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[Event "rated Antichess game"] [Site "https://lichess.org/yIRbfOQQ"] [Date "2022.05.19"] [White "friend-of-townes"] [Black "Wallbreaker89"] [Result "0-1"] [GameId "yIRbfOQQ"] [UTCDate "2022.05.19"] [UTCTime "17:01:27"] [WhiteElo "1923"] [BlackElo "1562"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } { [%eval -0.51] } (1. e3 c5) 1... f6? { (-0.51 → 0.79) Mistake. b6 was best. } { [%eval 0.79] } (1... b6 2. Nh3 c5 3. Ng1 f5 4. gxf5 g6 5. fxg6 hxg6 6. c4) 2. g5 { [%eval -0.84] } 2... fxg5 { [%eval 0.33] } 3. f4?? { (0.33 → -2.82) Blunder. Bh3 was best. } { [%eval -2.82] } (3. Bh3 g4 4. Bxg4 g6 5. Bxd7 Qxd7 6. Nh3 Qxh3 7. Rf1 Qxh2) 3... gxf4 { [%eval -3.27] } 4. e3?? { (-3.27 → Mate in 22) Checkmate is now unavoidable. e4 was best. } { [%eval #-22] } (4. e4 fxe3) 4... fxe3 { [%eval #-25] } 5. dxe3 { [%eval #-21] } 5... h5?? { (Mate in 21 → 1.67) Lost forced checkmate sequence. b5 was best. } { [%eval 1.67] } (5... b5 6. Qxd7 Nxd7 7. Bxb5 c6 8. Bxc6 Qa5 9. Bxd7 Bxd7 10. Nh3 Bxh3 11. Nc3 Qxa2 12. Nxa2) 6. Qxd7?? { (1.67 → -1.29) Blunder. Qxh5 was best. } { [%eval -1.29] } (6. Qxh5 Rxh5) 6... Kxd7?? { (-1.29 → 1.30) Blunder. Qxd7 was best. } { [%eval 1.3] } (6... Qxd7 7. Bb5) 7. Ba6 { [%eval 1.31] } 7... bxa6 { [%eval 1.11] } 8. Na3?? { (1.11 → -2.00) Blunder. Nc3 was best. } { [%eval -2.0] } (8. Nc3 Nh6) 8... a5?? { (-2.00 → Mate in 9) Checkmate is now unavoidable. Kc6 was best. } { [%eval #9] } (8... Kc6 9. Nh3 Bxh3 10. Bd2 Qxd2 11. Kxd2 Bf1 12. Raxf1 Nd7 13. Rxf8 Nxf8 14. Nb1 Nh6 15. c4) 9. b4 { [%eval #9] } 9... axb4 { [%eval #8] } 10. Bd2?? { (Mate in 8 → -1.37) Lost forced checkmate sequence. Bb2 was best. } { [%eval -1.37] } (10. Bb2 bxa3 11. Bxg7 Bxg7 12. h4 Bxa1 13. c3 Bxc3 14. Kd2 Bxd2 15. Rh2 Bxe3 16. Rc2 Bxg1) 10... bxa3 { [%eval -1.25] } 11. Ba5?? { (-1.25 → Mate in 16) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-16] } (11. Ne2 a5) 11... Nc6 { [%eval #-16] } 12. Bxc7 { [%eval #-15] } 12... Qxc7 { [%eval #-15] } 13. Rd1 { [%eval #-12] } 13... Qxh2 { [%eval #-12] } 14. Rxd7 { [%eval #-10] } 14... Bxd7 { [%eval #-10] } 15. Rxh2 { [%eval #-9] } 15... Bh3 { [%eval #-10] } 16. Rxh3 { [%eval #-9] } 16... Nd4 { [%eval #-10] } 17. exd4 { [%eval #-9] } 17... e5?? { (Mate in 9 → -2.00) Lost forced checkmate sequence. Nh6 was best. } { [%eval -2.0] } (17... Nh6 18. Rxa3 Rb8 19. Rxa7 Rb1 20. Rxe7 Rxe1 21. Rxe1 Bc5 22. dxc5 Re8 23. Rxe8 Ng8 24. Rxg8) 18. dxe5?! { (-2.00 → -2.88) Inaccuracy. Rxa3 was best. } { [%eval -2.88] } (18. Rxa3 Bxa3) 18... Bd6?? { (-2.88 → -1.00) Blunder. Re8 was best. } { [%eval -1.0] } (18... Re8 19. Rxa3 Rxe5 20. Rxa7 Rxe1 21. Rxg7 Rxg1 22. Rxg8 Rhxg8 23. a3 Bxa3 24. c4 Bb2 25. c5) 19. exd6?? { (-1.00 → Mate in 7) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #-7] } (19. Rxa3 Bxa3) 19... Ne7 { [%eval #-7] } 20. dxe7 { [%eval #-6] } 20... Rhf8 { [%eval #-6] } 21. exf8=R { [%eval #-5] } 21... Rxf8 { [%eval #-5] } 22. Rxh5 { [%eval #-3] } 22... Rf1 { [%eval #-3] } 23. Kxf1 { [%eval #-2] } 23... g5 { [%eval #-2] } 24. Rxg5 { [%eval #-1] } 24... a5 { [%eval #-1] } 25. Rxa5# { Game ends by variant rule. } 0-1