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[Event "Rated Antichess game"] [Site "https://lichess.org/xmFZh6Gw"] [Date "2020.04.21"] [White "Sleeplessknight2"] [Black "checkmate_2020"] [Result "0-1"] [UTCDate "2020.04.21"] [UTCTime "09:45:17"] [WhiteElo "1098"] [BlackElo "1500"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+48"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. h3 Ba3 5. bxa3 c6 6. Qh5 Qg5 7. Qxh7 Qxg2) 1... c5?? { (Mate in 15 → -3.20) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. Qxd7 Bxd7 5. bxa3 Kd8 6. Bxd8 Nc6 7. Bxc7 Nxe5 8. Bxe5) 2. dxc5 Qb6?? { (-4.91 → 5.58) Blunder. g5 was best. } (2... g5 3. Bxg5) 3. Qxd7?? { (5.58 → 0.39) Blunder. cxb6 was best. } (3. cxb6) 3... Bxd7?? { (0.39 → Mate in 14) Checkmate is now unavoidable. Qxc5 was best. } (3... Qxc5 4. Qxb7) 4. cxb6 axb6 5. a3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. a4 was best. } (5. a4 Rxa4 6. Rxa4 Bxa4 7. Nh3 Bxc2 8. b4 Bxb1 9. e4 Bxe4 10. g4 Bxh1 11. f3 Bxf3) 5... Rxa3 6. Rxa3 Ba4?? { (Mate in 12 → 0.66) Lost forced checkmate sequence. g5 was best. } (6... g5 7. Bxg5 Bc6 8. Bxe7 Bxg2 9. Bxg2 Nxe7 10. Bxb7 Na6 11. Bxa6 b5 12. Bxb5 Bg7 13. Bxe8) 7. Rxa4 g5 8. Bxg5 Na6?? { (-0.04 → 4.51) Blunder. b5 was best. } (8... b5 9. Bxe7) 9. Bxe7 Kxe7 10. Rxa6 bxa6 11. Na3 a5 12. Nh3 Ke8?? { (-0.08 → 2.00) Blunder. Ke6 was best. } (12... Ke6 13. b4) 13. b3 Bxa3 14. b4 Bxb4?? { (1.63 → Mate in 8) Checkmate is now unavoidable. axb4 was best. } (14... axb4 15. f4) 15. c3 Bxc3 16. Nf4 Bxe1 17. e3 Bxf2 18. h3 Bxe3 19. g4?? { (Mate in 5 → -2.28) Lost forced checkmate sequence. Rh2 was best. } (19. Rh2 Bxf4 20. g3 Bxg3 21. Bd3 Bxh2 22. Bxh7 Rxh7 23. h4 Rxh4#) 19... Bxf4 20. g5 Bxg5 21. Bg2 Bh4?? { (-1.58 → Mate in 5) Checkmate is now unavoidable. Nf6 was best. } (21... Nf6 22. Be4) 22. Ra1?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Re1 was best. } (22. Re1 Bxe1 23. h4 Bxh4 24. Be4 f5 25. Bxf5 Kd7 26. Bxh7 Rxh7#) 22... a4 23. Rxa4 h5 24. Rxh4 Nh6 25. Rxh5 Rf8 26. Rxh6 Rh8 27. Rxb6 Rxh3 28. Bxh3 f5 29. Bxf5 Kd7 30. Bxd7# { Game ends by variant rule. } 0-1