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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/zEQzLtTy"] [Date "2024.02.10"] [White "Aleksandr-63"] [Black "Gengsis0_0"] [Result "1-0"] [UTCDate "2024.02.10"] [UTCTime "07:27:26"] [WhiteElo "1226"] [BlackElo "1305"] [WhiteRatingDiff "+140"] [BlackRatingDiff "-26"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... f5?? { (Mate in 15 → -0.12) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 e6?? { (0.04 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 dxe6 4. Qh5 Qxd2 5. Qxe8?? { (9.18 → 0.53) Blunder. Nxd2 was best. } (5. Nxd2) 5... Qxf2 6. Qxe6?? { (0.92 → Mate in 11) Checkmate is now unavoidable. Qxf8 was best. } (6. Qxf8) 6... Qxg2?? { (Mate in 11 → 1.36) Lost forced checkmate sequence. Bxe6 was best. } (6... Bxe6 7. Kxf2 Bxa2 8. Rxa2 b5 9. Bxb5 Ba3 10. Rxa3 Nd7 11. Rxa7 Rxa7 12. Bxd7 g5 13. Bxg5) 7. Qxg8?? { (1.36 → Mate in 9) Checkmate is now unavoidable. Qxc8 was best. } (7. Qxc8) 7... Qxh1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxg8 was best. } (7... Rxg8 8. Bxg2 Bh3 9. Bxb7 h5 10. Bxa8 Bc5 11. Nxh3 Nc6 12. Bxc6 Be3 13. Bxe3 Rd8 14. Bxa7) 8. Qxf8?? { (Mate in 11 → 4.47) Lost forced checkmate sequence. Qxh8 was best. } (8. Qxh8 Qxh2 9. Qxh7 Qxc2 10. Qxg7 Qxb2 11. Qxf8 Qxc1 12. Qxc8 Qxe1 13. Qxb7 Qxb1 14. Qxb8 Rxb8) 8... Qxh2?? { (4.47 → Mate in 13) Checkmate is now unavoidable. Qxg1 was best. } (8... Qxg1 9. Qxc8) 9. Qxc8 Qxg1 10. Qxb8 Qxf1 11. Kxf1 Raxb8 12. Nc3?? { (Mate in 10 → 1.62) Lost forced checkmate sequence. Bh6 was best. } (12. Bh6 gxh6 13. Nd2 c5 14. b4 cxb4 15. Re1 b3 16. axb3 a5 17. Re8 Rbxe8 18. Ne4 Rxe4) 12... b5?? { (1.62 → Mate in 6) Checkmate is now unavoidable. h5 was best. } (12... h5 13. Bg5) 13. Nxb5 Rxb5 14. Bg5 Rxb2 15. Rd1 Rxc2 16. Be7 Rxa2 17. Ra1 Rxa1 18. Bf8 Rxf1 19. Bxg7 Rf6 20. Bxf6 Rd8 21. Bxd8 a5 22. Bxc7 h5 23. Bxa5 h4 24. Be1 h3 25. Bf2 h2 26. Bg1 hxg1=K# { Game ends by variant rule. } 1-0