FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/028rmDkC"]
[Date "2025.06.07"]
[White "Iam30Secondsofhell"]
[Black "Old_Chessplayer"]
[Result "0-1"]
[GameId "028rmDkC"]
[UTCDate "2025.06.07"]
[UTCTime "18:32:04"]
[WhiteElo "2105"]
[BlackElo "1787"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Nh3 { [%eval 0.79] } 4... Bb4?? { (0.79 → 8.58) Blunder. Nh6 was best. } { [%eval 8.58] } (4... Nh6 5. Ng5 Qxg5 6. Rf1 Qxg2 7. Ke2 Qxf2 8. Rxf2 Bd6 9. Rxf7) 5. a3?? { (8.58 → -1.07) Blunder. Qg4 was best. } { [%eval -1.07] } (5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Rxe1 Nf6 8. Qxh7 Nxh7 9. g4 f6) 5... Bxa3 { [%eval -0.9] } 6. bxa3 { [%eval -1.07] } 6... Qg5?? { (-1.07 → 0.82) Blunder. Ne7 was best. } { [%eval 0.82] } (6... Ne7 7. Ng1) 7. Nxg5 { [%eval -0.65] } 7... c6?? { (-0.65 → Mate in 13) Checkmate is now unavoidable. h6 was best. } { [%eval #13] } (7... h6 8. Nxe6) 8. Nxh7 { [%eval #13] } 8... Rxh7 { [%eval #12] } 9. Qh5 { [%eval #12] } 9... Rxh5 { [%eval #11] } 10. Nc3 { [%eval #14] } 10... Rxh2 { [%eval #14] } 11. Rxh2 { [%eval 2.3] } 11... Nh6?? { (2.30 → Mate in 10) Checkmate is now unavoidable. Bc8 was best. } { [%eval #10] } (11... Bc8 12. a4) 12. Rxh6 { [%eval #10] } 12... gxh6 { [%eval #9] } 13. Nd5 { [%eval #10] } 13... exd5 { [%eval #9] } 14. e4 { [%eval #9] } 14... dxe4 { [%eval #8] } 15. f4?? { (Mate in 8 → -2.38) Lost forced checkmate sequence. g4 was best. } { [%eval -2.38] } (15. g4 Bxg4 16. Ke2 Bxe2 17. f4 exf3 18. d3 Bxd3 19. Bxh6 Bxc2 20. Bf8 Kxf8) 15... exf3 { [%eval -2.62] } 16. gxf3 { [%eval -2.48] } 16... Bg4 { [%eval -2.25] } 17. fxg4 { [%eval -1.36] } 17... h5?! { (-1.36 → -0.79) Inaccuracy. Na6 was best. } { [%eval -0.79] } (17... Na6 18. c3) 18. gxh5 { [%eval -0.46] } 18... Na6 { [%eval -0.82] } 19. a4 { [%eval -0.92] } 19... Nc7 { [%eval -0.25] } 20. c4?? { (-0.25 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #-6] } (20. a5) 20... c5?? { (Mate in 6 → -0.32) Lost forced checkmate sequence. Nb5 was best. } { [%eval -0.32] } (20... Nb5 21. cxb5 cxb5 22. axb5 Rd8 23. Rxa7 Rxd2 24. Kxd2 Kd8 25. Rxf7 Kc7 26. Rxc7#) 21. Ba3?? { (-0.32 → Mate in 5) Checkmate is now unavoidable. d3 was best. } { [%eval #-5] } (21. d3) 21... Nb5 { [%eval #-6] } 22. Bxc5 { [%eval #-5] } 22... Rd8?? { (Mate in 5 → 3.34) Lost forced checkmate sequence. a5 was best. } { [%eval 3.34] } (22... a5 23. axb5 Rd8 24. Rxa5 Rxd2 25. Kxd2 Ke7 26. Bxe7 f6 27. Bxf6#) 23. axb5?? { (3.34 → Mate in 4) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-4] } (23. Bxa7 Rxd2 24. Kxd2 Nxa7 25. a5 f5 26. h6 f4 27. Rg1 f3 28. c5 Nc8) 23... Rxd2 { [%eval #-4] } 24. Rxa7 { [%eval #-3] } 24... Ke7 { [%eval #-3] } 25. Rxe7 { [%eval #-2] } 25... Ra2 { [%eval #-2] } 26. Rxf7 { [%eval #-1] } 26... Ra3 { [%eval #-1] } 27. Bxa3# { Game ends by variant rule. } 0-1

