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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/zQWP1sc4"] [Date "2023.04.23"] [White "polkmnb"] [Black "yus_7777"] [Result "0-1"] [UTCDate "2023.04.23"] [UTCTime "14:20:02"] [WhiteElo "713"] [BlackElo "1075"] [WhiteRatingDiff "-47"] [BlackRatingDiff "+11"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e6 2. Nc3?? { (0.94 → -0.79) Blunder. d4 was best. } (2. d4 Nh6 3. f3 Na6 4. c3 f6 5. d5 Bc5 6. Be3 Bxe3) 2... Bc5?? { (-0.79 → 3.32) Blunder. Qf6 was best. } (2... Qf6 3. Qf3 Nh6 4. Bb5 c6 5. Qf4 d5 6. exd5 Na6 7. f3) 3. d4 Bb6?? { (3.66 → 8.60) Blunder. Bb4 was best. } (3... Bb4 4. Qh5 g6 5. Qb5 c6 6. Nf3 f6 7. Qxb7 d5 8. e5 Nh6 9. Ng5 Ng4 10. Kd1) 4. Qg4?? { (8.60 → 2.66) Blunder. Bg5 was best. } (4. Bg5 Qf6) 4... Qf6?? { (2.66 → 15.69) Blunder. Qh4 was best. } (4... Qh4 5. g3 Qh3 6. Bb5 c6 7. Qh5 g6 8. Nxh3 gxh5 9. Ba6 bxa6 10. d5 Nh6 11. f3) 5. Nf3?? { (15.69 → 1.84) Blunder. Qxg7 was best. } (5. Qxg7 Bxd4 6. Bh6 d6 7. Nf3 Nd7 8. Ng5 Kd8 9. Nxe6 b5 10. O-O-O a5 11. Bf8 Bg4) 5... Bxd4?? { (1.84 → 15.37) Blunder. Qf4 was best. } (5... Qf4 6. Qf5 Qxe4 7. Ba6 bxa6 8. Nb5 Nf6 9. f3 a5 10. Nxc7 O-O 11. c4 Rfe8 12. O-O) 6. Bg5?? { (15.37 → -6.07) Blunder. Qxg7 was best. } (6. Qxg7) 6... Qxb2?? { (-6.07 → Mate in 2) Checkmate is now unavoidable. Qf4 was best. } (6... Qf4 7. Qh5 g6 8. Bxf4 gxh5 9. O-O-O d6 10. g4 Na6 11. c3 h5 12. g5 Ne7 13. f4) 7. Bb5 c6 8. O-O?! { (Mate in 2 → 38.75) Lost forced checkmate sequence. Ne5 was best. } (8. Ne5 d5 9. Nxf7#) 8... Nf6?! { (38.75 → Mate in 4) Checkmate is now unavoidable. f6 was best. } (8... f6 9. Bh6) 9. Bxf6 h5 10. Qh4 f6 11. e5?? { (Mate in 4 → 4.32) Lost forced checkmate sequence. Qg3 was best. } (11. Qg3 d6 12. Qg6+ Kd8 13. Qe8+ Kc7 14. Qxc8#) 11... Rf8?? { (4.32 → Mate in 4) Checkmate is now unavoidable. g5 was best. } (11... g5) 12. exf6 Rf5 13. Qd8+ Kf7 14. Ne5+?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Qf8+ was best. } (14. Qf8+ Kg6 15. Qxf5#) 14... Rxe5?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Rxf2# was best. } (14... Rxf2#) 15. Qxc8?? { (Mate in 2 → -2.85) Lost forced checkmate sequence. Qf8+ was best. } (15. Qf8+ Kg6 16. Qxg7#) 15... cxb5 16. Rd1 d5?? { (-2.76 → 0.00) Blunder. Kg8 was best. } (16... Kg8 17. Rd3 Rf8 18. f4 d6 19. h4 Rc8 20. Rg3 g6 21. Ra3 e5 22. fxe5 Rf8 23. g4) 17. h3?? { (0.00 → -4.48) Blunder. Rd3 was best. } (17. Rd3 Ke7 18. Rf3 e5 19. Rf7+ Kd8 20. Rd7+ Ke8 21. Rf7 g5 22. Re7+ Kf8 23. Rf7+ Ke8) 17... Rc8 18. c3 Rc6?? { (-4.60 → 0.00) Blunder. e5 was best. } (18... e5 19. h4) 19. g4?? { (0.00 → -4.32) Blunder. Rxd5 was best. } (19. Rxd5 e5 20. f3 Ke6 21. c4 b5 22. cxb5 a5 23. Kf2 a4 24. g4 e4 25. fxe4 a3) 19... hxg4?? { (-4.32 → 0.00) Blunder. Rb6 was best. } (19... Rb6) 20. Kh2?? { (0.00 → -4.44) Blunder. Rxd5 was best. } (20. Rxd5 b5 21. f4 Ke7 22. h4 Kd8 23. f5 exf5 24. h5 Kd7 25. Kf2 Kc7 26. h6 gxh6) 20... b5?? { (-4.44 → -0.15) Blunder. Rb6 was best. } (20... Rb6) 21. a4?? { (-0.15 → -6.82) Blunder. Rxd5 was best. } (21. Rxd5 e5 22. h4 Ke7 23. h5 e4 24. Kg3 a5 25. Kg4 Kd6 26. a3 Kc7 27. Kg5 Kc6) 21... b4 22. cxb4?! { (-5.00 → -8.20) Inaccuracy. h4 was best. } (22. h4 b3) 22... Rc2?! { (-8.20 → -5.25) Inaccuracy. Rc1 was best. } (22... Rc1) 23. Kg3?? { (-5.25 → Mate in 1) Checkmate is now unavoidable. h4 was best. } (23. h4 d4) 23... a5?? { (Mate in 1 → -5.77) Lost forced checkmate sequence. Rxf2# was best. } (23... Rxf2#) 24. f4?? { (-5.77 → Mate in 3) Checkmate is now unavoidable. Kf4 was best. } (24. Kf4 e5+ 25. Kf5 e4 26. Rb1 d4 27. h4 Rc1 28. Rb7+ Rc7 29. Rb1 d3 30. h5 g6+) 24... Rc3+? { (Mate in 3 → -8.35) Lost forced checkmate sequence. Rh2 was best. } (24... Rh2 25. Kf3 Rf2+ 26. Kg4 Rxf4#) 25. Kg4? { (-8.35 → Mate in 1) Checkmate is now unavoidable. Kf2 was best. } (25. Kf2 Rf3+ 26. Ke2 Re3+ 27. Kf2 Re2+ 28. Kg1 Rg2+ 29. Kf1 Rf2+ 30. Kg1 Rf1+ 31. Kg2 e5) 25... e5?! { (Mate in 1 → -10.68) Lost forced checkmate sequence. Rxh3# was best. } (25... Rxh3#) 26. Rf1?! { (-10.68 → Mate in 1) Checkmate is now unavoidable. Kh5 was best. } (26. Kh5 e4) 26... exf4# { Game ends by variant rule. } 0-1