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[Event "rated Antichess game"] [Site "https://lichess.org/zqJuJRZy"] [Date "2025.11.11"] [White "HomerSimpson1"] [Black "Drhamzeh"] [Result "0-1"] [GameId "zqJuJRZy"] [UTCDate "2025.11.11"] [UTCTime "13:23:57"] [WhiteElo "2115"] [BlackElo "1740"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "240+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. b4 { [%eval 4.56] } 4... Nxb4 { [%eval 2.61] } 5. a4 { [%eval 3.85] } 5... Nxc2 { [%eval 3.24] } 6. Qxc2 { [%eval 0.78] } 6... Qa5 { [%eval 2.54] } 7. Qxh7 { [%eval 0.73] } 7... Rxh7?? { (0.73 → Mate in 14) Checkmate is now unavoidable. Qxa4 was best. } { [%eval #14] } (7... Qxa4 8. Rxa4 Rxh7 9. Rxa7 Rxh2 10. Rxh2 Rxa7 11. Ba3 Rxa3 12. Nxa3) 8. Na3 { [%eval #14] } 8... Rxh2 { [%eval #13] } 9. Rxh2 { [%eval #13] } 9... Qxd2 { [%eval #13] } 10. Bxd2?? { (Mate in 13 → 1.92) Lost forced checkmate sequence. Kxd2 was best. } { [%eval 1.92] } (10. Kxd2) 10... Nh6?? { (1.92 → Mate in 11) Checkmate is now unavoidable. Ba6 was best. } { [%eval #11] } (10... Ba6) 11. Rxh6 { [%eval #11] } 11... gxh6 { [%eval #11] } 12. a5?? { (Mate in 11 → 2.46) Lost forced checkmate sequence. Nh3 was best. } { [%eval 2.46] } (12. Nh3 Kd8 13. a5 a6 14. Nb5 axb5 15. Rb1 Rxa5 16. Rxb5 Rxb5 17. Bb4 Rxb4) 12... Ba6 { [%eval 2.25] } 13. Nb5? { (2.25 → 0.57) Mistake. Nb1 was best. } { [%eval 0.57] } (13. Nb1 Bf1) 13... Bxb5 { [%eval 0.99] } 14. Ra4?! { (0.99 → 0.37) Inaccuracy. Nh3 was best. } { [%eval 0.37] } (14. Nh3 Bf1) 14... Bxa4 { [%eval 0.0] } 15. Kd1 { [%eval 0.0] } 15... Bxd1 { [%eval 0.58] } 16. g4?! { (0.58 → 0.00) Inaccuracy. Ne2 was best. } { [%eval 0.0] } (16. Ne2 Bxe2) 16... Bxg4 { [%eval 0.0] } 17. Ne2 { [%eval -0.3] } 17... Bxe2 { [%eval -0.43] } 18. f3 { [%eval -0.43] } 18... Bxf3 { [%eval 0.0] } 19. e4 { [%eval -0.01] } 19... Bxe4 { [%eval 0.0] } 20. Bxh6 { [%eval 0.0] } 20... Bxh6 { [%eval 0.0] } 21. a6 { [%eval 0.0] } 21... Bb7 { [%eval -0.31] } 22. axb7 { [%eval -0.13] } 22... Kd8 { [%eval 0.0] } 23. bxa8=K?? { (0.00 → Mate in 6) Checkmate is now unavoidable. bxa8=B was best. } { [%eval #-6] } (23. bxa8=B d5 24. Bxd5 a6 25. Bxf7 e6 26. Bxe6 Kc8 27. Bxc8 Bc1 28. Bxa6 Bf4) 23... Bf4 { [%eval #-6] } 24. Kxa7 { [%eval #-5] } 24... Bb8 { [%eval #-5] } 25. Kxb8 { [%eval #-4] } 25... Kc7 { [%eval #-4] } 26. Kxc7 { [%eval #-3] } 26... e6 { [%eval #-3] } 27. Kxd7 { [%eval #-2] } 27... f6 { [%eval #-2] } 28. Kxe6 { [%eval #-1] } 28... f5 { [%eval #-1] } 29. Kxf5# { Game ends by variant rule. } 0-1