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[Event "Rated King of the Hill game"] [Site "https://lichess.org/xc20NEbt"] [Date "2023.02.20"] [White "Kharazyan0011"] [Black "Filotimo"] [Result "0-1"] [UTCDate "2023.02.20"] [UTCTime "17:14:16"] [WhiteElo "1566"] [BlackElo "1500"] [WhiteRatingDiff "-87"] [BlackRatingDiff "+288"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C20"] [Opening "Bongcloud Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Ke2?? { (1.02 → Mate in 3) Checkmate is now unavoidable. f4 was best. } { C20 Bongcloud Attack } (2. f4 Nc6 3. Nc3 Bc5 4. Nf3 d6 5. Bb5 Nf6 6. Bxc6+ bxc6) 2... Bc5?? { (Mate in 3 → -1.39) Lost forced checkmate sequence. Qh4 was best. } (2... Qh4 3. f4 Qe1+ 4. Kf3 exf4) 3. d4?! { (-1.39 → -2.61) Inaccuracy. Nc3 was best. } (3. Nc3) 3... Bxd4 4. Qxd4?? { (-2.11 → -10.90) Blunder. Nf3 was best. } (4. Nf3 Nc6) 4... exd4 5. Kd3 Nc6 6. e5 f5 7. Kc4 Nge7 8. g4 b5+ 9. Kd3 d6 10. gxf5 Bxf5+ 11. Ke2 dxe5 12. Kf3 Qd5+ 13. Ke2 Kd7 14. Nh3?! { (-46.66 → Mate in 5) Checkmate is now unavoidable. Ke1 was best. } (14. Ke1) 14... Ke6 15. Ng5+ Kf6?! { (Mate in 5 → -33.26) Lost forced checkmate sequence. Kd6 was best. } (15... Kd6 16. Nf7+ Qxf7 17. Nc3 dxc3 18. Bg2 e4 19. bxc3 Kd5#) 16. Rg1 e4 17. Bf4 Ng6 18. Bg3?! { (-38.65 → Mate in 6) Checkmate is now unavoidable. Bxc7 was best. } (18. Bxc7 Rac8) 18... d3+?! { (Mate in 6 → -32.23) Lost forced checkmate sequence. Bg4+ was best. } (18... Bg4+ 19. Ke1 Qxg5 20. Na3 Qd2+ 21. Kxd2 Ke6 22. Bc4+ bxc4 23. Nb1 Kd5#) 19. cxd3 Qxd3+ 20. Ke1 h6 21. Bxd3 exd3?! { (Mate in 6 → -16.72) Lost forced checkmate sequence. hxg5 was best. } (21... hxg5 22. Bxc7 Rac8 23. Bd6 Ke6 24. Bc4+ Kxd6 25. f4 Nxf4 26. a3 Ke5#) 22. Nc3 hxg5 23. Kd2 Ke6 24. Ke3?! { (-10.37 → Mate in 4) Checkmate is now unavoidable. Rge1+ was best. } (24. Rge1+ Kd7) 24... Rad8?! { (Mate in 4 → -39.69) Lost forced checkmate sequence. b4 was best. } (24... b4 25. Rad1 bxc3 26. Rxd3 Bxd3 27. Kxd3 Kd5#) 25. Rad1?! { (-39.69 → Mate in 4) Checkmate is now unavoidable. Bxc7 was best. } (25. Bxc7 b4) 25... b4 26. Rxd3 Rxd3+ 27. Ke2 bxc3 28. Rd1 Kd5# { Game ends by variant rule. } 0-1