lichess.org

FEN
[Event "Rated Classical game"] [Site "https://lichess.org/yeLaHbAp"] [Date "2021.08.10"] [White "lc91"] [Black "Lupo_Jones"] [Result "0-1"] [UTCDate "2021.08.10"] [UTCTime "19:00:17"] [WhiteElo "1896"] [BlackElo "1899"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "A96"] [Opening "Dutch Defense: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... f5?! { (0.00 → 0.66) Inaccuracy. e6 was best. } { [%eval 0.66] } (1... e6 2. c4 d5 3. Nf3 Nf6 4. cxd5 exd5 5. Bf4 c5 6. Nc3) 2. c4 { [%eval 0.69] } 2... e6 { [%eval 0.62] } 3. g3 { [%eval 0.66] } 3... Nf6 { [%eval 0.78] } 4. Bg2 { [%eval 0.52] } 4... Be7 { [%eval 0.85] } 5. Nf3 { [%eval 0.47] } 5... d6 { [%eval 0.71] } 6. O-O { [%eval 0.76] } 6... O-O { [%eval 0.67] } { A96 Dutch Defense: Classical Variation } 7. b3 { [%eval 0.72] } 7... Ne4 { [%eval 0.72] } 8. Nbd2 { [%eval 0.85] } 8... Bf6 { [%eval 0.94] } 9. Bb2 { [%eval 0.87] } 9... c5?! { (0.87 → 1.56) Inaccuracy. b6 was best. } { [%eval 1.56] } (9... b6 10. Qc2) 10. Nxe4?! { (1.56 → 0.62) Inaccuracy. Qc2 was best. } { [%eval 0.62] } (10. Qc2) 10... fxe4 { [%eval 0.73] } 11. Nd2?! { (0.73 → -0.32) Inaccuracy. Ne1 was best. } { [%eval -0.32] } (11. Ne1 d5 12. Rb1 cxd4 13. Bxd4 Nc6 14. Bxf6 gxf6 15. cxd5 exd5 16. Nc2 Be6 17. Nd4 Nxd4) 11... d5 { [%eval -0.6] } 12. e3 { [%eval -0.59] } 12... Nc6?! { (-0.59 → 0.00) Inaccuracy. cxd4 was best. } { [%eval 0.0] } (12... cxd4 13. exd4) 13. Rc1? { (0.00 → -1.25) Mistake. Ba3 was best. } { [%eval -1.25] } (13. Ba3 cxd4 14. Bxf8 Qxf8 15. exd4 Bd7 16. b4 Nxd4 17. cxd5 exd5 18. Nb3 Ba4 19. Qd2 Bxb3) 13... cxd4 { [%eval -1.64] } 14. Ba3 { [%eval -2.06] } 14... Rf7 { [%eval -2.18] } 15. Bc5 { [%eval -2.53] } 15... d3 { [%eval -2.8] } 16. f3?! { (-2.80 → -3.74) Inaccuracy. Kh1 was best. } { [%eval -3.74] } (16. Kh1 Bb2) 16... b6 { [%eval -3.55] } 17. cxd5 { [%eval -4.1] } 17... exd5 { [%eval -4.02] } 18. Ba3 { [%eval -3.98] } 18... Bb7?! { (-3.98 → -2.74) Inaccuracy. Nd4 was best. } { [%eval -2.74] } (18... Nd4 19. exd4) 19. fxe4?! { (-2.74 → -3.50) Inaccuracy. Kh1 was best. } { [%eval -3.5] } (19. Kh1 Ne5 20. fxe4 Qd7 21. exd5 Bxd5 22. Bxd5 Qxd5+ 23. e4 Qd4 24. Rb1 Qd7 25. Bb2 Raf8) 19... d4 { [%eval -3.18] } 20. Nc4 { [%eval -3.68] } 20... dxe3 { [%eval -3.4] } 21. Nxe3 { [%eval -3.5] } 21... Nd4?? { (-3.50 → -1.35) Blunder. Qd4 was best. } { [%eval -1.35] } (21... Qd4) 22. Kh1 { [%eval -1.48] } 22... Ba6?? { (-1.48 → 2.58) Blunder. Nb5 was best. } { [%eval 2.58] } (22... Nb5) 23. Nc4?? { (2.58 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (23. e5) 23... Ne2?? { (0.00 → 2.25) Blunder. Nc2 was best. } { [%eval 2.25] } (23... Nc2 24. Nd6 Rd7 25. e5 Nxa3 26. exf6 Rxd6 27. Qg4 Qd7 28. f7+ Kf8 29. Qe4 d2 30. Qxh7) 24. e5 { [%eval 2.69] } 24... Nxc1 { [%eval 2.55] } 25. exf6?? { (2.55 → 0.18) Blunder. Nd6 was best. } { [%eval 0.18] } (25. Nd6 Rd7) 25... Rxf6?? { (0.18 → 2.44) Blunder. Ne2 was best. } { [%eval 2.44] } (25... Ne2) 26. Rxf6 { [%eval 2.8] } 26... Qxf6? { (2.80 → 5.41) Mistake. gxf6 was best. } { [%eval 5.41] } (26... gxf6 27. Qg4+ Kh8 28. Bxc1 Rc8 29. Bd2 Rc7 30. Ne3 Bb7 31. Bxb7 Rxb7 32. Qf3 Rd7 33. Ng4) 27. Bxa8 { [%eval 5.13] } 27... Qc3? { (5.13 → 9.90) Mistake. Ne2 was best. } { [%eval 9.9] } (27... Ne2 28. Kg2 Qf5 29. Ne3 Qf6 30. Qf1 Qxf1+ 31. Nxf1 Nc3 32. Bf3 Bc8 33. Nd2 h5 34. Kf2) 28. Bd5+ { [%eval 10.0] } 28... Kh8 { [%eval 9.96] } 29. Qf1 { [%eval 9.99] } 29... h5? { (9.99 → Mate in 6) Checkmate is now unavoidable. Qf6 was best. } { [%eval #6] } (29... Qf6 30. Qxf6 gxf6 31. Bxc1 Kg7 32. Kg2 Bb5 33. Kf3 Bd7 34. Bd2 Kf8 35. Ke3 Bg4 36. Kxd3) 30. Qf8+ { [%eval #5] } 30... Kh7 { [%eval #5] } 31. Be4+ { [%eval #4] } 31... Kh6 { [%eval #3] } 32. Qf4+ { [%eval #2] } 32... g5 { [%eval #2] } 33. Qf6+?? { (Mate in 2 → -12.21) Lost forced checkmate sequence. Bf8+ was best. } { [%eval -12.21] } (33. Bf8+ Qg7 34. Qd6#) 33... Qxf6 { [%eval -11.98] } 34. Bxc1?! { (-11.98 → Mate in 1) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-1] } (34. Nd2 Nxa2) 34... Qf1# { Black wins by checkmate. } 0-1
Reconnecting