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[Event "Rated Antichess game"] [Site "https://lichess.org/zWu7Cthn"] [Date "2018.08.11"] [White "Bibekthing"] [Black "FInLIp"] [Result "1-0"] [UTCDate "2018.08.11"] [UTCTime "15:35:24"] [WhiteElo "1451"] [BlackElo "2039"] [WhiteRatingDiff "+458"] [BlackRatingDiff "-19"] [WhiteTitle "CM"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 g5?? { (0.97 → 3.20) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 Nxa6 3. b4 Nxb4 4. Qf3 Nxc2 5. Qxf7 Kxf7 6. e4?? { (4.52 → -0.51) Blunder. Kd1 was best. } (6. Kd1 Nxe3 7. dxe3 Nf6 8. e4 Nxe4 9. Bxg5 Nxg5 10. h3 Nxh3) 6... Nxa1 7. Ba3?? { (0.00 → -4.90) Blunder. Ne2 was best. } (7. Ne2 Qe8 8. g4 Kg7 9. f4 gxf4 10. Nxf4 Qg6 11. Nxg6 Kxg6) 7... Nb3?? { (-4.90 → -0.08) Blunder. d5 was best. } (7... d5 8. Bxe7) 8. axb3 d5?? { (-3.83 → Mate in 11) Checkmate is now unavoidable. Qe8 was best. } (8... Qe8) 9. Bxe7 dxe4 10. Bxf8 Qxd2 11. Kxd2 Kxf8 12. Kd3 exd3 13. f4?? { (Mate in 7 → -4.64) Lost forced checkmate sequence. g4 was best. } (13. g4 Bxg4 14. Nf3 Bxf3 15. Rd1 Bxd1 16. Nc3 Bxb3 17. Nd1 Bxd1 18. f3 Bxf3 19. h4 gxh4#) 13... gxf4 14. Ne2 dxe2 15. Rf1 exf1=N 16. b4?! { (-5.51 → -8.63) Inaccuracy. g4 was best. } (16. g4 fxg3) 16... Nxh2 17. g3?? { (-6.65 → Mate in 14) Checkmate is now unavoidable. Nd2 was best. } (17. Nd2 Bh3) 17... fxg3 18. b5 b6 19. Nc3 Ba6? { (Mate in 11 → -8.31) Lost forced checkmate sequence. c5 was best. } (19... c5 20. bxc6 Bb7 21. cxb7 Nf6 22. bxa8=R Kf7 23. Rxh8 Nd7 24. Rxh7 Nf1 25. Rxf7 Ne3 26. Rxd7) 20. bxa6 b5?? { (Mate in 16 → -6.33) Lost forced checkmate sequence. Kf7 was best. } (20... Kf7 21. Nd1 g2 22. Nb2 Nf3 23. Nd1 Nf6 24. Nb2 Rab8 25. Nc4 Rhd8 26. Nxb6 axb6 27. a7) 21. Nxb5 Rb8 22. Nxa7?? { (-5.42 → Mate in 8) Checkmate is now unavoidable. Nxc7 was best. } (22. Nxc7 Rb5) 22... Rb5 23. Nxb5 Ke8 24. Nxc7 Nf3 25. Nxe8 Nf6 26. Nxf6 Rf8 27. Nxh7 Ne5 28. Nxf8 Nd7 29. Nxd7 g2 30. a7 g1=R 31. a8=N Rg4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Re1 was best. } (31... Re1 32. Ndb6 Re3 33. Nc7 Re6 34. Nxe6#) 32. Nc7 Rh4 33. Na8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Ne8 was best. } (33. Ne8 Rg4 34. Nc7 Rg2 35. Nb5 Rg8 36. Nc5 Rf8 37. Na4 Rf1 38. Nc5 Rf2 39. Na6 Rf8) 33... Rh5?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Re4 was best. } (33... Re4 34. Nb8 Re5 35. Nc6 Re7 36. Nxe7#) 34. Nc5 Rxc5 35. Nc7 Rxc7# { Game ends by variant rule. } 1-0