FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/yjG4WqJ6"]
[Date "2025.06.18"]
[White "PJJ-RANIA24"]
[Black "LevShiryaev"]
[Result "0-1"]
[GameId "yjG4WqJ6"]
[UTCDate "2025.06.18"]
[UTCTime "12:47:19"]
[WhiteElo "1091"]
[BlackElo "1191"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+35"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 Bxb4 3. Ba3?? { (Mate in 14 → Mate in 18) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qf4 Bxh1 7. Qxf7 Kxf7) 3... Bxa3 4. Nxa3 Qh4 5. gxh4 g5 6. hxg5 Nf6 7. gxf6 Ke7 8. fxe7 Rf8 9. exf8=N b5 10. Nxe6 dxe6 11. Nxb5 a5 12. Nxc7 Nc6?? { (-10.65 → 1.88) Blunder. Ra7 was best. } (12... Ra7) 13. Nxe6 Bxe6?? { (-0.14 → Mate in 11) Checkmate is now unavoidable. fxe6 was best. } (13... fxe6 14. f4) 14. Rb1 Bxa2 15. c4?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rb8 was best. } (15. Rb8 Rxb8 16. Qb1 Rxb1 17. h4 Rxe1 18. e4 Rxf1 19. Ne2 Rxh1 20. f4 Rxh4) 15... Bxb1 16. Qxb1 Rb8?? { (Mate in 5 → 7.15) Lost forced checkmate sequence. Na7 was best. } (16... Na7 17. Qxh7 Rb8 18. Qxf7 Rb1 19. Qxa7 Rxe1 20. Qxa5 Rxe2 21. Nxe2#) 17. Qxh7?? { (7.15 → Mate in 4) Checkmate is now unavoidable. Qxb8 was best. } (17. Qxb8 Nxb8 18. c5 a4 19. e4 Na6 20. Bxa6 a3 21. Nh3 a2 22. c6 a1=Q) 17... Rh8 18. Qxf7 Rxh2 19. Rxh2 Ne7?? { (Mate in 2 → 5.23) Lost forced checkmate sequence. Na7 was best. } (19... Na7 20. Qxa7 a4 21. Qxa4#) 20. Qxe7 a4 21. Qb7 a3 22. Qb2 axb2 23. Rh3?? { (12.67 → Mate in 2) Checkmate is now unavoidable. d4 was best. } (23. d4 b1=K) 23... b1=B?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. b1=N was best. } (23... b1=N 24. e4 Nxd2 25. Kxd2#) 24. e4 Bxe4 25. Bg2 Bxg2 26. f4?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Rh1 was best. } (26. Rh1 Bxh1 27. Nf3 Bxf3 28. Ke2 Bxe2 29. d4 Bxc4 30. d5 Bxd5 31. f3 Bxf3#) 26... Bxh3 27. Nxh3# { Game ends by variant rule. } 0-1