Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/00arvLhT"] [Date "2026.06.09"] [Round "-"] [White "Hunt3r0fw4r"] [Black "aLexxz281"] [Result "0-1"] [GameId "00arvLhT"] [UTCDate "2026.06.09"] [UTCTime "22:39:22"] [WhiteElo "1389"] [BlackElo "1398"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+15"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Nf3?? { (Mate in 15 → -0.92) Lost forced checkmate sequence. Bg2 was best. } { [%eval -0.92] } (3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Nxc6 7. d4 Nxd4) 3... Bxf3 { [%eval -3.15] } 4. exf3 { [%eval -3.01] } 4... Nh6 { [%eval -2.34] } 5. Ba6 { [%eval -3.25] } 5... Nxa6 { [%eval -2.15] } 6. b4?! { (-2.15 → -3.25) Inaccuracy. b3 was best. } { [%eval -3.25] } (6. b3 Nb8 7. f4 g5 8. fxg5 Ng4 9. Qxg4 Bh6 10. gxh6 Qd7 11. Qxd7 Nxd7) 6... Nxb4 { [%eval -3.62] } 7. a3?! { (-3.62 → -4.56) Inaccuracy. Ke2 was best. } { [%eval -4.56] } (7. Ke2 Nxa2) 7... Nxc2 { [%eval -3.77] } 8. Qxc2 { [%eval -6.58] } 8... d5 { [%eval -5.84] } 9. Qxc7?! { (-5.84 → -8.21) Inaccuracy. Qxh7 was best. } { [%eval -8.21] } (9. Qxh7 Rxh7 10. Rf1 Qd6 11. Nc3 Qxa3 12. Nxd5 Qxc1 13. Nxe7 Kxe7 14. Rxa7 Rxa7) 9... Qxc7 { [%eval -7.29] } 10. f4 { [%eval -10.61] } 10... Qxc1 { [%eval #-17] } 11. f5 { [%eval #-16] } 11... Qxe1 { [%eval #-16] } 12. Rxe1 { [%eval #-17] } 12... Nxf5 { [%eval #-18] } 13. Rxe7 { [%eval #-14] } 13... Nxe7 { [%eval -10.07] } 14. d3?! { (-10.07 → Mate in 11) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-11] } (14. Ra2 b5 15. f3 h5 16. a4 bxa4 17. Rxa4 Rc8 18. Rxa7 Rc1 19. Rxe7 Rxb1) 14... b5 { [%eval #-11] } 15. f4 { [%eval #-10] } 15... g5 { [%eval #-10] } 16. fxg5 { [%eval #-9] } 16... Bh6 { [%eval #-9] } 17. gxh6 { [%eval #-8] } 17... b4 { [%eval #-8] } 18. axb4 { [%eval #-7] } 18... Rc8 { [%eval #-7] } 19. Rxa7 { [%eval #-6] } 19... Rc7 { [%eval #-6] } 20. Rxc7 { [%eval #-5] } 20... Kd7 { [%eval #-5] } 21. Rxd7 { [%eval #-4] } 21... Nc8 { [%eval #-4] } 22. Rxf7 { [%eval #-3] } 22... Rg8 { [%eval #-3] } 23. Rxh7 { [%eval #-2] } 23... Rh8 { [%eval #-2] } 24. Rxh8 { [%eval #-1] } 24... d4 { [%eval #-1] } 25. Rxc8# { Game ends by variant rule. } 0-1