- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/yqnsZZdi"] [Date "2025.06.19"] [White "JunJie06"] [Black "Albertjoan2013"] [Result "1-0"] [GameId "yqnsZZdi"] [UTCDate "2025.06.19"] [UTCTime "23:41:47"] [WhiteElo "1237"] [BlackElo "1563"] [WhiteRatingDiff "+101"] [BlackRatingDiff "-12"] [Variant "Racing Kings"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nd4?? { (0.15 → -3.16) Blunder. Kg3 was best. } { [%eval -3.16] } (1. Kg3 Kb3 2. Kf4 Kc4 3. Nxc2 Nxf2 4. Rxf2 Rxc2 5. Kg5 Kb5) 1... Nxf2?? { (-3.16 → -0.08) Blunder. Be4 was best. } { [%eval -0.08] } (1... Be4 2. Nec2 Rxc2 3. Nxc2 Nxf2 4. Kg3 Kb3 5. Qh4 Bxg2 6. Rxg2) 2. Rxf2?! { (-0.08 → -0.68) Inaccuracy. Nexc2 was best. } { [%eval -0.68] } (2. Nexc2 Nxh1 3. Nxa1 Ka3 4. Rxh1 Kb4 5. Nab3 Nxb3 6. Rxb2 Bxb2) 2... Ne4?? { (-0.68 → 2.00) Blunder. Be4 was best. } { [%eval 2.0] } (2... Be4 3. Bg2 Bxg2 4. Kxg2 Ka3 5. Kg3 Nb3 6. Rxb2 Qxb2 7. Nxb3) 3. Rf5?? { (2.00 → 0.07) Blunder. Rxc2 was best. } { [%eval 0.07] } (3. Rxc2 Be3 4. Nd3 Nf2 5. Qf3 Bxd4 6. Nxb2 Qxb2 7. Rc8 Qb7 8. Qxb7 Rxb7) 3... Nc5?? { (0.07 → 4.08) Blunder. Ka3 was best. } { [%eval 4.08] } (3... Ka3 4. Qxe4 Bd2 5. Bd3 Rxe1 6. Qxe1 Qxe1 7. Rxe1 Bxd3 8. Rd5 Rb5 9. Rxb5) 4. Rxc5? { (4.08 → 2.13) Mistake. Nexc2 was best. } { [%eval 2.13] } (4. Nexc2 Be3 5. Kh3 Bxg1 6. Qxg1 Rxc2 7. Nxc2 Kb3 8. Kg4 Kxc2 9. Kg5 Rb7) 4... Ka3 { [%eval 2.09] } 5. Kh3?? { (2.09 → -0.59) Blunder. Rxc2 was best. } { [%eval -0.59] } (5. Rxc2 Kb4) 5... Be3?! { (-0.59 → 0.07) Inaccuracy. Kb4 was best. } { [%eval 0.07] } (5... Kb4 6. Rh5) 6. Qc6?? { (0.07 → -2.28) Blunder. Nef3 was best. } { [%eval -2.28] } (6. Nef3 Be4 7. Re5 Bxg1 8. Qxg1 Bxf3 9. Kh4 Rxf1 10. Kg5 Rb6 11. Ne6 Rb7) 6... Bxg1 { [%eval -2.26] } 7. Kh4?! { (-2.26 → -3.71) Inaccuracy. Rxc2 was best. } { [%eval -3.71] } (7. Rxc2 Rxc2) 7... Rb5?? { (-3.71 → 0.78) Blunder. Bxd4 was best. } { [%eval 0.78] } (7... Bxd4) 8. Rxb5?! { (0.78 → 0.16) Inaccuracy. Bxb5 was best. } { [%eval 0.16] } (8. Bxb5 Qc3) 8... Rxb5?! { (0.16 → 0.89) Inaccuracy. Bxd4 was best. } { [%eval 0.89] } (8... Bxd4 9. Qxc2) 9. Qxb5 { [%eval 0.96] } 9... Bxd4 { [%eval 1.02] } 10. Kh5?? { (1.02 → -1.12) Blunder. Ng2 was best. } { [%eval -1.12] } (10. Ng2 Qc1) 10... Qb2?? { (-1.12 → 2.58) Blunder. Qxe1 was best. } { [%eval 2.58] } (10... Qxe1 11. Kg5 Qa5 12. Be2 Qc7 13. Bc4 Ba1 14. Be2 Bc3 15. Kh6 Qe5 16. Qc4) 11. Qd5?? { (2.58 → 0.00) Blunder. Nd3 was best. } { [%eval 0.0] } (11. Nd3 Qb3) 11... Qb3?? { (0.00 → 5.97) Blunder. Kb4 was best. } { [%eval 5.97] } (11... Kb4 12. Kh6 Qb3 13. Qc6 Bc3 14. Qe6 Ba1 15. Bh3 Qb1 16. Ng2 Kc5 17. Ne3) 12. Qxd4 { [%eval 6.17] } 12... Qb4?! { (6.17 → 10.53) Inaccuracy. Qe3 was best. } { [%eval 10.53] } (12... Qe3 13. Qe5) 13. Qd5?! { (10.53 → 6.04) Inaccuracy. Qc5 was best. } { [%eval 6.04] } (13. Qc5 Kb3 14. Qb5 Ka3 15. Kh6 Qe7 16. Qd5 Kb4 17. Bc4 Bb1 18. Qf7 Qxf7) 13... Bb3?! { (6.04 → 16.64) Inaccuracy. Qd6 was best. } { [%eval 16.64] } (13... Qd6 14. Nd3) 14. Kh6 { [%eval 9.37] } 14... Bxd5? { (9.37 → Mate in 8) Checkmate is now unavoidable. Qc3 was best. } { [%eval #8] } (14... Qc3 15. Qb7) 15. Kh7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kg7 was best. } { [%eval 0.0] } (15. Kg7 Qb8 16. Nd3 Qd8 17. Nc5 Kb4 18. Nd7 Ka5 19. Nf8 Qh4 20. Ne6 Qd8) 15... Qb8 { [%eval 0.0] } 16. Bh3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-6] } (16. Nd3 Ka4 17. Nf4 Bf7 18. Kg7 Ka5 19. Ng6 Bxg6 20. Bc4 Kb6 21. Bg8 Kb7) 16... Ka4 { [%eval #-5] } 17. Nf3 { [%eval #-5] } 17... Bxf3?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kb5 was best. } { [%eval 0.0] } (17... Kb5 18. Bc8 Qxc8 19. Kg7 Kc6 20. Kf6 Kc7 21. Ke5 Kb8#) 18. Be6 { [%eval 0.0] } 18... Qb2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kb5 was best. } { [%eval #1] } (18... Kb5 19. Bg8 Qe5 20. Bf7 Qe8 21. Kg7 Kb6 22. Bxe8 Ka7 23. Kh8 Ka8) 19. Kg8# { Game ends by variant rule. } 1-0