FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/zSt5TGFm"]
[Date "2025.02.05"]
[White "FredrikTiger"]
[Black "ALLLKIRA"]
[Result "1-0"]
[GameId "zSt5TGFm"]
[UTCDate "2025.02.05"]
[UTCTime "10:50:57"]
[WhiteElo "1923"]
[BlackElo "1379"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-27"]
[Variant "Antichess"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... h6?! { (0.00 → 0.77) Inaccuracy. Nh6 was best. } { [%eval 0.77] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?! { (0.77 → -0.05) Inaccuracy. Nh3 was best. } { [%eval -0.05] } (2. Nh3 f6 3. c3 g6 4. a3 Kf7 5. Ng5 fxg5 6. h4 gxh4) 2... h5?! { (-0.05 → 0.94) Inaccuracy. d6 was best. } { [%eval 0.94] } (2... d6 3. Bxc8 Qxc8 4. c3 h5 5. Nh3 Qxh3 6. Rf1 Qxh2 7. Qa4) 3. Bxd7 { [%eval 0.46] } 3... Bxd7?? { (0.46 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. e4) 4. g4?? { (Mate in 15 → 0.44) Lost forced checkmate sequence. Nh3 was best. } { [%eval 0.44] } (4. Nh3 Bxh3 5. g4 Bxg4 6. Rg1 Bxe2 7. Kxe2 Qxd2 8. Rxg7 Qxe2 9. Qxe2 Bxg7) 4... hxg4?? { (0.44 → 5.56) Blunder. Bxg4 was best. } { [%eval 5.56] } (4... Bxg4 5. h4) 5. Nh3 { [%eval 3.98] } 5... gxh3 { [%eval 2.89] } 6. d4?? { (2.89 → Mate in 14) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-14] } (6. Kf1 Nh6) 6... Qc8?? { (Mate in 14 → -0.69) Lost forced checkmate sequence. e5 was best. } { [%eval -0.69] } (6... e5 7. dxe5 Qg5 8. Bxg5 Kd8 9. Qxd7 Nxd7 10. Bxd8 Nxe5 11. Bxc7 g5 12. Bxe5) 7. a4?? { (-0.69 → Mate in 15) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-15] } (7. Nd2 e5) 7... Bxa4 { [%eval #-15] } 8. Rxa4 { [%eval #-14] } 8... c6?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. e5 was best. } { [%eval #12] } (8... e5 9. dxe5 g5 10. Bxg5 Rh4 11. Bxh4 Kd8 12. Bxd8 Qxd8 13. Qxd8 f5 14. Rxa7) 9. Rxa7 { [%eval #12] } 9... Rxa7 { [%eval #11] } 10. Na3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. d5 was best. } { [%eval #-12] } (10. d5 cxd5 11. Qxd5 Qxc2 12. Qxb7 Rxb7 13. b4 Qxc1 14. Nd2 Rxb4 15. f4 Rxf4) 10... Rxa3 { [%eval #-12] } 11. bxa3 { [%eval #-11] } 11... Kd8?? { (Mate in 11 → -1.07) Lost forced checkmate sequence. g5 was best. } { [%eval -1.07] } (11... g5 12. Bxg5 Qg4 13. Bxe7 Qxd4 14. Qxd4 Kxe7 15. Qxh8 f5 16. Qxh3 Kd6 17. Qxf5) 12. Bh6 { [%eval -1.83] } 12... Rxh6 { [%eval -1.9] } 13. d5?! { (-1.90 → -3.22) Inaccuracy. Qa1 was best. } { [%eval -3.22] } (13. Qa1 e5) 13... cxd5 { [%eval -3.27] } 14. Qxd5 { [%eval -3.15] } 14... Qxc2 { [%eval -2.25] } 15. Qxb7? { (-2.25 → -3.93) Mistake. Qxf7 was best. } { [%eval -3.93] } (15. Qxf7 Qxe2 16. Qxe7 Kxe7 17. Kxe2 Na6 18. Ra1 Nf6 19. Rh1 Ng4 20. Re1 Nxh2) 15... Qxe2 { [%eval -3.05] } 16. Qxe7 { [%eval -3.7] } 16... Qxf2 { [%eval -3.42] } 17. Kxf2 { [%eval -3.62] } 17... Bxe7?? { (-3.62 → Mate in 3) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #3] } (17... Nxe7) 18. Kg2 { [%eval #4] } 18... hxg2 { [%eval #3] } 19. h3?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. Rc1 was best. } { [%eval #-12] } (19. Rc1 Bxa3 20. Rg1 Rxh2 21. Rxg2 Rxg2#) 19... gxh1=N { [%eval #-13] } 20. h4 { [%eval #-12] } 20... Rxh4?? { (Mate in 12 → Mate in 1) Lost forced checkmate sequence. Bxh4 was best. } { [%eval #1] } (20... Bxh4 21. a4 Nd7 22. a5 Bf6 23. a6 Bc3 24. a7 Nb8 25. axb8=K Kc7 26. Kxc7) 21. a4 { [%eval #1] } 21... Rxa4# { Game ends by variant rule. } 1-0