lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Variant GP - Antichess Arena"] [Site "https://lichess.org/xXOMVZfa"] [Date "2022.07.01"] [White "Samara-NWC"] [Black "TheForkPower"] [Result "0-1"] [UTCDate "2022.07.01"] [UTCTime "17:13:39"] [WhiteElo "1104"] [BlackElo "1354"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Qxd2 Kd8?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. f5 was best. } (6... f5 7. Bxf5 Rg8 8. Bxh7 Na6 9. Bxg8 Kf7 10. Bxf7 g5 11. Qxg5) 7. Qxd8 Nd7 8. Qxf8?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Bxd7 was best. } (8. Bxd7 Rxd8 9. h4 Rxd7 10. Bh6 gxh6 11. Nd2 Rxd2 12. h5 Rxc2 13. g4 Rxf2 14. Rh3 Rxb2) 8... Rxf8 9. Bxd7 c6 10. Bxc6 Rad8?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. g5 was best. } (10... g5 11. Bxg5 Rfb8 12. Bxe7 Rxb2 13. Bxa8 Rxa2 14. Rxa2 h5 15. Rxa7 h4 16. Bxh4 f6 17. Bxf6#) 11. Bh6 gxh6 12. Nd2 Rxd2 13. Rd1?! { (Mate in 9 → 11.00) Lost forced checkmate sequence. h4 was best. } (13. h4 Rxc2 14. Ba4 Rxb2 15. a3 Rxf2 16. Nh3 Rxg2 17. Nf2 Rxf2 18. Be8 Rxe8 19. Ra2 Rxa2) 13... Rxf2 14. Be8?? { (9.39 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } (14. Ne2 Rxg2) 14... Rxg2 15. Bxf7 Rxh2 16. Rxh2 Rxf7 17. Rxh6 Rf1 18. Rxf1 e6?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. a5 was best. } (18... a5 19. Rxh7 a4 20. Rxe7 a3 21. bxa3#) 19. Rxh7 e5 20. Rxa7 e4 21. Rf2 e3 22. Rd7 exf2 23. c4?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Ne2 was best. } (23. Ne2 f1=N 24. Rd2 Nxd2 25. c4 Nxc4 26. Nc3 Nxb2 27. Na4 Nxa4 28. a3 Nb2 29. a4 Nxa4#) 23... fxg1=Q?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. fxg1=R was best. } (23... fxg1=R 24. Rg7 Rxg7 25. b4 Rd7 26. b5 Rd5 27. cxd5#) 24. Rd1 Qxd1 25. c5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. a4 was best. } (25. a4 Qxa4 26. b4 Qxb4 27. c5 Qxc5#) 25... Qb3 26. axb3# { Game ends by variant rule. } 0-1