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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/zoQPwIkQ"] [Date "2024.10.20"] [White "MithumBandara123"] [Black "RyoNoda"] [Result "0-1"] [GameId "zoQPwIkQ"] [UTCDate "2024.10.20"] [UTCTime "05:04:53"] [WhiteElo "1320"] [BlackElo "1941"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+0"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... d5 { [%eval #-15] } 3. Bxe8 { [%eval #-14] } 3... dxe4 { [%eval #-14] } 4. Bxf7 { [%eval #-13] } 4... Qxd2 { [%eval #-13] } 5. Bxd2 { [%eval #-12] } 5... h5 { [%eval #-12] } 6. Bxh5 { [%eval #-11] } 6... Rxh5 { [%eval #-11] } 7. Qxh5 { [%eval #-10] } 7... g5 { [%eval #-10] } 8. Qxg5 { [%eval #-9] } 8... e3?? { (Mate in 9 → 4.92) Lost forced checkmate sequence. e5 was best. } { [%eval 4.92] } (8... e5 9. Qxe5 Nd7 10. Qxc7 Bb7 11. Qxb7 a5 12. Qxa8 Ne5 13. Bxa5 e3 14. Qxf8) 9. Qxe7?? { (4.92 → Mate in 8) Checkmate is now unavoidable. Qxe3 was best. } { [%eval #-8] } (9. Qxe3) 9... exd2?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Bxe7 was best. } { [%eval #11] } (9... Bxe7 10. Bxe3 Bb7 11. Bxa7 Bxg2 12. Bxb8 Bxh1 13. Bxc7 Rxa2 14. Rxa2 Ba8 15. Rxa8) 10. Kxd2 { [%eval #11] } 10... Nxe7 { [%eval #10] } 11. Ne2?? { (Mate in 10 → 3.95) Lost forced checkmate sequence. g4 was best. } { [%eval 3.95] } (11. g4 Bxg4 12. Kd1 Bxd1 13. Nc3 Bxc2 14. Nd5 Nxd5 15. f4 Nxf4 16. b4 Bxb4) 11... Bg4?? { (3.95 → Mate in 10) Checkmate is now unavoidable. Bh3 was best. } { [%eval #10] } (11... Bh3 12. gxh3) 12. Kc3 { [%eval #10] } 12... Bxe2 { [%eval #9] } 13. Rd1 { [%eval #10] } 13... Bxd1 { [%eval #9] } 14. Kd4 { [%eval #9] } 14... Bxc2 { [%eval #8] } 15. a4?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Kd5 was best. } { [%eval #-6] } (15. Kd5 Nxd5 16. f4 Bxb1 17. Rxb1 Nxf4 18. h4 Nxg2 19. Rd1 Nxh4 20. b4 Bxb4) 15... Bxb1 { [%eval #-6] } 16. Rxb1 { [%eval #-5] } 16... Nd5 { [%eval #-5] } 17. Kxd5 { [%eval #-4] } 17... Bc5 { [%eval #-4] } 18. Kxc5 { [%eval #-3] } 18... Nc6 { [%eval #-3] } 19. Kxc6 { [%eval #-2] } 19... a5 { [%eval #-2] } 20. Kxc7 { [%eval #-1] } 20... Rb8 { [%eval #-1] } 21. Kxb8# { Game ends by variant rule. } 0-1