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[Event "Rated Antichess game"] [Site "https://lichess.org/z2lArntx"] [Date "2022.10.09"] [White "Dustsans228"] [Black "harsith1507"] [Result "1-0"] [UTCDate "2022.10.09"] [UTCTime "16:11:29"] [WhiteElo "1052"] [BlackElo "1098"] [WhiteRatingDiff "+38"] [BlackRatingDiff "-26"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... Na6?? { (Mate in 15 → 8.78) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Bxa6 bxa6 3. Qh5?? { (2.15 → 0.00) Blunder. e5 was best. } (3. e5 a5 4. e6 fxe6 5. b3 c5 6. Ne2 c4 7. bxc4 d5 8. cxd5 Qxd5 9. a3 Qxd2) 3... f5?? { (0.00 → 4.06) Blunder. d5 was best. } (3... d5 4. exd5 Qxd5 5. Qxf7 Kxf7 6. a4 Qxd2 7. Kxd2 Bh3 8. gxh3) 4. Qxe8? { (4.06 → 2.01) Mistake. exf5 was best. } (4. exf5 Rb8 5. Qxh7 Rxh7 6. b4 Rxb4 7. f6 gxf6 8. Bb2 Rxb2 9. Na3 Rxc2 10. Nxc2 Rxh2) 4... fxe4?? { (2.01 → Mate in 13) Checkmate is now unavoidable. Qxe8 was best. } (4... Qxe8) 5. Qxd8?? { (Mate in 13 → 4.67) Lost forced checkmate sequence. Qxd7 was best. } (5. Qxd7 Qxd7 6. g4 Qxg4 7. Nh3 Qxh3 8. Rg1 Qxh2 9. Rxg7 Bxg7 10. b4 Bxa1 11. Kd1 Qxf2) 5... Bb7?? { (4.67 → Mate in 13) Checkmate is now unavoidable. h5 was best. } (5... h5 6. Qxe7) 6. Qxe7 Bxe7 7. d3 exd3 8. cxd3 Bxg2 9. Bg5 Bxg5 10. Nf3?? { (Mate in 8 → 1.75) Lost forced checkmate sequence. Nc3 was best. } (10. Nc3 Bxh1 11. Rc1 Bxc1 12. Kf1 Bxb2 13. a4 Bxc3 14. Kg2 Bxg2 15. d4 Bxd4 16. a5 Bxf2) 10... Bxf3?? { (1.75 → Mate in 8) Checkmate is now unavoidable. Bxh1 was best. } (10... Bxh1 11. Nxg5 Bd5 12. Nxh7 Bxa2 13. Rxa2 Rxh7 14. Rxa6 Rxh2 15. Rxa7 Rxf2 16. Kxf2 Rxa7 17. b4) 11. Ke2 Bxe2 12. Rf1?? { (Mate in 7 → Mate in 21) Lost forced checkmate sequence. a4 was best. } (12. a4 Bxd3 13. Nd2 Bxd2 14. b4 Bxb4 15. Ra3 Bxa3 16. Rc1 Bxc1 17. f4 Bxf4 18. a5 Bxh2#) 12... Bxd3 13. Nd2 Bxf1?? { (Mate in 19 → Mate in 6) Lost forced checkmate sequence. Bxd2 was best. } (13... Bxd2 14. b4 Bxb4 15. a3 Bxa3 16. Rxa3 Bxf1 17. Rxa6 Bxa6 18. h4 h5 19. f4 g5 20. hxg5) 14. Rxf1 Bxd2 15. Re1 Bxe1 16. b4?? { (Mate in 4 → -6.10) Lost forced checkmate sequence. h4 was best. } (16. h4 Bxf2 17. b4 Bxh4 18. b5 axb5 19. a4 bxa4#) 16... Bxf2?? { (-6.10 → Mate in 3) Checkmate is now unavoidable. Bxb4 was best. } (16... Bxb4 17. a3) 17. b5 axb5 18. a4 bxa4 19. h4 Bxh4# { Game ends by variant rule. } 1-0