FEN
[Event "rated Racing Kings game"]
[Site "https://lichess.org/yrncMdzJ"]
[Date "2025.11.14"]
[White "aliakbar_2025"]
[Black "Jadoube22"]
[Result "0-1"]
[GameId "yrncMdzJ"]
[UTCDate "2025.11.14"]
[UTCTime "14:34:04"]
[WhiteElo "2409"]
[BlackElo "2086"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+33"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Nxf2 { [%eval 0.24] } 2. Kf4 { [%eval 0.0] } 2... Rb8?? { (0.00 → 2.08) Blunder. Nxh1 was best. } { [%eval 2.08] } (2... Nxh1 3. Ke5 Kb3 4. Rg7 Ne4 5. Nxc2 Qa8 6. Ke6 Kc4 7. Bg2) 3. Nd4?? { (2.08 → 0.35) Blunder. Nxc2 was best. } { [%eval 0.35] } (3. Nxc2) 3... Be4 { [%eval 0.16] } 4. Ke5 { [%eval -0.29] } 4... Nxh1 { [%eval -0.17] } 5. Rg8?? { (-0.17 → -2.68) Blunder. Kd6 was best. } { [%eval -2.68] } (5. Kd6 R1b7 6. Ba6 Bxg2 7. Bxb7 Rxb7 8. Rxg2 Ka3 9. Nd3 Ka4 10. Rg5 Nb3) 5... Rxg8 { [%eval -2.77] } 6. Rxg8 { [%eval -2.61] } 6... Rb6 { [%eval -2.22] } 7. Bg2?? { (-2.22 → -4.96) Blunder. Re8 was best. } { [%eval -4.96] } (7. Re8) 7... Bxg2 { [%eval -4.7] } 8. Nxg2 { [%eval -4.67] } 8... Bb2 { [%eval -3.83] } 9. Nf4 { [%eval -4.34] } 9... Ka3 { [%eval -2.62] } 10. Rf8?? { (-2.62 → -7.21) Blunder. Nd5 was best. } { [%eval -7.21] } (10. Nd5 Ra6) 10... Kb4 { [%eval -7.28] } 11. Ne6 { [%eval -7.03] } 11... Ne4 { [%eval -6.56] } 12. Kf5?! { (-6.56 → -10.86) Inaccuracy. Kxe4 was best. } { [%eval -10.86] } (12. Kxe4 Bxd4) 12... Bxd4 { [%eval -10.75] } 13. Kg6 { [%eval -12.95] } 13... Rb7 { [%eval -12.13] } 14. Ng7 { [%eval -15.65] } 14... Ng5 { [%eval -13.06] } 15. Rf5 { [%eval -18.67] } 15... Bxg7 { [%eval -17.56] } 16. Rxg5 { [%eval -18.71] } 16... Bc3 { [%eval -17.71] } 17. Rf5 { [%eval -17.25] } 17... Qa7 { [%eval -18.09] } 18. Rg5 { [%eval -19.96] } 18... Bd4 { [%eval -18.99] } 19. Rh5 { [%eval -17.17] } 19... Bc5 { [%eval -16.15] } 20. Rh7?! { (-16.15 → Mate in 6) Checkmate is now unavoidable. Rh6 was best. } { [%eval #-6] } (20. Rh6 Kb5) 20... Kb5 { [%eval #-5] } 21. Rg7 { [%eval #-5] } 21... Rb8 { [%eval #-4] } 22. Rg8 { [%eval #-4] } 22... Kb6 { [%eval #-3] } 23. Rf8 { [%eval #-3] } 23... Kb7?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Qe7 was best. } { [%eval 0.0] } (23... Qe7 24. Kh6 Kb7 25. Kg6 Ka8#) 24. Re8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kf7 was best. } { [%eval #-1] } (24. Kf7 Be7 25. Kg8 Ka8) 24... Ka8# { Game ends by variant rule. } 0-1
