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[Event "Rated Antichess game"] [Site "https://lichess.org/yLZl8Dv9"] [Date "2018.12.03"] [White "sheep2010"] [Black "megaplini"] [Result "0-1"] [UTCDate "2018.12.03"] [UTCTime "00:42:12"] [WhiteElo "1207"] [BlackElo "1445"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+41"] [Variant "Antichess"] [TimeControl "15+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6?! { (1.46 → 2.18) Inaccuracy. e6 was best. } (2... e6 3. Bxd7) 3. Bxd7?! { (2.18 → 1.53) Inaccuracy. Bxa6 was best. } (3. Bxa6 Nxa6) 3... Qxd7? { (1.53 → 2.88) Mistake. Nxd7 was best. } (3... Nxd7) 4. Qg4 Qxd2 5. Nxd2?? { (2.70 → 0.81) Blunder. Bxd2 was best. } (5. Bxd2) 5... g5 6. Qxg5 Bh6?? { (1.12 → Mate in 13) Checkmate is now unavoidable. Bc4 was best. } (6... Bc4) 7. Qxe7 Bxe3 8. Qxf7?? { (Mate in 12 → -2.26) Lost forced checkmate sequence. fxe3 was best. } (8. fxe3 Nxe7 9. Nc4 Bxc4 10. Rb1 Bxa2 11. h4 Bxb1 12. h5 Bxc2 13. e4 Bxe4 14. Bf4 Bxg2) 8... Bxf2?? { (-2.26 → Mate in 11) Checkmate is now unavoidable. Kxf7 was best. } (8... Kxf7) 9. Qxh7?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Kxf2 was best. } (9. Kxf2 Kxf7 10. Nc4 Bxc4 11. Rb1 Bxa2 12. g4 Bxb1 13. Nh3 Bxc2 14. Rd1 Bxd1 15. Ke2 Bxe2) 9... Bxg1?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Rxh7 was best. } (9... Rxh7 10. Kxf2 Rxh2 11. Rxh2 Nh6 12. Rxh6 Nd7 13. Rxa6 Rd8 14. Rxa7 Kf7 15. Rxc7 Re8 16. Rxd7) 10. Qxg8?? { (Mate in 10 → 0.80) Lost forced checkmate sequence. Rxg1 was best. } (10. Rxg1 Rxh7 11. g4 Rxh2 12. Kf2 Rxf2 13. Nb3 Rxc2 14. Bg5 Rxb2 15. a4 Rxb3 16. Be3 Rxe3) 10... Bxh2?? { (0.80 → Mate in 9) Checkmate is now unavoidable. Rxg8 was best. } (10... Rxg8 11. Rxg1) 11. Qxe8 Rxe8 12. Rxh2 Rxe1 13. Nf1?? { (Mate in 7 → 6.81) Lost forced checkmate sequence. Nb1 was best. } (13. Nb1 Rxc1 14. Nd2 Rxa1 15. Nf3 Rxa2 16. c3 Rxb2 17. Rh4 Rxg2 18. Nd2 Rxd2 19. Rc4 Bxc4#) 13... Rxc1 14. Rxc1 Bxf1 15. Rxf1 a5?? { (2.03 → Mate in 6) Checkmate is now unavoidable. Nd7 was best. } (15... Nd7 16. Rf6 Nxf6 17. g4 Nxg4 18. Rh4 Rd8 19. Rxg4 Rd3 20. cxd3 c5 21. Rg2 c4 22. dxc4) 16. b4 axb4 17. c3 bxc3 18. Rb1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rc1 was best. } (18. Rc1 Rxa2 19. Rxc3 Rxg2 20. Rxc7 Rxh2 21. Rc2 Rxc2#) 18... Rxa2 19. Rxb8 Rxg2 20. Rxg2 c2 21. Rxc2 c6 22. Rxc6# { Game ends by variant rule. } 0-1