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[Event "Rated Antichess game"] [Site "https://lichess.org/xd7I0W1P"] [Date "2023.05.16"] [White "ede1848"] [Black "calmuratov91"] [Result "1-0"] [UTCDate "2023.05.16"] [UTCTime "20:38:39"] [WhiteElo "1357"] [BlackElo "1640"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g5?! { (0.00 → 0.90) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. h4?! { (0.90 → 0.00) Inaccuracy. b3 was best. } (2. b3 Nh6 3. h4 gxh4 4. gxh4 c5 5. b4 cxb4 6. Ba3 bxa3) 2... gxh4 3. gxh4 h5 4. Rh3 e6?? { (0.38 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (4... Nh6 5. c4) 5. Ra3?? { (Mate in 16 → 0.66) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. Nf3 Bxd2 7. Qxd2 Qxh4 8. Rxh4 c6 9. Rxh5 Rxh5 10. Qxd7 Kxd7 11. Bh6 Nxh6) 5... Qxh4?! { (0.66 → 1.71) Inaccuracy. Bxa3 was best. } (5... Bxa3) 6. Rxa7 Qxf2?? { (1.60 → Mate in 15) Checkmate is now unavoidable. Rxa7 was best. } (6... Rxa7) 7. Kxf2 Rxa7 8. Na3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxb4 9. Bg2 Rxa2 10. Rxa2 Bxd2 11. Bxd2 c6 12. Bxc6 bxc6 13. c4 d6 14. c5 dxc5) 8... Rxa3 9. bxa3 Bxa3 10. Bxa3 c5 11. Bxc5 Kf8 12. Bxf8 d6 13. Bxd6 e5 14. Bxe5 b5?? { (Mate in 7 → Mate in 18) Lost forced checkmate sequence. Bf5 was best. } (14... Bf5 15. Bxb8 Bxc2 16. Qxc2 Rh7 17. Qxh7 Ne7 18. Qxf7 Nd5 19. Qxh5 Nc7 20. Bxc7 b6 21. Bxb6#) 15. Bxb8 Bh3 16. Nxh3 b4?? { (3.18 → Mate in 15) Checkmate is now unavoidable. Rh6 was best. } (16... Rh6) 17. c4?? { (Mate in 15 → Mate in 6) Lost forced checkmate sequence. Bg2 was best. } (17. Bg2 Rh7 18. d4 Rh8 19. Bc6 b3 20. axb3 Rh7 21. Kf3 Nh6 22. Kg4 hxg4 23. e3 gxh3) 17... bxc3 18. dxc3 h4?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Rh6 was best. } (18... Rh6 19. Ke3 Rd6 20. Bxd6 Ne7 21. Bxe7 h4 22. Bxh4 f6 23. Bxf6#) 19. Kg3 hxg3 20. Bxg3 Rxh3 21. Bxh3 f5 22. Bxf5 Nf6 23. Bg4 Nxg4 24. e3 Nxe3 25. Qd5 Nxd5 26. Rh1 Nxc3 27. Be1 Nxa2 28. Bc3 Nxc3 29. Rd1 Nxd1# { Game ends by variant rule. } 1-0