- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/zIr72AYb"] [Date "2025.11.14"] [White "Vladimir_Grekhov"] [Black "Adam_Bachakov88"] [Result "1-0"] [GameId "zIr72AYb"] [UTCDate "2025.11.14"] [UTCTime "15:37:26"] [WhiteElo "1753"] [BlackElo "2109"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-31"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bf3 { [%eval 5.26] } 7. Bxg8 { [%eval 2.61] } 7... Rxg8 { [%eval 4.96] } 8. Qxf3 { [%eval 4.61] } 8... Nd7 { [%eval 4.49] } 9. Qxf8 { [%eval 4.99] } 9... Nxf8 { [%eval 4.77] } 10. e4 { [%eval 4.31] } 10... Rh8 { [%eval 4.17] } 11. e5 { [%eval 3.92] } 11... h5 { [%eval 4.08] } 12. e6? { (4.08 → 1.99) Mistake. Ke3 was best. } { [%eval 1.99] } (12. Ke3) 12... Nxe6 { [%eval 1.61] } 13. f4?? { (1.61 → -2.26) Blunder. Na3 was best. } { [%eval -2.26] } (13. Na3 Nd8) 13... Nxf4 { [%eval -2.36] } 14. Nh3 { [%eval -2.23] } 14... Nxh3 { [%eval -2.62] } 15. Nc3 { [%eval -3.0] } 15... Rh6? { (-3.00 → -1.37) Mistake. Nf2 was best. } { [%eval -1.37] } (15... Nf2 16. Ne4 Nxe4 17. h4 Nxd2 18. Bxd2 Rae8 19. b4 e5 20. Bg5 Rhf8 21. Rf1) 16. Nd1?? { (-1.37 → -5.74) Blunder. b4 was best. } { [%eval -5.74] } (16. b4 Ng1) 16... g6?? { (-5.74 → Mate in 7) Checkmate is now unavoidable. e5 was best. } { [%eval #7] } (16... e5 17. Ne3) 17. Nf2 { [%eval #7] } 17... Nxf2 { [%eval #6] } 18. Kd1 { [%eval #6] } 18... Nxd1 { [%eval #5] } 19. Bxh6 { [%eval #5] } 19... Nxb2 { [%eval #4] } 20. Rd1 { [%eval #4] } 20... Nxd1 { [%eval #3] } 21. Be3 { [%eval #3] } 21... Nxe3 { [%eval #2] } 22. h4 { [%eval #2] } 22... Nxc2 { [%eval #1] } 23. a3 { [%eval #1] } 23... Nxa3# { Game ends by variant rule. } 1-0