FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/001cUj87"]
[Date "2026.04.18"]
[Round "-"]
[White "Aaryan_Bhosale"]
[Black "some_hats"]
[Result "0-1"]
[GameId "001cUj87"]
[UTCDate "2026.04.18"]
[UTCTime "04:07:26"]
[WhiteElo "988"]
[BlackElo "990"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #14] } 5. Kd1 { [%eval #13] } 5... Bxd1 { [%eval #12] } 6. Ne2 { [%eval #13] } 6... Qxd2 { [%eval #11] } 7. Bxd2 { [%eval #11] } 7... Bxe2 { [%eval #10] } 8. Rf1 { [%eval #10] } 8... Bxf1 { [%eval #9] } 9. f3 { [%eval #9] } 9... Bxg2 { [%eval #8] } 10. h4 { [%eval #8] } 10... Bxf3 { [%eval #7] } 11. h5?? { (Mate in 7 → -1.15) Lost forced checkmate sequence. e4 was best. } { [%eval -1.15] } (11. e4 Bxe4 12. Nc3 Bxc2 13. Ne4 Bxe4 14. Bh6 Nxh6 15. Rb1 Bxb1 16. h5 Bxa2) 11... Bxh5 { [%eval -0.46] } 12. Bc3?? { (-0.46 → Mate in 11) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-11] } (12. Nc3 Be2) 12... g6 { [%eval #-11] } 13. Bxh8 { [%eval #-10] } 13... Bg7 { [%eval #-11] } 14. Bxg7 { [%eval #-10] } 14... Nh6 { [%eval #-15] } 15. Bxh6 { [%eval #-15] } 15... g5?? { (Mate in 15 → -2.93) Lost forced checkmate sequence. Kd8 was best. } { [%eval -2.93] } (15... Kd8 16. a3 e6 17. e4 Bg4 18. c4 c5 19. Ra2 Bf5 20. exf5 gxf5 21. Bd2) 16. Bxg5 { [%eval -2.61] } 16... Kd8?? { (-2.61 → 0.92) Blunder. e5 was best. } { [%eval 0.92] } (16... e5 17. Bf4) 17. Bxe7 { [%eval 0.55] } 17... Kxe7 { [%eval 0.28] } 18. a4 { [%eval 0.63] } 18... a6?? { (0.63 → 2.57) Blunder. Bg4 was best. } { [%eval 2.57] } (18... Bg4 19. Nc3 Bd1 20. Nxd1 h5 21. Nc3 h4 22. e4 h3 23. e5 h2 24. Rg1) 19. Ra3?! { (2.57 → 1.85) Inaccuracy. Nc3 was best. } { [%eval 1.85] } (19. Nc3) 19... f6?! { (1.85 → 2.65) Inaccuracy. Bg4 was best. } { [%eval 2.65] } (19... Bg4 20. Nc3) 20. Nc3 { [%eval 2.56] } 20... Be2 { [%eval 1.73] } 21. Nxe2 { [%eval 3.17] } 21... a5?? { (3.17 → Mate in 5) Checkmate is now unavoidable. h5 was best. } { [%eval #5] } (21... h5 22. Rb3) 22. b4 { [%eval #5] } 22... axb4 { [%eval #4] } 23. Rc3?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rd3 was best. } { [%eval #-6] } (23. Rd3 Rxa4 24. Rd5 cxd5 25. e4 dxe4 26. Nc3 bxc3#) 23... Rxa4 { [%eval #-6] } 24. Rxc6 { [%eval #-5] } 24... Ke6 { [%eval #-5] } 25. Rxc7 { [%eval #-4] } 25... Kd7 { [%eval #-4] } 26. Rxd7 { [%eval #-3] } 26... f5 { [%eval #-3] } 27. Rxh7 { [%eval #-2] } 27... Ra7 { [%eval #-3] } 28. Rxa7 { [%eval #-2] } 28... b3 { [%eval #-2] } 29. cxb3 { [%eval #-1] } 29... f4 { [%eval #-1] } 30. exf4# { Game ends by variant rule. } 0-1
