FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/zoHjyqVE"]
[Date "2018.03.23"]
[White "Bennatl"]
[Black "kalemkitap"]
[Result "0-1"]
[UTCDate "2018.03.23"]
[UTCTime "17:42:43"]
[WhiteElo "1842"]
[BlackElo "1708"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+38"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 b6?? { (0.73 → 2.97) Blunder. b5 was best. } (1... b5) 2. Ba6 Bxa6?? { (2.71 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } (2... Nxa6 3. Qh5 Nb4 4. Qxh7 Nxc2 5. Qxg8 Rxh2 6. Rxh2 Nxe3 7. Qxf8 Kxf8 8. dxe3 g5 9. Bd2) 3. Kf1?? { (Mate in 14 → -0.62) Lost forced checkmate sequence. c4 was best. } (3. c4 Bxc4 4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. d3 Bxd3 9. e4 Bxe4) 3... Bxf1 4. Qxf1 Na6 5. Qxa6 Rb8? { (-1.34 → 0.00) Mistake. f5 was best. } (5... f5) 6. Qxb6?! { (0.00 → -0.57) Inaccuracy. Qxa7 was best. } (6. Qxa7) 6... cxb6 7. Na3 f6?? { (-1.07 → 1.38) Blunder. Ra8 was best. } (7... Ra8 8. b4) 8. Nc4?? { (1.38 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } (8. Ne2) 8... Qc8 9. Nxb6 Qxc2 10. Nxd7 Qxd2?? { (Mate in 11 → -3.74) Lost forced checkmate sequence. Rxb2 was best. } (10... Rxb2 11. Bxb2 Qxd2 12. Bxf6 Nxf6 13. Nxf6 Qxf2 14. Nxe8 Qxg2 15. Nxg7 Qxa2 16. Rxa2 Bxg7 17. Rxa7) 11. Bxd2?? { (-3.74 → Mate in 11) Checkmate is now unavoidable. Nxb8 was best. } (11. Nxb8 Qxf2) 11... Rxb2 12. Nxf8 Rxa2?? { (Mate in 8 → -1.94) Lost forced checkmate sequence. Rxd2 was best. } (12... Rxd2 13. Nxh7 Rxa2 14. Rxa2 Rxh7 15. Rxa7 Rxh2 16. Rxe7 Rxg2 17. Rxg7 Rxf2 18. Rxg8 Rf4 19. Rxe8) 13. Rxa2 Kxf8 14. Rxa7 e5?? { (-1.88 → Mate in 15) Checkmate is now unavoidable. Kf7 was best. } (14... Kf7 15. Rxe7) 15. Rxg7 Kxg7 16. f4 exf4 17. exf4 Kf7 18. Nh3 h5 19. Ng5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. g4 was best. } (19. g4 hxg4 20. Re1 Rxh3 21. f5 Rxh2 22. Re2 Rxe2 23. Bh6 Nxh6#) 19... fxg5 20. fxg5 Rh6 21. gxh6 Nxh6 22. Bxh6 Kg7 23. Bxg7 h4 24. g3 hxg3 25. hxg3# { Game ends by variant rule. } 0-1