. c4 was best. } { [%eval -1.79] } (6. c4 dxc4) 6... e6?? { (-1.79 → 2.89) Blunder. e5 was best. } { [%eval 2.89] } (6... e5 7. Nc3 dxe4 8. Nxe4 Nxe4 9. fxe4 exd4 10. Ne2 Qb4+ 11. Qd2 Qxd2+ 12. Bxd2 c5 13. Kf2) 7. g3?? { (2.89 → -2.60) Blunder. e5 was best. } { [%eval -2.6] } (7. e5 Qd8) 7... dxe4 { [%eval -2.49] } 8. fxe4 { [%eval -2.39] } 8... e5?! { (-2.39 → -1.44) Inaccuracy. c5 was best. } { [%eval -1.44] } (8... c5 9. e5 Qxd4 10. Qxd4 cxd4 11. exf6 Bb7 12. Nf3 Bxf3 13. Rf1 Bd5 14. b3 gxf6 15. Bb2) 9. dxe5?! { (-1.44 → -2.35) Inaccuracy. Nf3 was best. } { [%eval -2.35] } (9. Nf3 exd4) 9... Qxe5 { [%eval -2.55] } 10. Nf3 { [%eval -3.02] } 10... Qh5?! { (-3.02 → -1.91) Inaccuracy. Qxe4+ was best. } { [%eval -1.91] } (10... Qxe4+ 11. Qe2) 11. O-O? { (-1.91 → -3.96) Mistake. Qe2 was best. } { [%eval -3.96] } (11. Qe2 Bg4 12. O-O Bc5+ 13. Be3 O-O 14. Nbd2 Bb6 15. e5 Nd7 16. Bxb6 axb6 17. Rfe1 c5) 11... Bc5+ { [%eval -4.36] } 12. Kh1 { [%eval -3.98] } 12... Qh3?? { (-3.98 → -1.03) Blunder. Ba6 was best. } { [%eval -1.03] } (12... Ba6) 13. Qe2?! { (-1.03 → -1.61) Inaccuracy. Ng5 was best. } { [%eval -1.61] } (13. Ng5 Qg4) 13... Bg4 { [%eval -1.27] } 14. Qg2 { [%eval -1.29] } 14... Qxg2+ { [%eval -1.0] } 15. Kxg2 { [%eval -0.82] } 15... O-O { [%eval -0.55] } 16. h3 { [%eval -0.69] } 16... Bxf3+ { [%eval -0.77] } 17. Rxf3 { [%eval -0.92] } 17... Nxe4 { [%eval -0.86] } 18. Be3 { [%eval -1.08] } 18... Bxe3 { [%eval -1.05] } 19. Rxe3 { [%eval -1.06] } 19... Ng5?! { (-1.06 → -0.28) Inaccuracy. Rfe8 was best. } { [%eval -0.28] } (19... Rfe8 20. Nc3 Nd6 21. Re2 f6 22. Kf3 Kf7 23. Rd1 Rad8 24. g4 Nc4 25. Rxe8 Kxe8 26. Rxd8+) 20. Nc3 { [%eval -0.8] } 20... Rae8 { [%eval -0.4] } 21. Rf1?? { (-0.40 → -8.27) Blunder. Rae1 was best. } { [%eval -8.27] } (21. Rae1) 21... Rxe3 { [%eval -8.27] } 22. Rf4 { [%eval -8.75] } 22... Re2+?? { (-8.75 → -0.52) Blunder. Rb8 was best. } { [%eval -0.52] } (22... Rb8 23. Rf2 f5 24. h4 Ne4 25. Nxe4 fxe4 26. b3 Rf8 27. c4 Rxf2+ 28. Kxf2 Rf3+ 29. Kg2) 23. Kf1?? { (-0.52 → -10.09) Blunder. Nxe2 was best. } { [%eval -10.09] } (23. Nxe2 Rb8 24. b3 Re8 25. Nd4 c5 26. Nb5 Re2+ 27. Rf2 Re3 28. Rd2 f5 29. Kf2 Re7) 23... Re5 { [%eval -8.05] } 24. Ne4 { [%eval -14.56] } 24... Nxe4 { [%eval -14.33] } 25. c3 { [%eval -15.46] } 25... Nd2+ { [%eval -14.85] } 26. Kf2 { [%eval -14.51] } 26... g5 { [%eval -13.34] } 27. Rg4 { [%eval -67.8] } 27... f6 { [%eval -13.05] } 28. h4?! { (-13.05 → Mate in 8) Checkmate is now unavoidable. Rd4 was best. } { [%eval #-8] } (28. Rd4 Ne4+ 29. Kf3 f5 30. Rd7 Rd5 31. Rxc7 Rd3+ 32. Ke2 Rxg3 33. Rxc6 Rxh3 34. Kf1 Rb8) 28... Rfe8 { [%eval #-7] } 29. hxg5 { [%eval #-4] } 29... Re2+ { [%eval #-3] } 30. Kg1 { [%eval #-3] } 30... Re1+ { [%eval #-2] } 31. Kh2 { [%eval #-2] } 31... R1e2+?! { (Mate in 2 → -16.31) Lost forced checkmate sequence. R8e2+ was best. } { [%eval -16.31] } (31... R8e2+ 32. Kh3 Rh1#) 32. Kh3 { [%eval -15.43] } 32... R2e3 { [%eval -11.76] } 33. Kh4 { [%eval -13.02] } 33... R3e4 { [%eval -12.7] } 34. Kh5 { [%eval -14.77] } 34... Rxg4 { [%eval -14.16] } 35. Kxg4 { [%eval -13.98] } 35... Re4+ { [%eval -13.64] } 36. Kf5 { [%eval -13.01] } 36... Re7 { [%eval -12.16] } { Black wins on time. } 0-1