FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/z4P071gc"]
[Date "2025.08.31"]
[White "asvy"]
[Black "B61148165ALEJANDR"]
[Result "0-1"]
[GameId "z4P071gc"]
[UTCDate "2025.08.31"]
[UTCTime "17:19:35"]
[WhiteElo "2307"]
[BlackElo "1810"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... c6? { (-0.97 → 0.65) Mistake. d6 was best. } { [%eval 0.65] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxc6 { [%eval 0.53] } 3... dxc6?? { (0.53 → Mate in 16) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #16] } (3... Nxc6 4. b4 Nxb4 5. Qc2 Nxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7) 4. g4 { [%eval #16] } 4... Bxg4 { [%eval #15] } 5. Nc3?? { (Mate in 15 → 3.43) Lost forced checkmate sequence. Qc2 was best. } { [%eval 3.43] } (5. Qc2 Bxe2 6. Nxe2 Qxd2 7. Nxd2 Na6 8. Qxh7 Rxh7 9. Bh3 Rxh3) 5... Bxe2 { [%eval 2.96] } 6. Kxe2 { [%eval 2.31] } 6... Qxd2 { [%eval 1.67] } 7. Bxd2?? { (1.67 → -0.61) Blunder. Qxd2 was best. } { [%eval -0.61] } (7. Qxd2 Kd7) 7... g5 { [%eval -0.23] } 8. Bxg5 { [%eval 0.28] } 8... Kd8?? { (0.28 → 5.97) Blunder. Bg7 was best. } { [%eval 5.97] } (8... Bg7 9. Bxe7 Bxc3 10. bxc3 Kxe7 11. Qd5 cxd5 12. c4 dxc4 13. Bh3 Kd7 14. Bxd7) 9. Qxd8 { [%eval 5.79] } 9... Bg7?? { (5.79 → Mate in 12) Checkmate is now unavoidable. Nd7 was best. } { [%eval #12] } (9... Nd7) 10. Qxg8?? { (Mate in 12 → 6.92) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 6.92] } (10. Qxb8 Rxb8 11. Bxe7 Nxe7 12. Rb1 Rxb2 13. Rxb2 Bxc3 14. Ke3 Bxb2 15. Bb5 cxb5) 10... Bxc3?? { (6.92 → Mate in 10) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #10] } (10... Rxg8) 11. Qxf7 { [%eval #10] } 11... Bxb2 { [%eval #9] } 12. Qxe7 { [%eval #9] } 12... Bxa1 { [%eval #8] } 13. Qxa7 { [%eval #8] } 13... Rxa7 { [%eval #7] } 14. a4 { [%eval #8] } 14... Rxa4 { [%eval #7] } 15. Bd8 { [%eval #7] } 15... Rxd8 { [%eval #6] } 16. Kd1 { [%eval #6] } 16... Rxd1 { [%eval #5] } 17. h3 { [%eval #5] } 17... Rxf1 { [%eval #4] } 18. Rh2?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-5] } (18. Nf3 Rxf2 19. Rxa1 Rxa1 20. Nh2 Rxh2 21. h4 Rxh4#) 18... Rxf2 { [%eval #-5] } 19. Rxf2 { [%eval #-4] } 19... Bf6 { [%eval #-5] } 20. Rxf6 { [%eval #-4] } 20... Na6 { [%eval #-4] } 21. Rxc6 { [%eval #-3] } 21... Rd4 { [%eval #-3] } 22. Rxa6 { [%eval #-2] } 22... Rg4 { [%eval #-2] } 23. hxg4 { [%eval #-1] } 23... h5 { [%eval #-1] } 24. gxh5# { Game ends by variant rule. } 0-1