lichess.org
Donate
 
Computer analysisMove timesShare & export
FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/yPZ4BXIh"] [Date "2024.05.03"] [White "UWTeller"] [Black "lichess AI level 1"] [Result "1-0"] [UTCDate "2024.05.03"] [UTCTime "16:40:01"] [WhiteElo "1527"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Na6?? { (0.27 → Mate in 17) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 bxa6 3. d4?? { (Mate in 16 → -1.53) Lost forced checkmate sequence. Qe2 was best. } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Qxc2) 3... g5?? { (-1.53 → 1.12) Blunder. e5 was best. } (3... e5 4. dxe5 Bd6 5. Qxd6 cxd6 6. exd6 Nh6 7. h4 Qxh4 8. Rxh4 Nf5 9. Rxh7 Nxd6 10. Rxg7) 4. f4?? { (1.12 → Mate in 15) Checkmate is now unavoidable. d5 was best. } (4. d5 g4) 4... gxf4 5. exf4 e6?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. e5 was best. } (5... e5 6. dxe5 Qg5 7. fxg5 f6 8. exf6 Nxf6 9. Qxd7 Kxd7 10. gxf6 Ba3 11. Nxa3 Ke7 12. fxe7) 6. d5?? { (Mate in 12 → -4.92) Lost forced checkmate sequence. f5 was best. } (6. f5 exf5 7. b4 Bxb4 8. Qh5 Bxe1 9. Qxf7 Kxf7 10. g4 fxg4 11. Nc3 Bxc3 12. Rb1 Bxd4) 6... exd5 7. Qxd5 a5?? { (-1.53 → Mate in 12) Checkmate is now unavoidable. Qh4 was best. } (7... Qh4 8. Qxa8 Qxh2 9. Qxa7 Qxg1 10. Qxc7 Qxg2 11. Qxc8 Qxc2 12. Rxh7 Rxh7 13. Qxd7 Qxc1 14. Qxf7) 8. Qxd7 Bxd7 9. g4 Bxg4 10. h3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. f5 was best. } (10. f5 Bxf5 11. Nc3 Bxc2 12. Ne4 Bxe4 13. Kf1 Bxh1 14. Kg2 Bxg2 15. Nh3 Bxh3 16. b4 axb4) 10... Bxh3 11. Nxh3 Ba3 12. bxa3 h5?? { (Mate in 11 → 4.21) Lost forced checkmate sequence. Qh4 was best. } (12... Qh4 13. Ng5 Qxg5 14. Rxh7 Qxf4 15. Rxh8 Qxc1 16. Rxg8 Qxb1 17. Rxe8 Qxa1 18. Rxa8 Qxe1 19. Rxa7) 13. Kd2?? { (4.21 → -1.82) Blunder. Bd2 was best. } (13. Bd2) 13... Qxd2 14. Bxd2?? { (-1.00 → Mate in 7) Checkmate is now unavoidable. Nxd2 was best. } (14. Nxd2) 14... h4 15. Bxa5 Rh6 16. Bxc7 Re6?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Rb8 was best. } (16... Rb8 17. Bxb8 Re6 18. Bxa7 Rb6 19. Bxb6 Kd8 20. Bxd8 Nf6 21. Bxf6#) 17. Re1 Rxe1 18. Bb8 Rxb1 19. Bxa7 Rxa7 20. Rxb1 Rxa3 21. Rb3?? { (Mate in 5 → -2.89) Lost forced checkmate sequence. Nf2 was best. } (21. Nf2 Rxa2 22. Nd1 Rxc2 23. Nf2 Rxf2 24. f5 Rxf5 25. Rb5 Rxb5#) 21... Rxa2?? { (-2.89 → Mate in 4) Checkmate is now unavoidable. Rxb3 was best. } (21... Rxb3 22. axb3) 22. Rg3?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Nf2 was best. } (22. Nf2 Rxc2 23. Rd3 Rxf2 24. Rc3 Rxf4 25. Rc4 Rxc4#) 22... hxg3?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rxc2 was best. } (22... Rxc2 23. Rxg8 f5 24. Rxe8 Re2 25. Rxe2#) 23. Nf2 Rxc2 24. f5 Rxf2 25. f6 Nxf6# { Game ends by variant rule. } 1-0